Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
Flurgle
Horus
Gold I
Level 149
God Stats
1W - 2L
1,615 SR
Queue Stats
56W - 42L
1,910 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Korsari
Sun Wukong
Gold II
Level 146
God Stats
14W - 7L
1,806 SR
Queue Stats
46W - 37L
1,910 MMR
Party 2
He Bo
He Bo
Platinum I
SexerMan69
He Bo
Platinum I
Level 160
God Stats
3W - 3L
1,673 SR
Queue Stats
127W - 122L
1,934 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,619 SR
1,751 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,522 SR
1,867 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
NotWamBam
Cabrakan
Platinum I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 58L
1,975 MMR
Party 1
Ullr
Ullr
Diamond V
TheBetterBirdman
Ullr
Diamond V
Level 87
God Stats
73W - 74L
1,589 SR
Queue Stats
343W - 339L
1,959 MMR
Solo
Persephone
Persephone
Diamond III
midman5
Persephone
Diamond III
Level 108
God Stats
33W - 28L
1,698 SR
Queue Stats
360W - 316L
1,969 MMR
Solo
Ne Zha
Ne Zha
Platinum I
xFinestx93
Ne Zha
Platinum I
Level 160
God Stats
12W - 8L
1,324 SR
Queue Stats
311W - 308L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 9 / 3
12,666
576
12,820
18,011
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
 
Awilix
15
1 / 9 / 2
9,883
449
6,701
18,045
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Flurgle
Horus
14
1 / 6 / 6
9,630
438
8,070
19,354
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Korsari
Sun Wukong
18
2 / 4 / 3
11,493
522
14,468
23,793
21,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
18
4 / 7 / 3
11,965
544
9,251
12,793
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebArtioShivaCliodhna

VS

Bans
CthulhuLokiKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 1 / 5
11,925
542
10,977
22,432
25,076
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
NotWamBam
Cabrakan
20
5 / 3 / 12
12,641
575
13,636
17,392
15,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 3 / 7
14,035
638
22,336
15,507
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
midman5
Persephone
20
8 / 2 / 9
13,503
614
16,409
10,521
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
xFinestx93
Ne Zha
19
5 / 2 / 16
12,058
548
9,624
26,102
23,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
11
Kills
34
35
Deaths
11
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
9
3
0.5
L
Awilix
 
Awilix
1
9
2
0.22
W
Sobek
 
Sobek
2
1
5
4.5
L
Horus
Flurgle
Horus
1
6
6
0.67
L
Sun Wukong
Korsari
Sun Wukong
2
4
3
0.88
W
Cabrakan
NotWamBam
Cabrakan
5
3
12
3.67
L
He Bo
4
7
3
0.79
W
14
3
7
5.83
W
Persephone
midman5
Persephone
8
2
9
6.25
W
Ne Zha
xFinestx93
Ne Zha
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,310
Damage
72,982
91,996
Taken
91,954
53,529
Mitigated
73,802
21,195
Healing
31,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,820
5,075
0
4,539
18,011
5,492
0
1,783
16,228
0
89,739
L
Awilix
 
Awilix
6,701
2,007
0
4,388
18,045
5,109
0
9,705
8,340
0
64,901
W
Sobek
 
Sobek
10,977
1,572
0
13,216
22,432
25,076
0
2,531
19,901
72,024
6,479
L
Horus
Flurgle
Horus
8,070
3,528
1,026
3,149
19,354
18,381
0
9,227
10,127
0
22,373
L
Sun Wukong
Korsari
Sun Wukong
14,468
2,678
0
7,359
23,793
21,678
0
13,429
10,364
0
81,267
W
Cabrakan
NotWamBam
Cabrakan
13,636
1,598
0
6,170
17,392
15,222
787
3,160
14,232
98,243
0
L
He Bo
9,251
50
0
734
12,793
2,869
710
6,291
6,502
75,268
0
W
22,336
9,458
0
1,469
15,507
5,657
731
2,388
13,119
0
97,343
W
Persephone
midman5
Persephone
16,409
851
757
2,979
10,521
4,531
2,607
1,772
8,747
113,621
0
W
Ne Zha
xFinestx93
Ne Zha
9,624
2,225
552
5,868
26,102
23,316
787
2,791
23,311
0
68,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
64,162
602
Minions Killed
680
0
Camps Cleared
0
2,154,084
Distance Traveled
2,185,575
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,666
576
137
6
0
361,438
3
L
Awilix
9,883
449
116
5
0
466,554
11
W
Sobek
11,925
542
142
6
0
427,013
7
L
Horus
9,630
438
23
1
0
469,195
5
L
Sun Wukong
11,493
522
169
8
0
463,477
5
W
Cabrakan
12,641
575
146
7
0
460,261
5
L
He Bo
11,965
544
157
7
0
393,420
8
W
Ullr
14,035
638
148
7
0
428,983
4
W
Persephone
13,503
614
171
8
0
430,000
7
W
Ne Zha
12,058
548
73
3
0
439,318
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role