Player Matchup

Scylla
Scylla
AustinatorV1
Scylla
Level 82
God Stats
2W - 1L
1,854 SR
Queue Stats
4W - 3L
1,893 Elo+
Solo
Hun Batz
Hun Batz
Darkgamer98
Hun Batz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,477 Elo+
Party 1
Charybdis
Charybdis
MathewL24
Charybdis
Level 68
God Stats
10W - 16L
1,500 SR
Queue Stats
44W - 54L
1,455 Elo+
Solo
Rama
Rama
Mîme
Rama
Level 103
God Stats
14W - 10L
1,468 SR
Queue Stats
223W - 249L
1,515 Elo+
Solo
Ymir
Ymir
SwedTheRiverKing
Ymir
Level 68
God Stats
3W - 2L
1,538 SR
Queue Stats
40W - 52L
1,477 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,564 Elo+

VS

Team Averages
Level 103
1,592 SR
1,508 Elo+
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BallsDeepOptions
Gilgamesh
Level 89
God Stats
24W - 18L
1,596 SR
Queue Stats
84W - 87L
1,526 Elo+
Solo
Yu Huang
Yu Huang
MachG
Yu Huang
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 104L
1,552 Elo+
Solo
Danzaburou
Danzaburou
OMGTomatoes
Danzaburou
Level 124
God Stats
2W - 0L
1,862 SR
Queue Stats
39W - 36L
1,546 Elo+
Solo
Chiron
Chiron
sahtehafiz
Chiron
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
417W - 440L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 1 / 7
11,116
1,011
13,315
10,018
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Darkgamer98
Hun Batz
17
6 / 10 / 6
12,183
1,108
14,674
21,514
7,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MathewL24
Charybdis
17
0 / 12 / 5
10,176
925
3,221
16,020
5,681
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
Mîme
Rama
17
5 / 4 / 4
11,948
1,086
7,191
10,117
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 6 / 7
10,179
925
7,127
18,784
21,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 2 / 15
11,703
1,064
8,555
7,448
2,612
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
18
10 / 3 / 16
12,727
1,157
15,903
11,150
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
MachG
Yu Huang
19
14 / 0 / 14
13,148
1,195
18,139
5,470
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
OMGTomatoes
Danzaburou
19
4 / 3 / 25
12,812
1,165
18,089
12,298
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
sahtehafiz
Chiron
18
1 / 5 / 24
10,956
996
11,531
12,853
7,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
127
13
Kills
33
33
Deaths
13
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
15
5.75
L
Scylla
2
1
7
5.5
W
Gilgamesh
10
3
16
6
L
Hun Batz
Darkgamer98
Hun Batz
6
10
6
0.9
W
Yu Huang
MachG
Yu Huang
14
0
14
21
L
Charybdis
MathewL24
Charybdis
0
12
5
0.21
L
Rama
Mîme
Rama
5
4
4
1.75
W
Danzaburou
OMGTomatoes
Danzaburou
4
3
25
5.5
L
0
6
7
0.58
W
Chiron
sahtehafiz
Chiron
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
72,217
76,453
Taken
49,219
42,099
Mitigated
24,958
1,614
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,555
3,324
0
1,349
7,448
2,612
0
2,758
4,690
27,521
0
L
Scylla
13,315
165
0
987
10,018
3,118
0
2,176
7,675
42,266
0
W
Gilgamesh
15,903
6,472
0
2,037
11,150
7,923
0
5,621
5,529
0
26,844
L
Hun Batz
Darkgamer98
Hun Batz
14,674
3,526
0
126
21,514
7,570
0
9,075
12,296
0
37,690
W
Yu Huang
MachG
Yu Huang
18,139
1,045
0
981
5,470
1,751
0
2,452
3,018
42,240
0
L
Charybdis
MathewL24
Charybdis
3,221
2,142
0
0
16,020
5,681
0
5,423
10,353
0
15,278
L
Rama
Mîme
Rama
7,191
4,944
0
54
10,117
4,062
0
2,441
7,648
0
27,472
W
Danzaburou
OMGTomatoes
Danzaburou
18,089
7,441
0
1,894
12,298
5,201
0
4,489
7,809
0
45,110
L
7,127
322
0
447
18,784
21,668
0
7,579
11,092
17,753
0
W
Chiron
sahtehafiz
Chiron
11,531
4,744
642
1,795
12,853
7,471
0
5,122
7,685
0
26,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
61,346
195
Minions Killed
228
6
Camps Cleared
12
887,968
Distance Traveled
1,002,702
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,703
1,064
33
3
5
221,865
0
L
Scylla
11,116
1,011
52
5
1
217,066
2
W
Gilgamesh
12,727
1,157
22
2
1
218,110
0
L
Hun Batz
12,183
1,108
48
4
1
193,999
0
W
Yu Huang
13,148
1,195
60
5
2
228,155
0
L
Charybdis
10,176
925
33
3
1
112,536
1
L
Rama
11,948
1,086
39
4
2
186,951
2
W
Danzaburou
12,812
1,165
60
5
4
183,630
0
L
Ymir
10,179
925
23
2
1
177,416
0
W
Chiron
10,956
996
53
5
0
150,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role