Player Matchup

Achilles
Achilles
Amanvaah
Achilles
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
114W - 83L
1,781 Elo+
Party 1
Raijin
Raijin
GandzialfZielony
Raijin
Level 156
God Stats
1W - 1L
1,274 SR
Queue Stats
59W - 37L
1,633 Elo+
Party 1
Chronos
Chronos
LeverAfSkede
Chronos
Level 134
God Stats
3W - 0L
1,715 SR
Queue Stats
50W - 60L
1,590 Elo+
Solo
Bacchus
Bacchus
Zulugul
Bacchus
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 78L
1,614 Elo+
Solo
Vamana
Vamana
marchaffka
Vamana
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 91L
1,566 Elo+
Party 1
Team Averages
Level 151
1,541 SR
1,637 Elo+

VS

Team Averages
Level 138
1,561 SR
1,552 Elo+
Hou Yi
Hou Yi
Arngron
Hou Yi
Level 128
God Stats
1W - 4L
1,401 SR
Queue Stats
156W - 165L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Pantherliiy
Amaterasu
Level 135
God Stats
3W - 2L
1,911 SR
Queue Stats
58W - 42L
1,623 Elo+
Solo
Thoth
Thoth
SarayRuN
Thoth
Level 141
God Stats
0W - 5L
1,284 SR
Queue Stats
94W - 84L
1,510 Elo+
Solo
Cliodhna
Cliodhna
Udachi
Cliodhna
Level 128
God Stats
3W - 1L
1,802 SR
Queue Stats
160W - 162L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
Yijh
Heimdallr
Level 159
God Stats
6W - 10L
1,409 SR
Queue Stats
284W - 283L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amanvaah
Achilles
17
4 / 2 / 10
9,513
865
10,859
11,708
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 9
9,090
826
8,938
8,758
3,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
LeverAfSkede
Chronos
15
4 / 5 / 7
9,735
885
7,203
12,889
4,900
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Zulugul
Bacchus
15
4 / 5 / 10
9,925
902
8,417
17,024
22,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
marchaffka
Vamana
15
3 / 3 / 9
9,603
873
11,126
18,650
20,862
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arngron
Hou Yi
16
4 / 3 / 11
9,741
886
11,109
8,280
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Pantherliiy
Amaterasu
16
4 / 2 / 10
9,959
905
6,374
14,638
15,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
SarayRuN
Thoth
15
6 / 3 / 7
9,536
867
19,226
7,928
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Udachi
Cliodhna
16
3 / 3 / 10
9,502
864
11,998
11,679
8,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Yijh
Heimdallr
13
1 / 5 / 7
8,275
752
9,688
9,213
4,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
16
Kills
18
18
Deaths
16
45
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
Amanvaah
Achilles
4
2
10
4.5
L
Hou Yi
Arngron
Hou Yi
4
3
11
3.17
W
1
3
9
1.83
W
Chronos
LeverAfSkede
Chronos
4
5
7
1.5
L
Amaterasu
Pantherliiy
Amaterasu
4
2
10
4.5
L
Thoth
SarayRuN
Thoth
6
3
7
3.17
L
Cliodhna
Udachi
Cliodhna
3
3
10
2.67
L
Heimdallr
Yijh
Heimdallr
1
5
7
0.9
W
Bacchus
Zulugul
Bacchus
4
5
10
1.8
W
Vamana
marchaffka
Vamana
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
58,395
69,029
Taken
51,738
59,271
Mitigated
34,860
21,434
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Amanvaah
Achilles
10,859
619
3,097
2,808
11,708
7,034
891
2,679
8,849
0
14,368
L
Hou Yi
Arngron
Hou Yi
11,109
3,803
1,645
1,365
8,280
3,536
1,782
4,029
4,219
0
24,832
W
8,938
372
531
506
8,758
3,751
666
1,619
7,032
41,485
0
W
Chronos
LeverAfSkede
Chronos
7,203
2,303
967
1,594
12,889
4,900
1,831
3,017
9,674
23,316
0
L
Amaterasu
Pantherliiy
Amaterasu
6,374
991
1,281
6,359
14,638
15,623
578
6,694
7,770
0
10,135
L
Thoth
SarayRuN
Thoth
19,226
779
951
2,517
7,928
2,958
988
3,808
4,038
29,137
0
L
Cliodhna
Udachi
Cliodhna
11,998
712
813
4,165
11,679
8,663
1,603
6,654
4,777
0
22,147
L
Heimdallr
Yijh
Heimdallr
9,688
1,685
1,040
300
9,213
4,080
891
3,839
5,146
0
19,874
W
Bacchus
Zulugul
Bacchus
8,417
294
1,682
2,758
17,024
22,724
537
5,641
11,106
10,269
0
W
Vamana
marchaffka
Vamana
11,126
5,354
2,161
5,330
18,650
20,862
943
6,270
12,243
471
15,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,866
Gold Earned
47,013
120
Minions Killed
113
0
Camps Cleared
0
1,278,502
Distance Traveled
1,215,968
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,513
865
9
1
0
270,133
1
L
Hou Yi
9,741
886
37
3
0
220,031
1
W
Raijin
9,090
826
63
6
0
248,943
1
W
Chronos
9,735
885
30
3
0
202,450
0
L
Amaterasu
9,959
905
5
0
0
278,992
4
L
Thoth
9,536
867
23
2
0
248,298
0
L
Cliodhna
9,502
864
25
2
0
241,510
0
L
Heimdallr
8,275
752
23
2
0
227,137
0
W
Bacchus
9,925
902
2
0
0
304,746
0
W
Vamana
9,603
873
16
1
0
252,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role