Player Matchup

Nu Wa
Nu Wa
Ill Rex lll
Nu Wa
Level 109
God Stats
6W - 6L
1,589 SR
Queue Stats
305W - 316L
1,497 Elo+
Solo
Sol
Sol
KrippledElephan
Sol
Level 127
God Stats
2W - 1L
1,589 SR
Queue Stats
73W - 59L
1,521 Elo+
Party 2
Vulcan
Vulcan
MauxI5649
Vulcan
Level 82
God Stats
16W - 7L
2,012 SR
Queue Stats
414W - 503L
1,515 Elo+
Solo
Ah Puch
Ah Puch
YBN Buns
Ah Puch
Level 107
God Stats
1W - 0L
1,267 SR
Queue Stats
73W - 83L
1,509 Elo+
Solo
Cupid
Cupid
zdwq
Cupid
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,474 Elo+
Party 2
Team Averages
Level 107
1,591 SR
1,503 Elo+

VS

Team Averages
Level 105
1,507 SR
1,516 Elo+
Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BackwoodRaider
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,553 Elo+
Party 1
Rama
Rama
Chosuff
Rama
Level 120
God Stats
1W - 3L
1,304 SR
Queue Stats
187W - 209L
1,480 Elo+
Solo
Atlas
Atlas
DutchIndiaCo
Atlas
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
TragiicMomentz
Sun Wukong
Level 146
God Stats
2W - 2L
1,732 SR
Queue Stats
113W - 113L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
8,680
868
11,053
6,114
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 3 / 6
9,030
903
10,216
9,223
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
MauxI5649
Vulcan
14
4 / 3 / 4
8,983
898
11,413
5,213
2,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
YBN Buns
Ah Puch
16
3 / 3 / 6
9,326
933
7,740
7,236
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
zdwq
Cupid
14
3 / 2 / 3
8,419
842
6,011
6,906
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 5
7,658
766
2,617
7,166
2,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 5
7,063
706
4,862
5,983
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Chosuff
Rama
12
1 / 6 / 6
7,272
727
4,401
11,225
3,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 9
7,847
785
6,132
10,445
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TragiicMomentz
Sun Wukong
16
8 / 2 / 3
8,516
852
10,565
17,045
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
16
Kills
12
13
Deaths
16
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
5
1.5
L
1
3
5
1.17
L
Rama
Chosuff
Rama
1
6
6
0.67
L
0
2
9
2.25
W
1
2
11
3.25
W
5
3
6
2.67
W
Vulcan
MauxI5649
Vulcan
4
3
4
2
L
Sun Wukong
TragiicMomentz
Sun Wukong
8
2
3
4.75
W
Ah Puch
YBN Buns
Ah Puch
3
3
6
2
W
Cupid
zdwq
Cupid
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
28,577
34,692
Taken
51,864
13,154
Mitigated
27,061
13,211
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,617
365
4,259
1,773
7,166
2,409
0
6,416
750
0
12,010
L
4,862
863
747
681
5,983
2,528
0
4,967
1,016
16,300
0
L
Rama
Chosuff
Rama
4,401
3,360
1,273
2,130
11,225
3,744
0
9,079
2,146
0
11,957
L
6,132
437
1,001
2,121
10,445
9,375
0
6,878
3,567
18,905
0
W
11,053
2,992
1,037
1,929
6,114
2,113
851
1,996
4,041
26,241
0
W
10,216
3,084
507
4,138
9,223
3,658
3,106
2,471
6,615
17,875
1,650
W
Vulcan
MauxI5649
Vulcan
11,413
7,403
785
431
5,213
2,177
337
808
4,279
22,500
0
L
Sun Wukong
TragiicMomentz
Sun Wukong
10,565
1,444
1,052
6,631
17,045
9,005
0
12,202
4,843
0
18,619
W
Ah Puch
YBN Buns
Ah Puch
7,740
0
779
1,514
7,236
2,648
104
2,682
4,342
23,135
0
W
Cupid
zdwq
Cupid
6,011
2,639
183
1,908
6,906
2,558
694
3,037
3,690
0
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
38,356
122
Minions Killed
105
0
Camps Cleared
0
965,013
Distance Traveled
955,677
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,658
766
26
3
0
203,364
0
L
Hera
7,063
706
31
3
0
194,339
0
L
Rama
7,272
727
22
2
0
142,628
0
L
Atlas
7,847
785
16
2
0
204,390
0
W
Nu Wa
8,680
868
21
2
0
191,268
1
W
Sol
9,030
903
21
2
0
189,470
2
W
Vulcan
8,983
898
29
3
0
165,424
2
L
Sun Wukong
8,516
852
10
1
0
210,956
0
W
Ah Puch
9,326
933
34
3
0
206,392
0
W
Cupid
8,419
842
17
2
0
212,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role