Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
PlainVirginia69
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 226L
1,613 Elo+
Party 1
Thoth
Thoth
wonderwerk
Thoth
Level 126
God Stats
63W - 56L
1,428 SR
Queue Stats
169W - 206L
1,402 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,505 Elo+

VS

Team Averages
Level 125
1,569 SR
1,486 Elo+
Nox
Nox
Damshi juicy
Nox
Level 102
God Stats
1W - 3L
1,513 SR
Queue Stats
85W - 128L
1,440 Elo+
Solo
Chaac
Chaac
HankHillll
Chaac
Level 125
God Stats
7W - 5L
1,585 SR
Queue Stats
89W - 81L
1,523 Elo+
Solo
Fenrir
Fenrir
Solo_Divinci
Fenrir
Level 149
God Stats
2W - 5L
1,610 SR
Queue Stats
16W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 4 / 6
13,238
735
14,811
21,007
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
17
4 / 8 / 8
12,635
702
15,312
15,642
7,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
3 / 2 / 7
11,624
646
17,750
8,745
3,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
11,241
625
9,217
13,569
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
19
7 / 2 / 6
12,828
713
19,003
22,817
17,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
4 / 5 / 6
11,705
650
11,071
21,093
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
14
14
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
4
6
2.25
L
3
6
6
1
L
Chaac
7
2
6
5
W
Hun Batz
4
8
8
1
L
Fenrir
4
5
6
1.4
W
Thoth
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
39,291
45,394
Taken
57,479
32,618
Mitigated
30,225
10,866
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,811
2,121
1,552
7,066
21,007
22,424
362
4,802
15,885
25,292
0
L
9,217
272
22
967
13,569
3,909
0
8,624
4,945
33,925
0
L
Chaac
19,003
2,458
0
7,896
22,817
17,699
819
13,875
8,942
0
52,761
W
Hun Batz
15,312
2,864
0
150
15,642
7,082
879
3,323
12,104
0
39,289
L
Fenrir
11,071
2,313
294
4,332
21,093
8,617
0
11,271
9,822
0
43,769
W
Thoth
17,750
655
0
2,098
8,745
3,112
626
1,419
7,111
50,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
35,774
152
Minions Killed
194
4
Camps Cleared
11
921,318
Distance Traveled
946,654
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,238
735
20
1
0
272,262
4
L
Nox
11,241
625
67
4
1
289,213
1
L
Chaac
12,828
713
76
4
2
329,569
5
W
Hun Batz
12,635
702
60
3
2
327,187
4
L
Fenrir
11,705
650
51
3
8
327,872
5
W
Thoth
11,624
646
72
4
2
321,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role