Player Matchup

Hercules
Hercules
Aligathor95
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,712 Elo+
Party 1
Nemesis
Nemesis
SkyyBoy
Nemesis
Level 17
God Stats
2W - 4L
1,481 SR
Queue Stats
9W - 21L
1,241 Elo+
Party 3
Hou Yi
Hou Yi
Ugurzil
Hou Yi
Level 18
God Stats
9W - 15L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Yayacore
Amaterasu
Level 45
God Stats
4W - 5L
1,249 SR
Queue Stats
73W - 104L
1,346 Elo+
Party 3
Ah Puch
Ah Puch
gatalber
Ah Puch
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,712 Elo+
Party 1
Team Averages
Level 33
1,446 SR
1,502 Elo+

VS

Team Averages
Level 92
1,429 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EADeFenDER
Jing Wei
Level 93
God Stats
23W - 25L
1,394 SR
Queue Stats
594W - 643L
1,356 Elo+
Party 2
Tyr
Tyr
Mom0k
Tyr
Level 67
God Stats
69W - 70L
1,665 SR
Queue Stats
70W - 71L
1,656 Elo+
Solo
Da Ji
Da Ji
poseidonn1233
Da Ji
Level 76
God Stats
15W - 19L
1,130 SR
Queue Stats
1,121W - 1,163L
1,442 Elo+
Solo
Chiron
Chiron
yasen_musenov88
Chiron
Level 100
God Stats
39W - 40L
1,455 SR
Queue Stats
569W - 643L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aligathor95
Hercules
15
3 / 6 / 9
10,314
397
8,530
28,035
24,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
SkyyBoy
Nemesis
18
9 / 9 / 6
12,671
487
16,901
22,852
10,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Ugurzil
Hou Yi
18
6 / 9 / 5
11,766
453
16,306
22,795
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Yayacore
Amaterasu
17
3 / 9 / 10
11,089
427
11,974
27,737
26,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
gatalber
Ah Puch
14
2 / 12 / 6
9,498
365
11,256
19,242
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
11 / 4 / 16
13,780
530
27,546
20,387
8,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
EADeFenDER
Jing Wei
19
9 / 8 / 11
13,335
513
20,432
20,985
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Mom0k
Tyr
20
10 / 4 / 14
14,096
542
20,063
24,144
20,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 4 / 10
14,162
545
16,439
22,608
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 4 / 11
13,084
503
13,681
18,862
6,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
23
Kills
44
45
Deaths
24
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
4
16
4.75
L
Hercules
Aligathor95
Hercules
3
6
9
1.25
W
Jing Wei
EADeFenDER
Jing Wei
9
8
11
1.81
W
Tyr
Mom0k
Tyr
10
4
14
4.25
L
Nemesis
SkyyBoy
Nemesis
9
9
6
1.33
L
Hou Yi
Ugurzil
Hou Yi
6
9
5
0.94
L
Amaterasu
Yayacore
Amaterasu
3
9
10
0.89
L
Ah Puch
gatalber
Ah Puch
2
12
6
0.42
W
10
4
10
3.75
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,967
Damage
98,161
120,661
Taken
106,986
74,909
Mitigated
50,569
19,652
Healing
31,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,546
1,830
1,839
8,607
20,387
8,604
1,807
3,657
16,730
86,854
0
L
Hercules
Aligathor95
Hercules
8,530
1,568
0
2,055
28,035
24,617
217
4,632
23,403
0
26,224
W
Jing Wei
EADeFenDER
Jing Wei
20,432
17,848
0
3,082
20,985
6,020
2,265
2,357
18,628
0
80,812
W
Tyr
Mom0k
Tyr
20,063
2,458
465
6,014
24,144
20,236
1,088
2,489
21,655
0
75,356
L
Nemesis
SkyyBoy
Nemesis
16,901
4,926
0
4,357
22,852
10,328
0
3,797
19,055
0
57,045
L
Hou Yi
Ugurzil
Hou Yi
16,306
7,552
0
6,237
22,795
7,267
1,025
6,604
16,191
0
67,008
L
Amaterasu
Yayacore
Amaterasu
11,974
3,946
0
5,087
27,737
26,102
0
4,498
23,239
0
49,401
L
Ah Puch
gatalber
Ah Puch
11,256
1,664
0
1,916
19,242
6,595
0
8,153
11,089
43,649
0
W
16,439
3,932
0
3,706
22,608
8,965
0
2,106
20,502
0
108,993
W
13,681
3,285
1,903
5,745
18,862
6,744
4,410
647
18,214
149
100,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
68,457
329
Minions Killed
662
0
Camps Cleared
0
2,297,984
Distance Traveled
2,453,975
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,780
530
144
6
0
478,347
1
L
Hercules
10,314
397
31
1
0
510,654
0
W
Jing Wei
13,335
513
106
4
0
478,612
7
W
Tyr
14,096
542
132
5
0
480,476
7
L
Nemesis
12,671
487
67
3
0
514,891
1
L
Hou Yi
11,766
453
104
4
0
406,164
0
L
Amaterasu
11,089
427
75
3
0
488,247
1
L
Ah Puch
9,498
365
52
2
0
378,028
7
W
Da Ji
14,162
545
141
5
0
551,333
0
W
Chiron
13,084
503
139
5
0
465,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role