Player Matchup

Shiva
Shiva
FabulousLama
Shiva
Level 156
God Stats
4W - 7L
1,573 SR
Queue Stats
70W - 71L
1,534 Elo+
Party 2
Poseidon
Poseidon
Snip3rkid
Poseidon
Level 122
God Stats
2W - 0L
1,669 SR
Queue Stats
27W - 45L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Switchykins
Danzaburou
Level 159
God Stats
6W - 4L
1,555 SR
Queue Stats
101W - 111L
1,535 Elo+
Party 2
Team Averages
Level 146
1,599 SR
1,528 Elo+

VS

Team Averages
Level 64
1,773 SR
1,551 Elo+
Bellona
Bellona
ChaoticFoG
Bellona
Level 124
God Stats
32W - 16L
1,662 SR
Queue Stats
422W - 354L
1,579 Elo+
Party 1
Fenrir
Fenrir
Rumoclock
Fenrir
Level 61
God Stats
7W - 3L
1,928 SR
Queue Stats
448W - 411L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
UnlimitedNuggies
Jormungandr
Level 7
God Stats
10W - 7L
1,728 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,849
821
13,820
10,110
4,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Snip3rkid
Poseidon
15
8 / 2 / 8
9,979
832
13,552
8,420
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Switchykins
Danzaburou
15
6 / 1 / 10
9,580
798
11,634
7,662
3,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaoticFoG
Bellona
13
1 / 5 / 4
8,538
712
6,155
15,704
14,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Rumoclock
Fenrir
11
1 / 11 / 2
7,646
637
5,951
15,332
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
UnlimitedNuggies
Jormungandr
13
3 / 4 / 1
9,049
754
5,960
13,317
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
5
5
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChaoticFoG
Bellona
1
5
4
0.6
W
6
2
12
6
L
Fenrir
Rumoclock
Fenrir
1
11
2
0.18
W
Poseidon
Snip3rkid
Poseidon
8
2
8
6
W
Danzaburou
Switchykins
Danzaburou
6
1
10
11
L
Jormungandr
UnlimitedNuggies
Jormungandr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
18,066
26,192
Taken
44,353
11,288
Mitigated
35,527
4,821
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChaoticFoG
Bellona
6,155
1,189
120
3,315
15,704
14,738
0
4,788
10,916
0
23,991
W
13,820
2,158
226
1,419
10,110
4,974
0
2,530
7,580
0
30,839
L
Fenrir
Rumoclock
Fenrir
5,951
913
0
1,296
15,332
9,899
0
4,845
10,487
0
17,012
W
Poseidon
Snip3rkid
Poseidon
13,552
1,786
0
1,489
8,420
3,118
240
2,255
6,165
41,302
0
W
Danzaburou
Switchykins
Danzaburou
11,634
2,910
0
1,687
7,662
3,196
1,172
1,562
6,100
0
37,647
L
Jormungandr
UnlimitedNuggies
Jormungandr
5,960
317
0
982
13,317
10,890
0
4,332
8,985
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
25,233
161
Minions Killed
99
9
Camps Cleared
3
676,189
Distance Traveled
632,404
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,538
712
41
3
1
239,305
3
W
Shiva
9,849
821
42
4
5
242,379
2
L
Fenrir
7,646
637
22
2
2
187,251
1
W
Poseidon
9,979
832
64
5
2
211,725
2
W
Danzaburou
9,580
798
55
5
2
222,085
1
L
Jormungandr
9,049
754
36
3
0
205,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role