Player Matchup

Chaac
Chaac
Aldude007
Chaac
Level 109
God Stats
4W - 2L
1,842 SR
Queue Stats
39W - 45L
1,613 Elo+
Party 3
Olorun
Olorun
EmilyyG96
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,423 Elo+
Party 3
Jing Wei
Jing Wei
Tiggs18
Jing Wei
Level 46
God Stats
27W - 22L
1,518 SR
Queue Stats
41W - 55L
1,478 Elo+
Party 3
Nox
Nox
hazzzzaaaa
Nox
Level 66
God Stats
43W - 47L
1,597 SR
Queue Stats
51W - 55L
1,556 Elo+
Party 3
Loki
Loki
xxPandaBearr
Loki
Level 155
God Stats
6W - 8L
1,685 SR
Queue Stats
144W - 136L
1,552 Elo+
Party 3
Team Averages
Level 101
1,628 SR
1,524 Elo+

VS

Team Averages
Level 53
1,428 SR
1,359 Elo+
Thor
Thor
 
Thor
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kenchito
Sun Wukong
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,520 Elo+
Party 2
Neith
Neith
Mrk0PP1027-
Neith
Level 39
God Stats
2W - 4L
1,109 SR
Queue Stats
4W - 6L
1,104 Elo+
Party 1
Scylla
Scylla
koubideux
Scylla
Level 79
God Stats
1W - 4L
1,319 SR
Queue Stats
165W - 166L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
pipoux2
Jormungandr
Level 60
God Stats
1W - 2L
1,711 SR
Queue Stats
67W - 69L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aldude007
Chaac
17
10 / 4 / 8
12,349
561
14,494
17,481
14,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
EmilyyG96
Olorun
18
3 / 2 / 10
12,021
546
10,678
20,410
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Tiggs18
Jing Wei
17
7 / 2 / 10
12,094
550
11,441
10,633
3,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 0 / 9
13,094
595
12,921
12,460
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 5
13,761
626
16,968
18,500
8,120
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 6 / 0
11,181
508
12,450
19,785
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Kenchito
Sun Wukong
15
1 / 9 / 3
9,397
427
9,839
21,224
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 4
8,472
385
5,855
8,085
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
koubideux
Scylla
14
0 / 9 / 3
8,814
401
2,897
13,826
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
pipoux2
Jormungandr
15
2 / 10 / 4
9,604
437
11,583
21,117
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
38
Kills
12
13
Deaths
38
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
6
0
1.33
W
Chaac
Aldude007
Chaac
10
4
8
3.5
W
Olorun
EmilyyG96
Olorun
3
2
10
4
L
Sun Wukong
Kenchito
Sun Wukong
1
9
3
0.28
L
1
4
4
0.75
W
Jing Wei
Tiggs18
Jing Wei
7
2
10
6
W
8
0
9
12.5
L
Scylla
koubideux
Scylla
0
9
3
0.17
L
Jormungandr
pipoux2
Jormungandr
2
10
4
0.4
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,502
Damage
42,624
79,484
Taken
84,037
39,103
Mitigated
45,293
35,609
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,450
3,656
0
3,949
19,785
6,745
0
5,412
14,373
0
65,390
W
Chaac
Aldude007
Chaac
14,494
2,492
0
4,781
17,481
14,212
805
3,401
13,500
26
59,081
W
Olorun
EmilyyG96
Olorun
10,678
6,062
1,193
13,310
20,410
7,903
5,748
4,141
16,008
74,182
10,779
L
Sun Wukong
Kenchito
Sun Wukong
9,839
1,498
0
4,362
21,224
15,029
0
3,969
17,255
6,512
50,555
L
5,855
3,396
219
1,478
8,085
2,365
864
1,996
5,929
0
30,155
W
Jing Wei
Tiggs18
Jing Wei
11,441
10,217
0
4,355
10,633
3,794
3,530
2,802
7,817
0
66,354
W
12,921
1,281
0
4,707
12,460
5,074
2,002
2,048
10,036
76,295
0
L
Scylla
koubideux
Scylla
2,897
160
0
725
13,826
3,221
0
6,026
7,720
43,100
0
L
Jormungandr
pipoux2
Jormungandr
11,583
3,383
55
3,577
21,117
17,933
553
5,659
15,288
57,235
0
W
16,968
6,645
0
7,263
18,500
8,120
1,073
3,412
14,898
0
112,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,319
Gold Earned
47,468
617
Minions Killed
429
0
Camps Cleared
0
2,052,130
Distance Traveled
1,842,756
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,181
508
98
4
0
363,082
2
W
Chaac
12,349
561
93
4
0
374,563
4
W
Olorun
12,021
546
128
6
0
403,495
3
L
Sun Wukong
9,397
427
87
4
0
384,566
2
L
Neith
8,472
385
76
3
0
354,046
1
W
Jing Wei
12,094
550
96
4
0
427,782
5
W
Nox
13,094
595
127
6
0
428,920
7
L
Scylla
8,814
401
91
4
0
351,291
2
L
Jormungandr
9,604
437
77
4
0
389,771
6
W
Loki
13,761
626
173
8
0
417,370
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role