Player Matchup

Tiamat
Tiamat
Banterous one
Tiamat
Level 146
God Stats
8W - 8L
1,545 SR
Queue Stats
330W - 335L
1,516 Elo+
Party 1
Thor
Thor
Point 4 on lay
Thor
Level 156
God Stats
41W - 37L
1,641 SR
Queue Stats
502W - 476L
1,508 Elo+
Party 1
Ymir
Ymir
SaturoX7
Ymir
Level 61
God Stats
4W - 6L
1,032 SR
Queue Stats
126W - 138L
1,383 Elo+
Solo
Achilles
Achilles
Souis Laha
Achilles
Level 159
God Stats
16W - 7L
1,636 SR
Queue Stats
487W - 452L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Xx420SteLordxX
Danzaburou
Level 144
God Stats
3W - 5L
1,801 SR
Queue Stats
223W - 240L
1,451 Elo+
Party 1
Team Averages
Level 133
1,531 SR
1,477 Elo+

VS

Team Averages
Level 96
1,432 SR
1,448 Elo+
Da Ji
Da Ji
AstroOrion
Da Ji
Level 101
God Stats
18W - 18L
1,309 SR
Queue Stats
404W - 419L
1,480 Elo+
Party 2
Izanami
Izanami
DavidDominic2020
Izanami
Level 122
God Stats
219W - 218L
1,502 SR
Queue Stats
249W - 273L
1,416 Elo+
Solo
Hercules
Hercules
PlopDrop420
Hercules
Level 100
God Stats
6W - 3L
1,640 SR
Queue Stats
458W - 488L
1,475 Elo+
Party 2
Ra
Ra
pony999240
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 135L
1,517 Elo+
Party 2
Athena
Athena
xx loxt xx
Athena
Level 89
God Stats
16W - 35L
1,208 SR
Queue Stats
179W - 213L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,284
514
12,667
11,946
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 9
10,745
537
15,736
15,339
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
6 / 2 / 10
10,649
532
9,720
14,152
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Souis Laha
Achilles
16
5 / 4 / 9
10,568
528
15,120
19,598
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Xx420SteLordxX
Danzaburou
18
6 / 1 / 11
11,149
557
11,820
11,054
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
6 / 5 / 4
10,143
507
10,756
18,615
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 1
9,996
500
3,777
12,055
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PlopDrop420
Hercules
13
2 / 5 / 6
8,780
439
9,262
20,345
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 8 / 6
8,732
437
6,844
12,968
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
xx loxt xx
Athena
15
1 / 8 / 1
9,446
472
11,764
22,456
15,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
30
Kills
13
13
Deaths
30
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
5
4
1.6
W
4
2
10
4.5
L
3
4
1
0.88
L
Hercules
PlopDrop420
Hercules
2
5
6
1
W
9
4
9
3.38
W
Ymir
6
2
10
5.5
W
Achilles
Souis Laha
Achilles
5
4
9
2.38
W
Danzaburou
Xx420SteLordxX
Danzaburou
6
1
11
11.5
L
1
8
6
0.5
L
Athena
xx loxt xx
Athena
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,063
Damage
42,403
72,089
Taken
86,439
42,843
Mitigated
48,093
22,136
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,756
2,682
0
6,996
18,615
6,297
0
3,915
14,288
0
49,509
W
12,667
1,118
0
2,330
11,946
8,546
282
4,042
7,904
52,235
0
L
3,777
3,089
0
3,456
12,055
3,487
3,307
2,247
9,750
116
64,371
L
Hercules
PlopDrop420
Hercules
9,262
1,970
397
4,217
20,345
18,914
0
6,913
12,953
0
24,275
W
15,736
2,902
0
4,835
15,339
6,348
41
2,504
12,835
0
62,892
W
Ymir
9,720
1,618
0
4,628
14,152
7,835
1,057
3,100
11,052
46,772
0
W
Achilles
Souis Laha
Achilles
15,120
2,965
0
5,117
19,598
15,998
115
7,926
11,672
1,402
54,110
W
Danzaburou
Xx420SteLordxX
Danzaburou
11,820
4,589
0
5,226
11,054
4,116
4,913
1,506
9,548
0
69,146
L
6,844
728
157
563
12,968
4,005
234
4,043
8,479
52,111
0
L
Athena
xx loxt xx
Athena
11,764
2,212
0
3,460
22,456
15,390
828
4,912
16,420
53,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,395
Gold Earned
47,097
493
Minions Killed
484
0
Camps Cleared
0
1,883,269
Distance Traveled
1,824,024
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,143
507
78
4
0
401,339
3
W
Tiamat
10,284
514
108
5
0
364,343
4
L
Izanami
9,996
500
153
8
0
337,891
9
L
Hercules
8,780
439
27
1
0
400,326
8
W
Thor
10,745
537
88
4
0
399,180
4
W
Ymir
10,649
532
78
4
0
364,879
0
W
Achilles
10,568
528
114
6
0
352,295
3
W
Danzaburou
11,149
557
105
5
0
402,572
5
L
Ra
8,732
437
108
5
0
320,157
0
L
Athena
9,446
472
118
6
0
364,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role