Player Matchup

Neith
Neith
JoannaRoo
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
1,433 Elo+
Party 1
Hera
Hera
Ocib
Hera
Level 157
God Stats
6W - 0L
1,645 SR
Queue Stats
153W - 157L
1,471 Elo+
Solo
Mulan
Mulan
UnbuiltMeteor
Mulan
Level 117
God Stats
5W - 1L
1,826 SR
Queue Stats
42W - 59L
1,438 Elo+
Party 1
Charybdis
Charybdis
ZeroBlake24
Charybdis
Level 105
God Stats
1W - 0L
1,825 SR
Queue Stats
43W - 58L
1,438 Elo+
Party 1
Discordia
Discordia
ambreon
Discordia
Level 105
God Stats
3W - 1L
1,699 SR
Queue Stats
41W - 57L
1,446 Elo+
Party 1
Team Averages
Level 115
1,699 SR
1,445 Elo+

VS

Team Averages
Level 104
1,459 SR
1,486 Elo+
Nike
Nike
 
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Treque
Osiris
Level 102
God Stats
6W - 4L
1,296 SR
Queue Stats
117W - 87L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Vilshoffen
Ne Zha
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 105L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoannaRoo
Neith
15
10 / 0 / 10
8,673
1,084
6,154
4,239
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Ocib
Hera
14
4 / 2 / 13
7,894
987
5,082
4,978
2,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 17
8,291
1,036
5,297
10,535
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
ZeroBlake24
Charybdis
13
5 / 1 / 13
7,864
983
5,323
6,865
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ambreon
Discordia
12
0 / 1 / 18
7,211
901
5,214
5,765
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 3 / 1
6,488
811
3,928
5,071
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
 
Geb
12
1 / 6 / 3
6,423
803
8,476
9,323
3,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
 
Heimdallr
11
0 / 7 / 1
5,777
722
2,719
8,331
2,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Treque
Osiris
8
0 / 0 / 0
5,180
648
1,808
1,244
1,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Vilshoffen
Ne Zha
12
1 / 5 / 2
6,350
794
5,598
7,742
3,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
21
Kills
5
5
Deaths
21
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
1
1.17
L
Geb
 
Geb
1
6
3
0.42
L
Heimdallr
 
Heimdallr
0
7
1
0.07
W
Neith
JoannaRoo
Neith
10
0
10
15
W
Hera
Ocib
Hera
4
2
13
5.25
L
Osiris
Treque
Osiris
0
0
0
0
W
2
1
17
10.5
L
Ne Zha
Vilshoffen
Ne Zha
1
5
2
0.4
W
Charybdis
ZeroBlake24
Charybdis
5
1
13
11.5
W
Discordia
ambreon
Discordia
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,070
Damage
22,529
32,382
Taken
31,711
21,410
Mitigated
16,200
11,265
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,928
412
15
787
5,071
5,177
0
1,805
3,266
0
5,415
L
Geb
 
Geb
8,476
163
149
1,651
9,323
3,872
0
2,892
6,431
17,524
0
L
Heimdallr
 
Heimdallr
2,719
363
10
30
8,331
2,717
0
3,648
4,683
0
7,204
W
Neith
JoannaRoo
Neith
6,154
2,233
547
1,045
4,239
2,174
1,972
1,931
2,276
0
13,392
W
Hera
Ocib
Hera
5,082
2,045
783
972
4,978
2,184
593
1,089
3,847
18,197
0
L
Osiris
Treque
Osiris
1,808
167
160
203
1,244
1,141
0
375
869
0
4,941
W
5,297
654
871
2,170
10,535
11,815
294
1,733
8,707
0
9,367
L
Ne Zha
Vilshoffen
Ne Zha
5,598
1,049
0
1,363
7,742
3,293
0
1,576
6,166
0
11,775
W
Charybdis
ZeroBlake24
Charybdis
5,323
3,238
585
1,729
6,865
2,845
1,401
1,572
5,232
0
13,154
W
Discordia
ambreon
Discordia
5,214
562
1,556
1,007
5,765
2,392
1,252
2,151
3,588
16,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
30,218
83
Minions Killed
47
0
Camps Cleared
0
782,419
Distance Traveled
495,590
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,488
811
1
0
0
61,568
0
L
Geb
6,423
803
18
2
0
125,343
1
L
Heimdallr
5,777
722
10
1
0
124,600
0
W
Neith
8,673
1,084
14
2
0
153,415
0
W
Hera
7,894
987
22
3
0
150,332
2
L
Osiris
5,180
648
3
0
0
64,217
0
W
Mulan
8,291
1,036
5
1
0
160,479
0
L
Ne Zha
6,350
794
15
2
0
119,862
3
W
Charybdis
7,864
983
18
2
0
146,342
0
W
Discordia
7,211
901
24
3
0
171,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role