Player Matchup

Morgan Le Fay
Morgan Le Fay
AWEincursion
Morgan Le Fay
Level 105
God Stats
7W - 10L
1,506 SR
Queue Stats
134W - 128L
1,530 Elo+
Party 1
Ares
Ares
FSI Bear
Ares
Level 9
God Stats
2W - 7L
1,383 SR
Queue Stats
14W - 23L
1,231 Elo+
Party 1
Neith
Neith
Sm0kes1ikeChieF
Neith
Level 146
God Stats
31W - 23L
1,547 SR
Queue Stats
137W - 123L
1,646 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,469 Elo+

VS

Team Averages
Level 106
1,305 SR
1,373 Elo+
Geb
Geb
SOUTHSIDEJAI
Geb
Level 76
God Stats
6W - 10L
1,325 SR
Queue Stats
297W - 417L
1,386 Elo+
Solo
Yu Huang
Yu Huang
Trippyink
Yu Huang
Level 137
God Stats
3W - 6L
1,091 SR
Queue Stats
98W - 107L
1,348 Elo+
Solo
Skadi
Skadi
lmASeal
Skadi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AWEincursion
Morgan Le Fay
14
0 / 7 / 5
9,866
580
13,300
15,425
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
1 / 4 / 6
9,874
581
7,232
16,328
20,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 2 / 0
12,281
722
19,132
15,799
6,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 13
12,605
741
10,518
23,140
27,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Trippyink
Yu Huang
18
6 / 2 / 4
12,925
760
14,521
14,642
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
lmASeal
Skadi
17
7 / 2 / 3
12,071
710
16,589
14,456
5,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AWEincursion
Morgan Le Fay
0
7
5
0.36
L
Ares
1
4
6
1
W
0
4
13
1.63
L
7
2
0
3.5
W
Yu Huang
Trippyink
Yu Huang
6
2
4
4
W
Skadi
lmASeal
Skadi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
41,628
47,552
Taken
52,238
34,762
Mitigated
39,760
6,019
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AWEincursion
Morgan Le Fay
13,300
377
407
855
15,425
6,907
22
6,889
8,536
42,554
0
L
Ares
7,232
480
554
1,111
16,328
20,927
0
7,009
9,319
10,735
0
W
10,518
1,085
1,131
5,220
23,140
27,827
371
10,242
12,898
20,487
0
L
19,132
5,190
741
2,351
15,799
6,928
156
11,503
4,296
0
65,247
W
Yu Huang
Trippyink
Yu Huang
14,521
1,333
245
3,599
14,642
6,244
1,468
4,031
10,611
67,806
0
W
Skadi
lmASeal
Skadi
16,589
7,270
978
2,540
14,456
5,689
488
6,567
7,889
0
61,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
37,601
174
Minions Killed
206
5
Camps Cleared
6
825,506
Distance Traveled
878,364
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,866
580
44
3
2
282,518
1
L
Ares
9,874
581
6
0
0
247,469
0
W
Geb
12,605
741
12
1
1
292,180
1
L
Neith
12,281
722
124
7
3
295,519
4
W
Yu Huang
12,925
760
124
7
2
304,674
2
W
Skadi
12,071
710
70
4
3
281,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role