Player Matchup

Nox
Nox
Furii01
Nox
Level 129
God Stats
8W - 5L
1,535 SR
Queue Stats
142W - 136L
1,560 Elo+
Solo
Cthulhu
Cthulhu
NoEmxT_zZ
Cthulhu
Level 124
God Stats
3W - 1L
1,485 SR
Queue Stats
152W - 131L
1,542 Elo+
Party 2
Nike
Nike
NoLxve_zZ
Nike
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 132L
1,499 Elo+
Party 2
Cupid
Cupid
RasFrom97
Cupid
Level 123
God Stats
5W - 5L
1,456 SR
Queue Stats
70W - 83L
1,504 Elo+
Party 4
Hera
Hera
swerille
Hera
Level 106
God Stats
6W - 5L
1,665 SR
Queue Stats
25W - 31L
1,470 Elo+
Party 4
Team Averages
Level 119
1,528 SR
1,515 Elo+

VS

Team Averages
Level 67
1,718 SR
1,516 Elo+
Skadi
Skadi
ABigBlueBird
Skadi
Level 136
God Stats
9W - 6L
1,602 SR
Queue Stats
144W - 110L
1,600 Elo+
Party 3
Mulan
Mulan
BenzoLoverXNX
Mulan
Level 48
God Stats
4W - 4L
1,715 SR
Queue Stats
274W - 307L
1,385 Elo+
Party 1
Ganesha
Ganesha
MB 5hooter
Ganesha
Level 82
God Stats
48W - 22L
1,712 SR
Queue Stats
112W - 80L
1,593 Elo+
Party 3
Baron Samedi
Baron Samedi
NearThunder7506
Baron Samedi
Level 29
God Stats
13W - 5L
1,866 SR
Queue Stats
258W - 224L
1,602 Elo+
Party 3
Gilgamesh
Gilgamesh
Xx_woriorgod_xX
Gilgamesh
Level 39
God Stats
1W - 1L
1,697 SR
Queue Stats
92W - 95L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
3 / 0 / 4
5,945
595
2,722
5,559
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
NoEmxT_zZ
Cthulhu
11
3 / 1 / 0
6,415
642
5,947
6,402
4,938
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nike
11
3 / 0 / 5
6,156
616
3,557
6,643
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
RasFrom97
Cupid
10
0 / 0 / 2
5,569
557
931
4,116
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
9
2 / 2 / 5
5,700
570
5,274
4,109
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,355
536
3,043
4,486
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,144
514
2,400
8,182
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
MB 5hooter
Ganesha
9
0 / 3 / 2
5,028
503
2,344
5,188
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NearThunder7506
Baron Samedi
8
1 / 2 / 0
5,207
521
2,302
5,759
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Xx_woriorgod_xX
Gilgamesh
8
1 / 2 / 0
4,593
459
2,061
5,607
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
3
1
0.5
W
Nox
3
0
4
5
L
Ganesha
MB 5hooter
Ganesha
0
3
2
0.33
L
Baron Samedi
NearThunder7506
Baron Samedi
1
2
0
0.5
W
Cthulhu
NoEmxT_zZ
Cthulhu
3
1
0
3
W
Nike
3
0
5
5.5
W
Cupid
RasFrom97
Cupid
0
0
2
1
L
Gilgamesh
Xx_woriorgod_xX
Gilgamesh
1
2
0
0.5
W
Hera
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
12,150
26,829
Taken
29,222
12,357
Mitigated
11,854
9,508
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,043
749
0
2,169
4,486
1,120
0
567
3,919
0
35,170
L
2,400
461
0
1,704
8,182
2,804
0
4,378
3,804
0
25,138
W
Nox
2,722
212
296
1,854
5,559
2,962
26
1,660
3,812
16,088
149
L
Ganesha
MB 5hooter
Ganesha
2,344
134
0
364
5,188
1,745
0
2,314
2,874
26,455
0
L
Baron Samedi
NearThunder7506
Baron Samedi
2,302
449
235
1,420
5,759
3,257
0
3,155
2,604
18,797
0
W
Cthulhu
NoEmxT_zZ
Cthulhu
5,947
623
0
2,892
6,402
4,938
0
0
6,402
35,560
0
W
Nike
3,557
283
0
250
6,643
2,235
0
1,268
5,334
0
32,866
W
Cupid
RasFrom97
Cupid
931
385
71
2,979
4,116
1,016
505
183
3,933
0
32,320
L
Gilgamesh
Xx_woriorgod_xX
Gilgamesh
2,061
769
0
1,018
5,607
2,928
0
3,461
2,146
0
18,226
W
Hera
5,274
1,930
0
1,166
4,109
1,206
823
1,313
2,702
34,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
25,327
325
Minions Killed
233
0
Camps Cleared
0
958,083
Distance Traveled
918,605
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,355
536
76
8
0
185,026
2
L
Mulan
5,144
514
60
6
0
197,563
4
W
Nox
5,945
595
24
2
0
180,475
1
L
Ganesha
5,028
503
42
4
0
179,992
3
L
Baron Samedi
5,207
521
24
2
0
172,207
0
W
Cthulhu
6,415
642
82
8
0
196,215
2
W
Nike
6,156
616
63
6
0
232,728
1
W
Cupid
5,569
557
89
9
0
165,681
3
L
Gilgamesh
4,593
459
31
3
0
183,817
2
W
Hera
5,700
570
67
7
0
182,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role