Player Matchup

Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Arthemis190
Yu Huang
Level 67
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 7L
1,450 Elo+
Solo
Mulan
Mulan
DvD1025
Mulan
Level 45
God Stats
23W - 24L
1,286 SR
Queue Stats
202W - 245L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Edward128103
Gilgamesh
Level 65
God Stats
3W - 5L
1,486 SR
Queue Stats
213W - 242L
1,422 Elo+
Party 1
Khepri
Khepri
RubberTrees
Khepri
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 159L
1,376 Elo+
Party 1
Team Averages
Level 58
1,405 SR
1,412 Elo+

VS

Team Averages
Level 104
1,393 SR
1,381 Elo+
Ra
Ra
TepinRa
Ra
Level 63
God Stats
154W - 158L
1,451 SR
Queue Stats
242W - 253L
1,373 Elo+
Solo
Chaac
Chaac
Zenpo4653
Chaac
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 143L
1,422 Elo+
Party 2
Hachiman
Hachiman
eltotolpqtp
Hachiman
Level 160
God Stats
1W - 1L
1,297 SR
Queue Stats
1,171W - 1,219L
1,392 Elo+
Solo
Aphrodite
Aphrodite
ilandVersace
Aphrodite
Level 89
God Stats
6W - 3L
1,205 SR
Queue Stats
177W - 182L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
vSecretSquirrel
Ao Kuang
Level 125
God Stats
6W - 3L
1,514 SR
Queue Stats
17W - 20L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 1
7,178
449
11,448
10,658
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Arthemis190
Yu Huang
14
0 / 2 / 0
7,564
473
4,572
7,932
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
DvD1025
Mulan
14
1 / 2 / 1
8,256
516
5,835
8,665
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Edward128103
Gilgamesh
11
3 / 6 / 1
7,232
452
10,165
13,824
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
11
0 / 5 / 1
6,962
435
4,110
11,022
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,384
524
3,968
6,376
2,448
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zenpo4653
Chaac
15
2 / 1 / 3
9,047
565
5,808
11,031
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
eltotolpqtp
Hachiman
12
2 / 2 / 5
7,499
469
5,724
9,368
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ilandVersace
Aphrodite
12
1 / 0 / 8
7,775
486
5,869
11,019
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
14
11 / 2 / 2
8,912
557
12,067
15,436
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Yu Huang
Arthemis190
Yu Huang
0
2
0
0
L
Mulan
DvD1025
Mulan
1
2
1
0.75
L
Gilgamesh
Edward128103
Gilgamesh
3
6
1
0.58
L
Khepri
0
5
1
0.1
W
2
0
1
2.5
W
Chaac
Zenpo4653
Chaac
2
1
3
3.5
W
Hachiman
eltotolpqtp
Hachiman
2
2
5
2.25
W
Aphrodite
ilandVersace
Aphrodite
1
0
8
5
W
Ao Kuang
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
33,436
52,101
Taken
53,230
28,457
Mitigated
31,869
14,961
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,448
5,541
0
4,383
10,658
3,484
0
4,006
6,652
0
50,598
L
Yu Huang
Arthemis190
Yu Huang
4,572
223
0
2,320
7,932
2,428
0
4,239
3,652
48,055
0
L
Mulan
DvD1025
Mulan
5,835
1,369
0
3,483
8,665
7,919
209
1,539
6,807
0
49,075
L
Gilgamesh
Edward128103
Gilgamesh
10,165
3,595
0
794
13,824
6,533
0
6,623
7,058
0
46,404
L
Khepri
4,110
303
410
3,571
11,022
8,093
0
5,497
5,525
19,695
0
W
3,968
168
725
2,600
6,376
2,448
0
2,368
3,598
63,868
0
W
Chaac
Zenpo4653
Chaac
5,808
1,533
0
5,939
11,031
11,770
550
194
10,406
0
50,885
W
Hachiman
eltotolpqtp
Hachiman
5,724
3,878
0
3,670
9,368
2,733
0
1,057
8,311
0
41,306
W
Aphrodite
ilandVersace
Aphrodite
5,869
909
2,488
4,795
11,019
9,949
403
2,254
8,725
27,045
0
W
Ao Kuang
12,067
4,243
0
6,452
15,436
4,969
678
2,155
13,026
37,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
41,617
408
Minions Killed
396
0
Camps Cleared
0
1,436,032
Distance Traveled
1,520,430
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,178
449
92
6
0
263,867
8
L
Yu Huang
7,564
473
98
6
0
297,413
5
L
Mulan
8,256
516
125
8
0
255,344
3
L
Gilgamesh
7,232
452
65
4
0
314,508
0
L
Khepri
6,962
435
28
2
0
304,900
3
W
Ra
8,384
524
111
7
0
332,620
7
W
Chaac
9,047
565
116
7
0
318,352
2
W
Hachiman
7,499
469
76
5
0
261,639
7
W
Aphrodite
7,775
486
37
2
0
286,333
5
W
Ao Kuang
8,912
557
56
4
0
321,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role