Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
LuciaBunny
Ganesha
Level 145
God Stats
5W - 2L
1,472 SR
Queue Stats
172W - 117L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
Nosquickus
Hou Yi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
moxn
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,677 Elo+
Party 1
Team Averages
Level 130
1,494 SR
1,553 Elo+

VS

Team Averages
Level 134
1,521 SR
1,505 Elo+
Persephone
Persephone
Marowaky
Persephone
Level 138
God Stats
12W - 9L
1,542 SR
Queue Stats
452W - 471L
1,514 Elo+
Party 3
Anhur
Anhur
MötleyCrüe
Anhur
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 54L
1,582 Elo+
Party 2
Hercules
Hercules
Sleepwalker21
Hercules
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
boehmi_
Cliodhna
Level 128
God Stats
5W - 5L
1,565 SR
Queue Stats
452W - 469L
1,514 Elo+
Party 3
Nemesis
Nemesis
kkalach
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
16 / 3 / 11
12,630
972
27,831
12,843
7,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
17
2 / 3 / 21
9,804
754
8,352
18,416
25,660
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
LuciaBunny
Ganesha
16
0 / 3 / 26
9,959
766
6,684
17,416
21,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Nosquickus
Hou Yi
17
8 / 3 / 15
10,460
805
13,023
12,464
6,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
moxn
Cabrakan
16
2 / 3 / 20
9,960
766
7,181
18,643
23,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Marowaky
Persephone
17
5 / 4 / 8
10,577
814
21,389
10,032
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 8
10,642
819
15,223
13,147
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sleepwalker21
Hercules
14
1 / 7 / 5
8,498
654
9,226
16,084
18,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
boehmi_
Cliodhna
15
2 / 5 / 8
9,144
703
9,139
12,011
2,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
kkalach
Nemesis
14
2 / 6 / 5
8,805
677
6,913
16,723
15,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
49
28
Kills
15
15
Deaths
28
93
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
16
3
11
7.17
W
Ares
 
Ares
2
3
21
4.17
W
Ganesha
LuciaBunny
Ganesha
0
3
26
4.33
L
Persephone
Marowaky
Persephone
5
4
8
2.25
L
5
6
8
1.5
W
Hou Yi
Nosquickus
Hou Yi
8
3
15
5.17
L
Hercules
Sleepwalker21
Hercules
1
7
5
0.5
L
Cliodhna
boehmi_
Cliodhna
2
5
8
1.2
L
Nemesis
kkalach
Nemesis
2
6
5
0.75
W
Cabrakan
moxn
Cabrakan
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,071
Damage
61,890
79,782
Taken
67,997
84,779
Mitigated
42,802
21,586
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
27,831
920
1,251
2,812
12,843
7,325
1,439
3,706
8,984
51,548
0
W
Ares
 
Ares
8,352
458
1,546
3,232
18,416
25,660
821
1,898
16,410
13,468
0
W
Ganesha
LuciaBunny
Ganesha
6,684
283
1,246
2,343
17,416
21,977
651
7,679
9,590
16,263
0
L
Persephone
Marowaky
Persephone
21,389
803
619
3,071
10,032
2,597
961
7,426
2,602
41,271
0
L
15,223
8,406
1,480
3,112
13,147
3,635
1,733
11,483
1,664
0
27,619
W
Hou Yi
Nosquickus
Hou Yi
13,023
5,981
105
1,418
12,464
6,474
1,847
3,050
9,318
0
33,186
L
Hercules
Sleepwalker21
Hercules
9,226
1,503
710
4,382
16,084
18,506
260
11,539
4,545
0
14,598
L
Cliodhna
boehmi_
Cliodhna
9,139
323
18
818
12,011
2,916
0
7,482
4,529
0
20,906
L
Nemesis
kkalach
Nemesis
6,913
2,276
1,544
4,945
16,723
15,148
270
12,115
4,608
0
11,185
W
Cabrakan
moxn
Cabrakan
7,181
946
3,534
4,099
18,643
23,343
168
5,056
13,302
15,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,813
Gold Earned
47,666
137
Minions Killed
109
0
Camps Cleared
0
1,239,723
Distance Traveled
1,159,327
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,630
972
54
4
0
227,492
0
W
Ares
9,804
754
16
1
0
251,857
0
W
Ganesha
9,959
766
1
0
0
257,841
0
L
Persephone
10,577
814
37
3
0
235,527
0
L
Anhur
10,642
819
27
2
0
214,292
0
W
Hou Yi
10,460
805
41
3
0
255,237
0
L
Hercules
8,498
654
9
1
0
233,232
0
L
Cliodhna
9,144
703
26
2
0
243,975
0
L
Nemesis
8,805
677
10
1
0
232,301
3
W
Cabrakan
9,960
766
25
2
0
247,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role