Player Matchup

Medusa
Medusa
A Bunnr
Medusa
Level 65
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 7L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
IsaiahxMetal
Zhong Kui
Level 127
God Stats
2W - 2L
1,639 SR
Queue Stats
60W - 61L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
ninjasasquatchz
Cabrakan
Level 109
God Stats
0W - 1L
1,504 SR
Queue Stats
6W - 6L
1,739 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,580 Elo+

VS

Team Averages
Level 144
1,657 SR
1,607 Elo+
Neith
Neith
Moses14
Neith
Level 149
God Stats
3W - 1L
1,857 SR
Queue Stats
97W - 54L
1,619 Elo+
Party 2
Atlas
Atlas
XGabe04X
Atlas
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 20L
1,571 Elo+
Party 2
Chaac
Chaac
thebanda53
Chaac
Level 157
God Stats
6W - 4L
1,614 SR
Queue Stats
91W - 45L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Bunnr
Medusa
15
1 / 7 / 3
10,484
582
10,417
16,972
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
IsaiahxMetal
Zhong Kui
17
6 / 6 / 1
12,471
693
17,082
19,224
11,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
15
1 / 7 / 5
11,365
631
7,411
29,180
43,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Moses14
Neith
19
10 / 1 / 10
13,703
761
23,649
14,203
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
XGabe04X
Atlas
18
5 / 3 / 13
12,905
717
14,490
16,965
21,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
17
5 / 4 / 11
12,948
719
18,238
19,410
21,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
20
20
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
A Bunnr
Medusa
1
7
3
0.36
L
Zhong Kui
IsaiahxMetal
Zhong Kui
6
6
1
1.08
W
Neith
Moses14
Neith
10
1
10
15
W
Atlas
XGabe04X
Atlas
5
3
13
3.83
L
Cabrakan
1
7
5
0.5
W
Chaac
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
56,377
65,376
Taken
50,578
64,107
Mitigated
48,377
12,578
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A Bunnr
Medusa
10,417
4,369
0
1,375
16,972
8,648
0
4,189
12,783
0
51,399
L
Zhong Kui
IsaiahxMetal
Zhong Kui
17,082
1,183
346
5,966
19,224
11,850
0
4,352
14,872
46,586
0
W
Neith
Moses14
Neith
23,649
11,202
0
6,059
14,203
5,302
2,885
10,049
4,154
0
65,169
W
Atlas
XGabe04X
Atlas
14,490
4,474
0
1,180
16,965
21,332
93
6,925
10,040
34,155
0
L
Cabrakan
7,411
958
0
4,891
29,180
43,609
0
7,865
21,315
22,751
0
W
Chaac
18,238
4,716
995
5,810
19,410
21,743
279
7,972
11,438
4,285
48,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
39,556
160
Minions Killed
193
4
Camps Cleared
8
832,127
Distance Traveled
909,005
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,484
582
65
4
1
273,991
0
L
Zhong Kui
12,471
693
74
4
3
279,640
4
W
Neith
13,703
761
103
6
3
303,318
1
W
Atlas
12,905
717
26
1
0
293,408
1
L
Cabrakan
11,365
631
21
1
0
278,496
4
W
Chaac
12,948
719
64
4
5
312,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role