Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DrayBeats-
Artio
Level 86
God Stats
3W - 3L
1,305 SR
Queue Stats
573W - 587L
1,424 Elo+
Solo
Ganesha
Ganesha
LoopyBloop-
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,288 Elo+
Solo
Ares
Ares
crobbins91
Ares
Level 123
God Stats
6W - 4L
1,681 SR
Queue Stats
215W - 256L
1,380 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,418 Elo+

VS

Team Averages
Level 76
1,382 SR
1,492 Elo+
Xing Tian
Xing Tian
Adriancr93
Xing Tian
Level 127
God Stats
1W - 5L
1,356 SR
Queue Stats
214W - 234L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kienai
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,754 SR
Queue Stats
13W - 9L
1,700 Elo+
Solo
Tyr
Tyr
RedBisshou
Tyr
Level 126
God Stats
2W - 8L
1,003 SR
Queue Stats
262W - 290L
1,445 Elo+
Solo
Heimdallr
Heimdallr
SymphonyRuLife
Heimdallr
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
56W - 90L
1,398 Elo+
Solo
Charybdis
Charybdis
VinumEtRoses
Charybdis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 12
7,203
1,201
5,809
5,731
5,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
 
Sobek
11
5 / 2 / 6
6,895
1,149
3,584
7,377
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
11
1 / 1 / 10
6,379
1,063
2,837
7,158
7,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
LoopyBloop-
Ganesha
12
0 / 1 / 12
6,161
1,027
5,901
7,016
7,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 1 / 7
7,393
1,232
5,281
6,393
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adriancr93
Xing Tian
10
0 / 4 / 2
5,575
929
4,062
7,999
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Kienai
Ah Muzen Cab
13
2 / 1 / 3
6,464
1,077
8,892
3,765
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 3 / 1
4,927
821
1,218
4,151
2,053
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SymphonyRuLife
Heimdallr
12
2 / 3 / 3
6,617
1,103
5,056
5,253
1,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
VinumEtRoses
Charybdis
11
1 / 3 / 3
5,756
959
2,446
4,938
1,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
14
Kills
5
5
Deaths
14
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
12
8
W
Sobek
 
Sobek
5
2
6
4
L
Xing Tian
Adriancr93
Xing Tian
0
4
2
0.25
W
Artio
1
1
10
6
L
Ah Muzen Cab
Kienai
Ah Muzen Cab
2
1
3
3.5
W
Ganesha
LoopyBloop-
Ganesha
0
1
12
6
L
0
3
1
0.17
L
Heimdallr
SymphonyRuLife
Heimdallr
2
3
3
1.17
L
Charybdis
VinumEtRoses
Charybdis
1
3
3
0.83
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
21,674
33,675
Taken
26,106
35,069
Mitigated
11,136
11,856
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,809
1,327
1,455
933
5,731
5,621
255
1,315
4,416
14,790
0
W
Sobek
 
Sobek
3,584
438
1,065
1,570
7,377
7,123
216
746
6,631
6,860
0
L
Xing Tian
Adriancr93
Xing Tian
4,062
272
28
853
7,999
5,015
0
7,013
829
4,793
0
W
Artio
2,837
448
2,380
2,041
7,158
7,769
628
550
6,608
9,584
0
L
Ah Muzen Cab
Kienai
Ah Muzen Cab
8,892
3,039
0
1,639
3,765
1,194
0
3,361
369
0
23,349
W
Ganesha
LoopyBloop-
Ganesha
5,901
504
430
575
7,016
7,454
634
906
6,110
15,744
0
L
1,218
323
0
108
4,151
2,053
0
3,497
556
0
1,973
L
Heimdallr
SymphonyRuLife
Heimdallr
5,056
1,865
426
1,276
5,253
1,482
0
4,332
921
0
13,567
L
Charybdis
VinumEtRoses
Charybdis
2,446
876
146
990
4,938
1,392
0
4,886
19
0
4,630
W
5,281
227
190
1,217
6,393
7,102
439
545
5,848
7,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
29,339
86
Minions Killed
62
0
Camps Cleared
0
691,873
Distance Traveled
552,834
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,203
1,201
28
5
0
141,244
0
W
Sobek
6,895
1,149
23
4
0
126,289
2
L
Xing Tian
5,575
929
4
1
0
127,697
4
W
Artio
6,379
1,063
20
3
0
132,548
0
L
Ah Muzen Cab
6,464
1,077
22
4
0
145,573
1
W
Ganesha
6,161
1,027
1
0
0
143,991
2
L
Tyr
4,927
821
0
0
0
64,112
2
L
Heimdallr
6,617
1,103
29
5
0
113,286
1
L
Charybdis
5,756
959
7
1
0
102,166
0
W
Ares
7,393
1,232
14
2
0
147,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role