Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigFeeed
Izanami
Level 110
God Stats
11W - 6L
1,881 SR
Queue Stats
232W - 236L
1,532 Elo+
Solo
Shiva
Shiva
EckoSan
Shiva
Level 160
God Stats
24W - 23L
1,591 SR
Queue Stats
567W - 612L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Ligma2020
Amaterasu
Level 140
God Stats
14W - 7L
1,785 SR
Queue Stats
101W - 83L
1,749 Elo+
Party 1
Khepri
Khepri
Zooinks
Khepri
Level 145
God Stats
1W - 2L
1,690 SR
Queue Stats
75W - 51L
1,717 Elo+
Party 1
Team Averages
Level 143
1,690 SR
1,611 Elo+

VS

Team Averages
Level 140
1,577 SR
1,585 Elo+
Sylvanus
Sylvanus
BarrelrollJones
Sylvanus
Level 143
God Stats
48W - 30L
1,737 SR
Queue Stats
343W - 313L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
ClawsAMG
Sun Wukong
Level 149
God Stats
2W - 2L
1,307 SR
Queue Stats
194W - 160L
1,551 Elo+
Party 2
Yu Huang
Yu Huang
QuigleyMcDoogle
Yu Huang
Level 96
God Stats
1W - 0L
1,197 SR
Queue Stats
53W - 43L
1,630 Elo+
Solo
Heimdallr
Heimdallr
RafaValens
Heimdallr
Level 160
God Stats
3W - 0L
1,859 SR
Queue Stats
200W - 170L
1,582 Elo+
Party 2
Susano
Susano
Tröst
Susano
Level 154
God Stats
7W - 2L
1,784 SR
Queue Stats
170W - 165L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 9 / 6
8,977
427
13,603
12,549
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
BigFeeed
Izanami
19
2 / 3 / 1
11,540
550
10,790
12,134
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
EckoSan
Shiva
17
8 / 7 / 4
10,837
516
17,722
24,656
13,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Ligma2020
Amaterasu
18
5 / 2 / 3
11,155
531
13,105
25,379
26,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Zooinks
Khepri
14
0 / 3 / 7
8,996
428
4,566
16,086
20,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 4 / 13
10,954
522
8,953
22,483
27,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
ClawsAMG
Sun Wukong
18
3 / 2 / 7
12,036
573
20,077
23,133
22,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
18
6 / 4 / 9
11,792
562
14,100
12,353
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
RafaValens
Heimdallr
20
6 / 2 / 5
13,228
630
13,818
14,720
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Tröst
Susano
19
6 / 4 / 7
11,979
570
13,941
19,952
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
16
Kills
24
24
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
9
6
0.44
W
Sylvanus
3
4
13
2.38
L
Izanami
BigFeeed
Izanami
2
3
1
0.83
W
Sun Wukong
ClawsAMG
Sun Wukong
3
2
7
3.25
L
Shiva
EckoSan
Shiva
8
7
4
1.43
L
Amaterasu
Ligma2020
Amaterasu
5
2
3
3.25
W
Yu Huang
6
4
9
2.63
W
Heimdallr
RafaValens
Heimdallr
6
2
5
4.25
W
Susano
Tröst
Susano
6
4
7
2.38
L
Khepri
Zooinks
Khepri
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,786
Damage
70,889
90,804
Taken
92,641
68,545
Mitigated
71,435
28,565
Healing
31,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,603
234
0
720
12,549
3,674
0
4,912
7,637
68,198
0
W
Sylvanus
8,953
1,899
4,883
6,324
22,483
27,846
494
8,967
13,516
27,500
10,761
L
Izanami
BigFeeed
Izanami
10,790
6,799
0
3,654
12,134
4,844
0
1,583
10,551
0
111,144
W
Sun Wukong
ClawsAMG
Sun Wukong
20,077
5,066
0
10,818
23,133
22,609
0
2,368
20,765
0
83,738
L
Shiva
EckoSan
Shiva
17,722
3,296
643
9,841
24,656
13,336
0
5,882
18,774
0
84,527
L
Amaterasu
Ligma2020
Amaterasu
13,105
7,211
0
11,296
25,379
26,302
0
4,017
21,362
0
69,391
W
Yu Huang
14,100
1,060
0
1,532
12,353
5,310
856
4,000
8,353
68,128
0
W
Heimdallr
RafaValens
Heimdallr
13,818
9,143
0
2,946
14,720
6,587
3,085
2,954
11,766
0
122,357
W
Susano
Tröst
Susano
13,941
3,928
0
5,343
19,952
9,083
442
2,991
16,961
0
73,147
L
Khepri
Zooinks
Khepri
4,566
553
0
2,411
16,086
20,389
42
6,015
10,071
22,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
59,989
631
Minions Killed
595
0
Camps Cleared
0
2,071,593
Distance Traveled
1,932,219
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,977
427
118
6
0
363,395
2
W
Sylvanus
10,954
522
59
3
0
352,127
2
L
Izanami
11,540
550
211
10
0
367,192
1
W
Sun Wukong
12,036
573
143
7
0
418,021
3
L
Shiva
10,837
516
125
6
0
394,662
5
L
Amaterasu
11,155
531
147
7
0
481,571
0
W
Yu Huang
11,792
562
102
5
0
385,986
9
W
Heimdallr
13,228
630
177
8
0
378,219
7
W
Susano
11,979
570
114
5
0
397,866
3
L
Khepri
8,996
428
30
1
0
464,773
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role