Player Matchup

Osiris
Osiris
KingKommie
Osiris
Level 140
God Stats
0W - 1L
1,320 SR
Queue Stats
68W - 57L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
MLG Penguin34
Danzaburou
Level 103
God Stats
4W - 4L
1,525 SR
Queue Stats
70W - 56L
1,562 Elo+
Party 1
Yu Huang
Yu Huang
sam32
Yu Huang
Level 68
God Stats
5W - 7L
1,446 SR
Queue Stats
36W - 45L
1,401 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,544 Elo+

VS

Team Averages
Level 93
1,457 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Bouchovsky19
Morgan Le Fay
Level 85
God Stats
201W - 155L
1,685 SR
Queue Stats
292W - 295L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
BoundingSwing41
Cliodhna
Level 107
God Stats
1W - 2L
1,126 SR
Queue Stats
106W - 148L
1,404 Elo+
Solo
Cerberus
Cerberus
cprice666
Cerberus
Level 87
God Stats
168W - 151L
1,562 SR
Queue Stats
311W - 342L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KingKommie
Osiris
19
3 / 7 / 8
13,908
662
19,178
26,039
28,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
MLG Penguin34
Danzaburou
19
8 / 9 / 5
15,385
733
22,784
19,524
5,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
sam32
Yu Huang
19
2 / 5 / 7
13,950
664
17,173
20,316
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bouchovsky19
Morgan Le Fay
20
8 / 5 / 10
15,047
717
25,745
15,134
6,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
18
4 / 5 / 11
13,872
661
13,155
18,641
7,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
cprice666
Cerberus
20
9 / 3 / 10
17,212
820
16,684
36,294
49,672
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
13
Kills
21
21
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bouchovsky19
Morgan Le Fay
8
5
10
2.6
W
Cliodhna
4
5
11
1.9
L
Osiris
KingKommie
Osiris
3
7
8
1
L
Danzaburou
MLG Penguin34
Danzaburou
8
9
5
1.17
W
Cerberus
cprice666
Cerberus
9
3
10
4.67
L
Yu Huang
sam32
Yu Huang
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
55,584
65,879
Taken
70,069
38,612
Mitigated
63,551
11,407
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bouchovsky19
Morgan Le Fay
25,745
2,411
815
1,858
15,134
6,696
1,010
4,225
10,909
77,621
0
W
Cliodhna
13,155
1,425
427
3,773
18,641
7,183
264
5,145
13,496
0
45,493
L
Osiris
KingKommie
Osiris
19,178
6,484
0
1,768
26,039
28,035
0
13,812
12,227
8,425
44,868
L
Danzaburou
MLG Penguin34
Danzaburou
22,784
8,612
0
3,210
19,524
5,064
2,676
13,842
5,682
0
71,906
W
Cerberus
cprice666
Cerberus
16,684
489
544
14,119
36,294
49,672
447
10,607
25,687
62,812
0
L
Yu Huang
sam32
Yu Huang
17,173
165
189
6,240
20,316
5,513
0
15,285
5,031
56,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
46,131
240
Minions Killed
260
8
Camps Cleared
9
1,121,172
Distance Traveled
1,173,491
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,047
717
93
4
6
361,118
6
W
Cliodhna
13,872
661
81
4
2
386,662
1
L
Osiris
13,908
662
60
3
3
401,659
5
L
Danzaburou
15,385
733
97
5
1
337,267
0
W
Cerberus
17,212
820
86
4
1
425,711
0
L
Yu Huang
13,950
664
83
4
4
382,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role