Player Matchup

Yemoja
Yemoja
BONEDRAGON2197
Yemoja
Level 114
God Stats
2W - 1L
1,706 SR
Queue Stats
89W - 31L
1,838 Elo+
Party 1
Yu Huang
Yu Huang
MountainRAM
Yu Huang
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
95W - 29L
1,856 Elo+
Party 1
Danzaburou
Danzaburou
YeahIDoDis
Danzaburou
Level 36
God Stats
9W - 4L
1,874 SR
Queue Stats
94W - 30L
1,867 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,854 Elo+

VS

Team Averages
Level 97
1,582 SR
1,521 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RoyalReacts
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,294 Elo+
Solo
Ullr
Ullr
Syblyx
Ullr
Level 123
God Stats
6W - 1L
1,747 SR
Queue Stats
23W - 14L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,472
677
6,540
17,288
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
MountainRAM
Yu Huang
15
4 / 2 / 3
9,766
698
14,122
12,996
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
YeahIDoDis
Danzaburou
13
2 / 5 / 4
9,157
654
11,493
15,878
5,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 4 / 6
10,737
767
19,738
10,972
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 0 / 9
10,754
768
8,401
13,378
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Syblyx
Ullr
15
4 / 3 / 6
10,537
753
11,335
13,148
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
4
6
2
L
1
5
3
0.5
L
Yu Huang
MountainRAM
Yu Huang
4
2
3
2.75
W
3
0
9
7.5
W
Ullr
Syblyx
Ullr
4
3
6
2.33
L
Danzaburou
YeahIDoDis
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
39,474
46,162
Taken
37,498
22,126
Mitigated
26,753
14,178
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,738
2,745
0
1,788
10,972
4,260
877
7,184
3,788
50,988
0
L
6,540
1,210
3,572
3,890
17,288
11,210
0
12,286
5,002
15,782
0
L
Yu Huang
MountainRAM
Yu Huang
14,122
2,195
0
3,491
12,996
5,141
0
7,273
5,723
56,912
0
W
8,401
743
0
1,737
13,378
16,183
347
6,454
6,924
14,142
0
W
Ullr
Syblyx
Ullr
11,335
2,857
179
1,256
13,148
6,310
1,796
7,551
5,597
0
41,792
L
Danzaburou
YeahIDoDis
Danzaburou
11,493
3,886
0
3,225
15,878
5,775
0
9,328
6,550
0
43,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
32,028
168
Minions Killed
158
5
Camps Cleared
8
744,201
Distance Traveled
741,827
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,737
767
67
5
2
245,421
6
L
Yemoja
9,472
677
11
1
0
230,836
1
L
Yu Huang
9,766
698
80
6
1
276,575
1
W
Ymir
10,754
768
15
1
0
240,567
2
W
Ullr
10,537
753
76
5
6
255,839
0
L
Danzaburou
9,157
654
77
6
4
236,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role