Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
Bichler
Ao Kuang
Platinum III
Level 157
God Stats
6W - 3L
1,671 SR
Queue Stats
270W - 276L
1,594 MMR
Party 2
Mercury
Mercury
Platinum IV
RIKΛI
Mercury
Platinum IV
Level 160
God Stats
1W - 1L
1,419 SR
Queue Stats
177W - 184L
1,503 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Saikorn
Baron Samedi
Silver II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,470 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,518 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,564 SR
1,515 MMR
Arachne
Arachne
Gold I
ElDebastador
Arachne
Gold I
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 275L
1,590 MMR
Party 4
Artio
Artio
Bronze V
Sarione
Artio
Bronze V
Level 128
God Stats
0W - 3L
1,788 SR
Queue Stats
67W - 77L
1,508 MMR
Party 3
Ullr
Ullr
Gold V
TatoTheGoat
Ullr
Gold V
Level 102
God Stats
15W - 19L
1,482 SR
Queue Stats
264W - 265L
1,434 MMR
Solo
Scylla
Scylla
Silver II
Urbitto
Scylla
Silver II
Level 127
God Stats
8W - 7L
1,468 SR
Queue Stats
65W - 73L
1,546 MMR
Party 3
Mulan
Mulan
Gold III
spididavid
Mulan
Gold III
Level 116
God Stats
13W - 9L
1,583 SR
Queue Stats
215W - 212L
1,495 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 1 / 3
5,282
660
2,199
6,382
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
 
Cernunnos
8
2 / 1 / 1
4,969
621
4,514
4,916
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Bichler
Ao Kuang
10
4 / 1 / 1
5,915
739
5,546
6,038
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
RIKΛI
Mercury
11
3 / 1 / 0
5,748
719
2,093
4,357
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Saikorn
Baron Samedi
9
0 / 2 / 2
4,888
611
2,868
5,134
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasAgniIzanamiCliodhna

VS

Bans
KhepriShivaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDebastador
Arachne
9
2 / 0 / 2
5,616
702
1,921
5,068
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Sarione
Artio
6
0 / 3 / 2
4,166
521
1,661
6,749
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
4,451
556
2,643
4,459
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Urbitto
Scylla
9
4 / 1 / 0
5,471
684
4,136
2,876
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
5
0 / 5 / 1
3,902
488
2,699
6,014
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
3
3.5
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Ao Kuang
Bichler
Ao Kuang
4
1
1
4.5
L
Arachne
ElDebastador
Arachne
2
0
2
3
W
Mercury
RIKΛI
Mercury
3
1
0
3
W
Baron Samedi
Saikorn
Baron Samedi
0
2
2
0.5
L
Artio
Sarione
Artio
0
3
2
0.33
L
0
2
0
0
L
Scylla
Urbitto
Scylla
4
1
0
4
L
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,220
Damage
13,060
26,827
Taken
25,166
11,224
Mitigated
8,108
11,375
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,199
380
0
3,263
6,382
3,416
339
1,780
4,562
14,654
0
W
Cernunnos
 
Cernunnos
4,514
1,935
0
2,239
4,916
1,330
0
327
4,589
0
31,602
W
Ao Kuang
Bichler
Ao Kuang
5,546
1,185
0
3,869
6,038
3,602
0
0
6,038
27,989
0
L
Arachne
ElDebastador
Arachne
1,921
1,736
0
2,242
5,068
1,411
0
1,225
3,781
0
25,944
W
Mercury
RIKΛI
Mercury
2,093
744
0
323
4,357
1,197
0
539
3,712
0
37,280
W
Baron Samedi
Saikorn
Baron Samedi
2,868
194
235
1,446
5,134
1,679
484
2,735
2,129
22,320
0
L
Artio
Sarione
Artio
1,661
355
379
2,188
6,749
2,413
0
2,473
4,202
6,256
0
L
2,643
1,522
0
510
4,459
1,019
0
847
3,612
0
27,787
L
Scylla
Urbitto
Scylla
4,136
481
0
190
2,876
686
0
1,149
1,591
19,210
0
L
Mulan
2,699
772
0
1,324
6,014
2,579
0
4,647
1,367
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
23,606
299
Minions Killed
197
0
Camps Cleared
0
856,354
Distance Traveled
773,597
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,282
660
30
4
0
164,184
3
W
Cernunnos
4,969
621
59
7
0
143,070
1
W
Ao Kuang
5,915
739
59
7
0
158,477
3
L
Arachne
5,616
702
66
8
0
204,670
1
W
Mercury
5,748
719
86
11
0
240,230
1
W
Baron Samedi
4,888
611
65
8
0
150,393
1
L
Artio
4,166
521
12
2
0
156,638
3
L
Ullr
4,451
556
57
7
0
147,055
1
L
Scylla
5,471
684
32
4
0
149,250
1
L
Mulan
3,902
488
30
4
0
115,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role