Player Matchup

Khepri
Khepri
AsylumHotel
Khepri
Level 108
God Stats
0W - 1L
1,691 SR
Queue Stats
72W - 79L
1,425 Elo+
Party 3
Heimdallr
Heimdallr
BarsikLRU
Heimdallr
Level 50
God Stats
1W - 3L
1,369 SR
Queue Stats
136W - 162L
1,361 Elo+
Party 1
Hades
Hades
Ceveracyp
Hades
Level 28
God Stats
3W - 3L
1,689 SR
Queue Stats
13W - 19L
1,397 Elo+
Party 3
Kukulkan
Kukulkan
Phoeni1x
Kukulkan
Level 46
God Stats
3W - 3L
1,550 SR
Queue Stats
71W - 91L
1,398 Elo+
Party 1
Loki
Loki
mikepro1
Loki
Level 89
God Stats
3W - 2L
1,534 SR
Queue Stats
87W - 120L
1,381 Elo+
Party 3
Team Averages
Level 64
1,567 SR
1,393 Elo+

VS

Team Averages
Level 71
1,582 SR
1,523 Elo+
Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Germanji
Awilix
Level 69
God Stats
5W - 2L
1,658 SR
Queue Stats
48W - 42L
1,519 Elo+
Party 2
Chernobog
Chernobog
SirNipulas
Chernobog
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 57L
1,519 Elo+
Party 2
Ganesha
Ganesha
TuertoKing
Ganesha
Level 68
God Stats
15W - 11L
1,752 SR
Queue Stats
55W - 53L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
helltrapZ
Yu Huang
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 33L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 4 / 5
8,712
436
5,768
14,349
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
BarsikLRU
Heimdallr
13
0 / 13 / 2
8,122
406
10,100
21,698
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Ceveracyp
Hades
18
4 / 3 / 2
11,167
558
9,976
15,338
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Phoeni1x
Kukulkan
15
2 / 5 / 1
9,769
488
10,437
12,493
4,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
15
4 / 5 / 2
9,611
481
6,124
13,168
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 4 / 3
10,003
500
7,355
14,682
7,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Germanji
Awilix
18
10 / 1 / 10
11,012
551
12,596
13,294
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
SirNipulas
Chernobog
17
13 / 1 / 10
11,843
592
25,583
12,110
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
TuertoKing
Ganesha
14
0 / 2 / 21
9,988
499
6,568
14,592
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
helltrapZ
Yu Huang
16
4 / 2 / 9
10,350
518
7,731
8,304
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
30
30
Deaths
10
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
3
1.13
L
Khepri
0
4
5
0.63
L
Heimdallr
BarsikLRU
Heimdallr
0
13
2
0.08
L
Hades
Ceveracyp
Hades
4
3
2
1.67
W
Awilix
Germanji
Awilix
10
1
10
15
L
Kukulkan
Phoeni1x
Kukulkan
2
5
1
0.5
W
Chernobog
SirNipulas
Chernobog
13
1
10
18
W
Ganesha
TuertoKing
Ganesha
0
2
21
5.25
W
Yu Huang
helltrapZ
Yu Huang
4
2
9
4.25
L
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,405
Damage
59,833
77,046
Taken
62,982
41,773
Mitigated
35,257
13,059
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,355
641
63
6,512
14,682
7,124
0
5,414
9,005
65,685
2,762
L
Khepri
5,768
549
0
1,962
14,349
12,106
0
3,419
10,902
36,293
0
L
Heimdallr
BarsikLRU
Heimdallr
10,100
3,619
0
2,429
21,698
4,336
710
5,098
16,492
0
50,566
L
Hades
Ceveracyp
Hades
9,976
1,568
139
6,321
15,338
17,746
0
4,311
10,922
69,391
0
W
Awilix
Germanji
Awilix
12,596
5,458
0
3,679
13,294
4,504
418
5,011
8,069
0
60,099
L
Kukulkan
Phoeni1x
Kukulkan
10,437
599
0
1,612
12,493
4,365
0
4,912
7,264
59,485
0
W
Chernobog
SirNipulas
Chernobog
25,583
16,869
0
5,583
12,110
4,605
3,990
4,390
7,677
0
80,753
W
Ganesha
TuertoKing
Ganesha
6,568
630
0
2,514
14,592
15,748
115
5,744
8,536
26,948
0
W
Yu Huang
helltrapZ
Yu Huang
7,731
668
0
1,537
8,304
3,276
739
5,014
3,249
57,673
0
L
Loki
6,124
1,632
0
596
13,168
3,220
0
2,813
10,325
0
48,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
53,196
473
Minions Killed
510
0
Camps Cleared
0
1,780,405
Distance Traveled
2,003,280
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,003
500
118
6
0
322,946
3
L
Khepri
8,712
436
52
3
0
374,333
7
L
Heimdallr
8,122
406
82
4
0
328,816
0
L
Hades
11,167
558
157
8
0
297,126
7
W
Awilix
11,012
551
100
5
0
483,046
0
L
Kukulkan
9,769
488
107
5
0
365,726
4
W
Chernobog
11,843
592
151
8
0
382,166
2
W
Ganesha
9,988
499
16
1
0
456,259
6
W
Yu Huang
10,350
518
125
6
0
358,863
2
L
Loki
9,611
481
75
4
0
414,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role