Player Matchup

Artemis
Artemis
ArmandoWar-
Artemis
Level 107
God Stats
28W - 37L
1,532 SR
Queue Stats
210W - 201L
1,546 Elo+
Party 1
Loki
Loki
BsLu_CAMILLO
Loki
Level 117
God Stats
0W - 1L
1,138 SR
Queue Stats
4W - 5L
1,505 Elo+
Solo
Hera
Hera
EnergiNoir14
Hera
Level 69
God Stats
2W - 4L
1,447 SR
Queue Stats
49W - 55L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Zemax022
Gilgamesh
Level 68
God Stats
8W - 8L
1,568 SR
Queue Stats
338W - 313L
1,467 Elo+
Solo
Yemoja
Yemoja
i_AnTraX
Yemoja
Level 100
God Stats
3W - 3L
1,549 SR
Queue Stats
97W - 86L
1,508 Elo+
Party 1
Team Averages
Level 92
1,447 SR
1,505 Elo+

VS

Team Averages
Level 93
1,532 SR
1,474 Elo+
Da Ji
Da Ji
JaniSaatana
Da Ji
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 69L
1,519 Elo+
Party 2
Thoth
Thoth
PesuS1eni
Thoth
Level 118
God Stats
3W - 2L
1,395 SR
Queue Stats
164W - 155L
1,456 Elo+
Party 2
Artemis
Artemis
SlushyGryphon77
Artemis
Level 65
God Stats
7W - 5L
1,551 SR
Queue Stats
279W - 323L
1,452 Elo+
Solo
Bellona
Bellona
Sos sonja
Bellona
Level 65
God Stats
42W - 39L
1,540 SR
Queue Stats
290W - 293L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
karvamuumi
Sylvanus
Level 89
God Stats
5W - 5L
1,675 SR
Queue Stats
219W - 197L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArmandoWar-
Artemis
15
2 / 6 / 1
9,509
475
9,464
14,860
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 8 / 2
8,700
435
5,212
15,412
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 3
8,675
434
13,727
9,745
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Zemax022
Gilgamesh
16
0 / 4 / 0
9,714
486
12,065
21,280
17,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
i_AnTraX
Yemoja
14
3 / 3 / 1
9,359
468
8,936
16,918
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 5
12,489
624
11,848
16,476
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
PesuS1eni
Thoth
15
3 / 3 / 2
9,697
485
7,544
11,478
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 6
12,124
606
14,405
16,944
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Sos sonja
Bellona
19
1 / 0 / 6
11,805
590
14,409
18,445
24,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
karvamuumi
Sylvanus
16
2 / 1 / 12
9,716
486
10,109
17,109
18,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
26
27
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArmandoWar-
Artemis
2
6
1
0.42
L
1
8
2
0.25
L
1
6
3
0.42
W
13
1
5
15.5
W
Thoth
PesuS1eni
Thoth
3
3
2
1.33
W
7
2
6
5
W
Bellona
Sos sonja
Bellona
1
0
6
4
L
Gilgamesh
Zemax022
Gilgamesh
0
4
0
0
L
Yemoja
i_AnTraX
Yemoja
3
3
1
1.17
W
Sylvanus
karvamuumi
Sylvanus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,404
Damage
58,315
78,215
Taken
80,452
46,775
Mitigated
60,745
20,094
Healing
35,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArmandoWar-
Artemis
9,464
5,876
1
3,179
14,860
5,302
24
1,125
13,735
0
61,120
L
5,212
1,527
0
4,754
15,412
5,098
0
2,304
13,108
0
56,301
L
13,727
2,443
0
1,196
9,745
2,865
72
4,378
5,367
56,348
0
W
11,848
3,034
0
9,746
16,476
7,327
439
5,178
11,026
0
85,995
W
Thoth
PesuS1eni
Thoth
7,544
405
0
1,004
11,478
3,590
58
5,415
5,959
63,986
0
W
14,405
9,188
0
11,057
16,944
6,687
5,016
1,949
14,951
0
85,407
W
Bellona
Sos sonja
Bellona
14,409
6,143
0
6,474
18,445
24,675
803
1,384
15,899
10,162
71,992
L
Gilgamesh
Zemax022
Gilgamesh
12,065
2,602
0
4,486
21,280
17,341
14
2,911
18,369
0
67,306
L
Yemoja
i_AnTraX
Yemoja
8,936
1,764
1,277
5,201
16,918
16,169
0
8,064
8,854
39,619
0
W
Sylvanus
karvamuumi
Sylvanus
10,109
3,284
1,587
5,302
17,109
18,466
580
7,994
8,729
34,150
13,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
55,831
541
Minions Killed
645
0
Camps Cleared
0
1,741,440
Distance Traveled
1,900,230
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,509
475
117
6
0
304,487
2
L
Loki
8,700
435
91
5
0
382,299
0
L
Hera
8,675
434
123
6
0
343,405
5
W
Da Ji
12,489
624
126
6
0
440,677
5
W
Thoth
9,697
485
110
6
0
393,783
5
W
Artemis
12,124
606
155
8
0
366,453
4
W
Bellona
11,805
590
181
9
0
354,592
3
L
Gilgamesh
9,714
486
150
8
0
379,652
0
L
Yemoja
9,359
468
60
3
0
331,597
2
W
Sylvanus
9,716
486
73
4
0
344,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role