Player Matchup

He Bo
He Bo
DivineDevour
He Bo
Level 140
God Stats
1W - 1L
1,600 SR
Queue Stats
36W - 23L
1,633 Elo+
Party 2
Hercules
Hercules
KCGromins
Hercules
Level 52
God Stats
2W - 1L
1,525 SR
Queue Stats
144W - 37L
1,890 Elo+
Party 3
Yu Huang
Yu Huang
KranosCry
Yu Huang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
Maldini33
Heimdallr
Level 160
God Stats
17W - 9L
1,585 SR
Queue Stats
312W - 301L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
Nerrands
Gilgamesh
Level 67
God Stats
5W - 1L
2,005 SR
Queue Stats
7W - 1L
1,975 Elo+
Party 3
Team Averages
Level 101
1,643 SR
1,749 Elo+

VS

Team Averages
Level 142
1,517 SR
1,584 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoonaSimp
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,519 SR
Queue Stats
31W - 32L
1,538 Elo+
Party 1
Athena
Athena
SquadGoalz
Athena
Level 146
God Stats
10W - 12L
1,644 SR
Queue Stats
496W - 441L
1,661 Elo+
Party 4
Hou Yi
Hou Yi
XA290
Hou Yi
Level 159
God Stats
1W - 5L
1,434 SR
Queue Stats
661W - 592L
1,668 Elo+
Party 4
Fenrir
Fenrir
chillbroskie
Fenrir
Level 87
God Stats
0W - 1L
1,488 SR
Queue Stats
22W - 23L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 13
9,671
806
7,323
10,194
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KCGromins
Hercules
17
5 / 2 / 9
9,810
818
7,208
14,463
16,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
KranosCry
Yu Huang
15
2 / 4 / 5
8,855
738
6,585
7,976
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Maldini33
Heimdallr
18
4 / 0 / 6
10,347
862
9,272
9,286
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Nerrands
Gilgamesh
17
7 / 2 / 6
10,086
841
11,516
14,235
9,211
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 4 / 2
9,069
756
11,580
8,538
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
LoonaSimp
Morgan Le Fay
16
4 / 3 / 4
9,126
761
12,341
7,678
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
SquadGoalz
Athena
14
0 / 3 / 8
8,659
722
4,800
14,543
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
XA290
Hou Yi
15
4 / 4 / 2
8,980
748
7,568
9,487
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
2 / 6 / 3
8,351
696
4,765
12,681
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
20
Kills
12
12
Deaths
20
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
2
0.75
W
2
4
13
2.13
W
Hercules
KCGromins
Hercules
5
2
9
4.75
W
Yu Huang
KranosCry
Yu Huang
2
4
5
1.13
L
Morgan Le Fay
LoonaSimp
Morgan Le Fay
4
3
4
2
W
Heimdallr
Maldini33
Heimdallr
4
0
6
7
W
Gilgamesh
Nerrands
Gilgamesh
7
2
6
5
L
Athena
SquadGoalz
Athena
0
3
8
1.33
L
Hou Yi
XA290
Hou Yi
4
4
2
1.25
L
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,904
Damage
41,054
56,154
Taken
52,927
34,482
Mitigated
29,179
13,146
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,580
425
0
1,070
8,538
2,921
1,023
1,893
6,527
40,015
0
W
7,323
187
227
3,598
10,194
2,975
1,602
6,616
3,417
29,267
0
W
Hercules
KCGromins
Hercules
7,208
2,090
0
5,510
14,463
16,241
0
7,142
7,197
0
18,028
W
Yu Huang
KranosCry
Yu Huang
6,585
659
0
454
7,976
2,781
896
4,061
3,915
26,976
0
L
Morgan Le Fay
LoonaSimp
Morgan Le Fay
12,341
280
0
777
7,678
3,318
316
1,468
6,180
40,920
0
W
Heimdallr
Maldini33
Heimdallr
9,272
3,648
0
2,595
9,286
3,274
1,773
5,457
3,798
0
54,484
W
Gilgamesh
Nerrands
Gilgamesh
11,516
2,704
0
762
14,235
9,211
0
5,445
8,646
0
38,380
L
Athena
SquadGoalz
Athena
4,800
1,983
0
2,728
14,543
13,561
67
2,441
11,974
11,399
0
L
Hou Yi
XA290
Hou Yi
7,568
2,950
0
1,329
9,487
3,097
345
2,670
6,699
0
33,193
L
Fenrir
4,765
887
0
1,907
12,681
6,282
0
4,822
7,639
0
14,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
44,185
269
Minions Killed
232
0
Camps Cleared
0
1,328,547
Distance Traveled
1,311,566
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,069
756
62
5
0
262,674
3
W
He Bo
9,671
806
50
4
0
263,299
3
W
Hercules
9,810
818
23
2
0
285,486
1
W
Yu Huang
8,855
738
49
4
0
244,739
2
L
Morgan Le Fay
9,126
761
67
6
0
255,918
1
W
Heimdallr
10,347
862
92
8
0
255,362
2
W
Gilgamesh
10,086
841
55
5
0
279,661
1
L
Athena
8,659
722
18
2
0
287,488
1
L
Hou Yi
8,980
748
62
5
0
243,533
0
L
Fenrir
8,351
696
23
2
0
261,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role