Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KASLI61
Cernunnos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,076 Elo+
Party 3
Hercules
Hercules
Mogyor
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,265 Elo+
Solo
Heimdallr
Heimdallr
SINANYOUNG
Heimdallr
Level 17
God Stats
0W - 1L
1,846 SR
Queue Stats
1W - 9L
1,081 Elo+
Party 3
Fenrir
Fenrir
ivantalboys
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,284 Elo+

VS

Team Averages
Level 123
1,625 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Der--Baumeister-
Hades
Level 118
God Stats
5W - 0L
1,911 SR
Queue Stats
298W - 289L
1,514 Elo+
Party 1
Tyr
Tyr
Manuk1c
Tyr
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
440W - 405L
1,497 Elo+
Party 1
Eset
Eset
Philstar-89
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 8 / 5
7,194
654
2,256
10,186
3,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cernunnos
KASLI61
Cernunnos
14
2 / 6 / 5
7,896
718
7,079
11,820
4,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mogyor
Hercules
14
2 / 7 / 6
7,943
722
7,277
17,366
19,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SINANYOUNG
Heimdallr
16
5 / 6 / 4
9,149
832
10,309
13,980
5,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
9
0 / 10 / 1
6,276
571
2,811
10,467
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
16 / 3 / 15
11,253
1,023
15,362
8,051
3,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 18
9,357
851
12,401
5,629
2,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 26
10,175
925
17,500
14,060
14,507
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
15
7 / 3 / 16
9,686
881
9,727
12,261
17,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 1 / 20
9,017
820
3,543
3,760
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
10
Kills
37
37
Deaths
10
21
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
5
0.44
W
Rama
 
Rama
16
3
15
7.83
W
Morgan Le Fay
 
Morgan Le Fay
4
1
18
13
W
8
2
26
10.5
L
Cernunnos
KASLI61
Cernunnos
2
6
5
0.75
W
Tyr
7
3
16
5
L
Hercules
Mogyor
Hercules
2
7
6
0.71
W
2
1
20
12
L
Heimdallr
SINANYOUNG
Heimdallr
5
6
4
1.17
L
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
58,533
63,819
Taken
43,761
39,451
Mitigated
41,817
16,230
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,256
1,313
1,553
584
10,186
3,965
0
5,388
4,546
0
4,280
W
Rama
 
Rama
15,362
12,046
642
2,015
8,051
3,488
2,213
0
7,880
0
28,554
W
Morgan Le Fay
 
Morgan Le Fay
12,401
2,364
883
1,908
5,629
2,442
720
0
5,451
28,694
0
W
17,500
341
1,399
6,920
14,060
14,507
500
0
13,618
31,551
0
L
Cernunnos
KASLI61
Cernunnos
7,079
3,310
0
1,541
11,820
4,815
0
6,632
5,102
0
15,167
W
Tyr
9,727
678
698
2,441
12,261
17,498
391
0
12,186
0
15,840
L
Hercules
Mogyor
Hercules
7,277
2,190
1,126
6,179
17,366
19,166
0
10,017
6,909
0
9,887
W
3,543
58
369
0
3,760
3,882
472
0
3,647
10,328
0
L
Heimdallr
SINANYOUNG
Heimdallr
10,309
3,796
496
4,319
13,980
5,807
0
6,305
7,366
0
31,616
L
Fenrir
2,811
705
0
432
10,467
5,698
0
4,564
5,675
0
4,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
49,488
67
Minions Killed
108
0
Camps Cleared
0
837,782
Distance Traveled
1,095,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,194
654
4
0
0
170,774
0
W
Rama
11,253
1,023
22
2
0
181,018
0
W
Morgan Le Fay
9,357
851
35
3
0
195,957
0
W
Hades
10,175
925
25
2
0
231,040
0
L
Cernunnos
7,896
718
24
2
0
183,707
0
W
Tyr
9,686
881
9
1
0
276,449
0
L
Hercules
7,943
722
6
1
0
195,783
1
W
Eset
9,017
820
17
2
0
211,240
0
L
Heimdallr
9,149
832
30
3
0
162,731
0
L
Fenrir
6,276
571
3
0
0
124,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role