Player Matchup

Ratatoskr
Ratatoskr
FiberOneBrownies
Ratatoskr
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 8L
1,683 Elo+
Party 2
Yu Huang
Yu Huang
JonkTheToker
Yu Huang
Level 68
God Stats
0W - 7L
1,236 SR
Queue Stats
165W - 182L
1,503 Elo+
Solo
Nu Wa
Nu Wa
KaddyKane
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,643 Elo+
Solo
Ganesha
Ganesha
StinkyCheeseBoi
Ganesha
Level 148
God Stats
0W - 1L
1,737 SR
Queue Stats
69W - 58L
1,607 Elo+
Party 2
Gilgamesh
Gilgamesh
daimest
Gilgamesh
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 95L
1,529 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,593 Elo+

VS

Team Averages
Level 71
1,547 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
STR_Niko06
Scylla
Level 61
God Stats
1W - 2L
1,386 SR
Queue Stats
59W - 57L
1,501 Elo+
Solo
Ymir
Ymir
WillSmiff
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,360 Elo+
Party 1
Artemis
Artemis
dragonkiller2917
Artemis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 142L
1,512 Elo+
Solo
Thanatos
Thanatos
xFishh
Thanatos
Level 115
God Stats
8W - 0L
1,846 SR
Queue Stats
52W - 44L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
0 / 7 / 2
6,442
644
2,346
8,510
3,002
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
JonkTheToker
Yu Huang
15
2 / 6 / 1
8,846
885
3,965
7,936
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
KaddyKane
Nu Wa
13
1 / 7 / 2
7,247
725
7,291
8,559
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 5
7,299
730
7,463
12,847
12,396
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
daimest
Gilgamesh
12
2 / 7 / 3
7,246
725
7,840
12,596
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 14
8,722
872
12,200
7,736
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
STR_Niko06
Scylla
15
5 / 2 / 14
8,295
830
7,032
6,741
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 1 / 17
7,580
758
3,582
6,522
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 0 / 17
9,020
902
10,173
6,990
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
xFishh
Thanatos
16
15 / 2 / 9
9,478
948
11,259
10,856
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
6
Kills
34
34
Deaths
6
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
14
15
L
Ratatoskr
0
7
2
0.14
L
Yu Huang
JonkTheToker
Yu Huang
2
6
1
0.42
L
Nu Wa
KaddyKane
Nu Wa
1
7
2
0.29
W
Scylla
STR_Niko06
Scylla
5
2
14
6
L
1
7
5
0.5
W
Ymir
0
1
17
8.5
L
Gilgamesh
daimest
Gilgamesh
2
7
3
0.5
W
6
0
17
14.5
W
Thanatos
xFishh
Thanatos
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
44,246
50,448
Taken
38,845
28,875
Mitigated
18,245
4,660
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,200
5,979
0
3,687
7,736
2,680
1,075
4,288
3,227
0
35,761
L
Ratatoskr
2,346
759
0
1,042
8,510
3,002
0
1,449
6,951
0
7,648
L
Yu Huang
JonkTheToker
Yu Huang
3,965
286
0
330
7,936
2,363
1,074
1,362
6,481
24,890
0
L
Nu Wa
KaddyKane
Nu Wa
7,291
1,431
0
412
8,559
2,019
0
840
7,638
15,845
0
W
Scylla
STR_Niko06
Scylla
7,032
500
132
1,121
6,741
2,052
833
2,886
3,512
19,597
0
L
7,463
758
0
2,062
12,847
12,396
0
4,467
8,212
13,693
0
W
Ymir
3,582
641
0
1,984
6,522
5,555
0
4,226
2,066
7,979
0
L
Gilgamesh
daimest
Gilgamesh
7,840
1,640
0
814
12,596
9,095
0
2,496
9,954
0
16,633
W
10,173
4,911
433
1,416
6,990
2,683
539
2,947
3,786
0
37,948
W
Thanatos
xFishh
Thanatos
11,259
3,046
0
8,793
10,856
5,275
0
3,325
7,225
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
43,095
128
Minions Killed
188
0
Camps Cleared
0
885,200
Distance Traveled
1,027,940
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,722
872
60
6
0
187,861
1
L
Ratatoskr
6,442
644
13
1
0
164,111
1
L
Yu Huang
8,846
885
54
5
0
175,408
1
L
Nu Wa
7,247
725
27
3
0
183,294
0
W
Scylla
8,295
830
43
4
0
216,538
1
L
Ganesha
7,299
730
14
1
0
166,135
2
W
Ymir
7,580
758
10
1
0
183,175
0
L
Gilgamesh
7,246
725
20
2
0
196,252
3
W
Artemis
9,020
902
60
6
0
218,406
1
W
Thanatos
9,478
948
15
2
0
221,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role