Player Matchup

Sol
Sol
DanteValentine7
Sol
Level 157
God Stats
2W - 6L
1,623 SR
Queue Stats
9W - 13L
1,475 Elo+
Solo
Ne Zha
Ne Zha
FAZZYr0
Ne Zha
Level 155
God Stats
0W - 3L
1,277 SR
Queue Stats
374W - 420L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Gamble02
Sylvanus
Level 104
God Stats
46W - 63L
1,484 SR
Queue Stats
574W - 593L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Shadowlion32
Heimdallr
Level 109
God Stats
0W - 4L
1,404 SR
Queue Stats
305W - 278L
1,588 Elo+
Party 1
Chaac
Chaac
WackyKrimsion17
Chaac
Level 111
God Stats
7W - 2L
1,748 SR
Queue Stats
278W - 255L
1,603 Elo+
Party 1
Team Averages
Level 127
1,507 SR
1,531 Elo+

VS

Team Averages
Level 116
1,535 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
A_Wild_LingLing
Yemoja
Level 125
God Stats
2W - 0L
1,551 SR
Queue Stats
206W - 218L
1,468 Elo+
Solo
Hercules
Hercules
FriginGalf
Hercules
Level 128
God Stats
100W - 84L
1,559 SR
Queue Stats
429W - 429L
1,513 Elo+
Solo
Loki
Loki
SmokinLoud
Loki
Level 90
God Stats
6W - 4L
1,564 SR
Queue Stats
200W - 205L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,403
494
1,258
7,288
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
FAZZYr0
Ne Zha
11
0 / 5 / 1
6,734
396
2,295
11,599
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Gamble02
Sylvanus
11
0 / 1 / 1
7,328
431
3,017
7,648
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Shadowlion32
Heimdallr
11
2 / 5 / 1
7,065
416
6,965
9,394
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 0
8,177
481
12,261
15,975
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 7
9,269
545
6,436
4,118
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
13
1 / 1 / 6
7,968
469
6,518
8,017
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 9
8,304
488
3,641
9,254
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
FriginGalf
Hercules
18
7 / 0 / 2
10,576
622
10,704
12,981
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 7
9,517
560
5,814
11,842
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
7
7.5
W
Artemis
 
Artemis
1
1
6
4
W
2
1
9
6.5
L
0
2
1
0.25
L
Ne Zha
FAZZYr0
Ne Zha
0
5
1
0.1
W
Hercules
FriginGalf
Hercules
7
0
2
8
L
Sylvanus
Gamble02
Sylvanus
0
1
1
0.5
L
Heimdallr
Shadowlion32
Heimdallr
2
5
1
0.5
W
4
1
7
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
33,113
51,904
Taken
46,212
33,455
Mitigated
22,302
13,945
Healing
23,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,436
565
0
375
4,118
1,136
232
759
3,227
57,576
0
W
Artemis
 
Artemis
6,518
2,152
259
3,061
8,017
2,288
1,159
1,158
6,821
0
44,542
W
3,641
788
3,751
2,872
9,254
7,124
90
1,169
7,972
18,858
7,308
L
1,258
253
0
2,473
7,288
2,089
149
653
6,635
59,669
0
L
Ne Zha
FAZZYr0
Ne Zha
2,295
527
0
1,839
11,599
6,021
0
2,709
8,890
0
32,052
W
Hercules
FriginGalf
Hercules
10,704
4,740
0
6,871
12,981
8,192
820
140
12,057
0
65,640
L
Sylvanus
Gamble02
Sylvanus
3,017
1,589
546
2,239
7,648
6,388
115
2,245
5,403
25,055
0
L
Heimdallr
Shadowlion32
Heimdallr
6,965
1,696
339
1,813
9,394
3,053
40
1,553
7,841
0
38,433
W
5,814
1,928
0
6,675
11,842
3,562
0
882
9,860
0
70,555
L
12,261
2,209
0
4,696
15,975
15,904
0
2,222
13,753
0
55,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
45,634
401
Minions Killed
511
0
Camps Cleared
0
1,420,028
Distance Traveled
1,733,580
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,269
545
130
8
0
328,526
5
W
Artemis
7,968
469
75
4
0
343,117
0
W
Yemoja
8,304
488
41
2
0
331,600
12
L
Sol
8,403
494
122
7
0
310,880
4
L
Ne Zha
6,734
396
59
3
0
255,986
3
W
Hercules
10,576
622
156
9
0
380,425
1
L
Sylvanus
7,328
431
50
3
0
242,857
6
L
Heimdallr
7,065
416
59
3
0
311,209
5
W
Loki
9,517
560
109
6
0
349,912
5
L
Chaac
8,177
481
111
7
0
299,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role