Player Matchup

Yu Huang
Yu Huang
CurtAttorney269
Yu Huang
Level 49
God Stats
10W - 14L
1,467 SR
Queue Stats
150W - 173L
1,353 Elo+
Party 2
Da Ji
Da Ji
Lem0n Sama
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,380 Elo+
Solo
Cabrakan
Cabrakan
Nofatchixisback9
Cabrakan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 229L
1,306 Elo+
Solo
Izanami
Izanami
ONEHUGETHUMB55
Izanami
Level 49
God Stats
20W - 24L
1,451 SR
Queue Stats
145W - 187L
1,402 Elo+
Solo
Horus
Horus
PanzerClient730
Horus
Level 74
God Stats
12W - 18L
1,498 SR
Queue Stats
267W - 267L
1,362 Elo+
Party 2
Team Averages
Level 77
1,483 SR
1,360 Elo+

VS

Team Averages
Level 86
1,448 SR
1,340 Elo+
Chiron
Chiron
Boptimus___Prime
Chiron
Level 93
God Stats
12W - 9L
1,492 SR
Queue Stats
85W - 100L
1,349 Elo+
Solo
Aphrodite
Aphrodite
DeeBTW713
Aphrodite
Level 101
God Stats
3W - 3L
1,362 SR
Queue Stats
9W - 12L
1,273 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ksawy3851
Tsukuyomi
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 41L
1,426 Elo+
Solo
Nu Wa
Nu Wa
MADDABSTERGAINZ
Nu Wa
Level 62
God Stats
90W - 82L
1,445 SR
Queue Stats
174W - 168L
1,318 Elo+
Solo
Erlang Shen
Erlang Shen
bless4life416
Erlang Shen
Level 107
God Stats
20W - 13L
1,440 SR
Queue Stats
89W - 128L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 4 / 1
6,156
474
4,003
6,765
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
10
0 / 4 / 0
5,781
445
1,151
10,182
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 2
5,966
459
2,553
9,577
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
3 / 3 / 1
6,301
485
5,556
9,222
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,158
474
3,668
8,071
8,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,251
558
11,828
7,494
1,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DeeBTW713
Aphrodite
12
2 / 1 / 2
7,005
539
2,798
5,324
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Ksawy3851
Tsukuyomi
14
1 / 1 / 1
7,541
580
4,897
8,077
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 8
6,517
501
5,943
5,170
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
bless4life416
Erlang Shen
12
7 / 0 / 4
7,933
610
5,464
7,936
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Yu Huang
0
4
1
0.13
W
Aphrodite
DeeBTW713
Aphrodite
2
1
2
3
W
Tsukuyomi
Ksawy3851
Tsukuyomi
1
1
1
1.5
L
Da Ji
0
4
0
0
W
1
1
8
5
L
1
4
2
0.5
L
3
3
1
1.17
L
1
2
0
0.5
W
Erlang Shen
bless4life416
Erlang Shen
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,931
Damage
30,930
43,817
Taken
34,001
21,806
Mitigated
14,457
11,491
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,828
3,815
744
2,505
7,494
1,793
440
1,032
6,462
0
44,654
L
Yu Huang
4,003
692
0
335
6,765
2,045
262
1,804
4,809
36,302
0
W
Aphrodite
DeeBTW713
Aphrodite
2,798
600
636
3,336
5,324
1,608
631
2,686
2,638
35,168
0
W
Tsukuyomi
Ksawy3851
Tsukuyomi
4,897
1,525
0
3,896
8,077
2,664
0
0
8,077
0
44,167
L
Da Ji
1,151
220
0
3,007
10,182
2,644
0
1,860
8,240
0
30,798
W
5,943
3,357
199
1,505
5,170
1,695
422
1,165
4,005
24,304
5,785
L
2,553
66
101
2,895
9,577
7,161
0
2,738
6,839
16,109
0
L
5,556
3,663
0
2,443
9,222
1,947
0
1,599
7,623
0
34,805
L
3,668
1,514
0
2,710
8,071
8,009
196
342
7,729
0
29,618
W
Erlang Shen
bless4life416
Erlang Shen
5,464
2,627
0
3,054
7,936
6,697
1,253
1,673
6,263
0
40,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
36,247
272
Minions Killed
346
0
Camps Cleared
0
1,120,715
Distance Traveled
1,173,470
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,251
558
69
5
0
251,387
3
L
Yu Huang
6,156
474
63
5
0
219,774
0
W
Aphrodite
7,005
539
72
6
0
170,658
0
W
Tsukuyomi
7,541
580
88
7
0
244,661
0
L
Da Ji
5,781
445
66
5
0
256,194
0
W
Nu Wa
6,517
501
45
3
0
217,725
1
L
Cabrakan
5,966
459
30
2
0
219,029
4
L
Izanami
6,301
485
63
5
0
197,445
4
L
Horus
6,158
474
50
4
0
228,273
1
W
Erlang Shen
7,933
610
72
6
0
289,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role