Player Matchup

Nemesis
Nemesis
Gold V
Iluvlokimains
Nemesis
Gold V
Level 31
God Stats
1W - 0L
1,331 SR
Queue Stats
16W - 15L
1,678 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 31
1,331 SR
1,678 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,500 SR
1,500 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 0 / 0
5,689
1,138
4,046
3,351
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BastetAnubisKaliShivaBellona

VS

Bans
TiamatChronosUllrAh Muzen CabOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 0
4,234
847
680
4,937
1,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,046
Damage
680
3,351
Taken
4,937
1,300
Mitigated
1,348
1,263
Healing
535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
680
452
0
535
4,937
1,348
0
22
4,915
0
6,034
W
Nemesis
4,046
1,776
0
1,263
3,351
1,300
0
401
2,950
0
24,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,689
Gold Earned
4,234
44
Minions Killed
13
5
Camps Cleared
1
132,466
Distance Traveled
83,148
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,234
847
13
3
1
83,148
2
W
Nemesis
5,689
1,138
44
9
5
132,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role