Player Matchup

Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Batu_2155
Tyr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 79L
1,423 Elo+
Party 2
Chiron
Chiron
DeepFryedNoob
Chiron
Level 27
God Stats
7W - 4L
1,729 SR
Queue Stats
113W - 99L
1,518 Elo+
Party 3
Xing Tian
Xing Tian
FreakyAiden13
Xing Tian
Level 46
God Stats
13W - 25L
1,394 SR
Queue Stats
1,078W - 1,015L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
Inforcer117
Kukulkan
Level 36
God Stats
21W - 15L
1,477 SR
Queue Stats
175W - 193L
1,467 Elo+
Solo
Team Averages
Level 46
1,520 SR
1,487 Elo+

VS

Team Averages
Level 87
1,492 SR
1,529 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
Daredog3000
Rama
Level 28
God Stats
3W - 4L
1,329 SR
Queue Stats
77W - 92L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
DeadMaaaan6321
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 35L
1,684 Elo+
Party 4
Nu Wa
Nu Wa
Rhysey
Nu Wa
Level 157
God Stats
27W - 15L
1,817 SR
Queue Stats
102W - 57L
1,692 Elo+
Party 4
Cthulhu
Cthulhu
RowdyWesternKO
Cthulhu
Level 45
God Stats
16W - 17L
1,314 SR
Queue Stats
117W - 106L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 3 / 0
5,211
521
2,741
8,007
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,177
518
1,123
6,555
2,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 0
4,124
412
2,385
3,806
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
FreakyAiden13
Xing Tian
6
0 / 1 / 0
4,607
461
1,673
7,509
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Inforcer117
Kukulkan
9
1 / 6 / 0
5,114
511
1,868
5,971
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 1 / 3
6,790
679
3,200
4,619
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 1
5,431
543
2,327
1,505
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
10
2 / 0 / 2
6,026
603
4,094
5,670
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Rhysey
Nu Wa
12
5 / 0 / 5
7,206
721
6,269
2,483
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
5,277
528
4,619
5,467
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
0
0.33
W
Loki
 
Loki
5
1
3
6.5
L
0
3
1
0.17
W
0
0
1
0.5
W
Sylvanus
2
0
2
3
L
0
0
0
0
L
Xing Tian
FreakyAiden13
Xing Tian
0
1
0
0
L
Kukulkan
Inforcer117
Kukulkan
1
6
0
0.17
W
Nu Wa
Rhysey
Nu Wa
5
0
5
7.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,790
Damage
20,509
31,848
Taken
19,744
9,570
Mitigated
8,386
7,465
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,741
1,162
0
2,265
8,007
2,074
0
3,438
4,478
0
22,925
W
Loki
 
Loki
3,200
894
0
75
4,619
1,418
0
740
3,879
0
38,769
L
1,123
214
0
962
6,555
2,470
0
4,407
1,734
0
24,421
W
2,327
1,832
0
955
1,505
401
1,054
428
1,077
0
21,195
W
Sylvanus
4,094
1,393
148
2,766
5,670
2,482
81
1,309
4,140
18,762
5,266
L
2,385
1,416
360
2,054
3,806
744
0
1,652
2,154
0
12,499
L
Xing Tian
FreakyAiden13
Xing Tian
1,673
244
0
1,314
7,509
2,833
0
2,291
5,218
9,293
0
L
Kukulkan
Inforcer117
Kukulkan
1,868
130
0
510
5,971
1,449
0
2,322
3,649
24,449
0
W
Nu Wa
Rhysey
Nu Wa
6,269
1,177
0
427
2,483
767
353
1,064
1,419
39,975
0
W
4,619
268
0
481
5,467
3,318
33
0
5,467
18,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
30,730
192
Minions Killed
256
0
Camps Cleared
0
934,234
Distance Traveled
966,035
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,211
521
46
5
0
215,835
2
W
Loki
6,790
679
72
7
0
232,882
1
L
Tyr
5,177
518
50
5
0
179,258
1
W
Rama
5,431
543
46
5
0
160,186
0
W
Sylvanus
6,026
603
31
3
0
189,470
3
L
Chiron
4,124
412
24
2
0
137,785
0
L
Xing Tian
4,607
461
15
2
0
214,617
0
L
Kukulkan
5,114
511
57
6
0
186,739
2
W
Nu Wa
7,206
721
81
8
0
199,441
3
W
Cthulhu
5,277
528
26
3
0
184,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role