Player Matchup

Izanami
Izanami
Cooljonny11
Izanami
Level 25
God Stats
19W - 11L
1,669 SR
Queue Stats
19W - 11L
1,683 Elo+
Party 1
Bacchus
Bacchus
Popcorn1006
Bacchus
Level 67
God Stats
4W - 5L
1,633 SR
Queue Stats
168W - 103L
1,641 Elo+
Party 1
Neith
Neith
popcorn15200
Neith
Level 67
God Stats
12W - 9L
1,385 SR
Queue Stats
202W - 130L
1,650 Elo+
Party 1
Team Averages
Level 53
1,562 SR
1,658 Elo+

VS

Team Averages
Level 100
1,545 SR
1,610 Elo+
Chaac
Chaac
ManuDefas
Chaac
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 22L
1,560 Elo+
Party 2
Yu Huang
Yu Huang
coldkiller46254
Yu Huang
Level 134
God Stats
3W - 4L
1,635 SR
Queue Stats
9W - 8L
1,593 Elo+
Solo
Mercury
Mercury
courtekj
Mercury
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 37L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cooljonny11
Izanami
18
11 / 7 / 6
15,403
700
18,494
20,546
7,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Popcorn1006
Bacchus
20
11 / 6 / 13
16,365
744
26,856
24,086
20,250
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 3 / 16
15,064
685
26,894
17,584
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ManuDefas
Chaac
19
3 / 10 / 8
15,257
694
17,630
40,452
39,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
17
2 / 10 / 8
14,013
637
15,982
18,292
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
courtekj
Mercury
20
9 / 8 / 4
16,710
760
14,533
30,006
18,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
28
Kills
14
16
Deaths
28
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cooljonny11
Izanami
11
7
6
2
W
Chaac
ManuDefas
Chaac
3
10
8
0.7
L
Bacchus
Popcorn1006
Bacchus
11
6
13
2.92
W
Yu Huang
2
10
8
0.6
W
Mercury
courtekj
Mercury
9
8
4
1.38
L
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,244
Damage
48,145
62,216
Taken
88,750
36,594
Mitigated
64,371
9,806
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cooljonny11
Izanami
18,494
14,307
0
3,192
20,546
7,447
264
6,823
13,442
0
58,294
W
Chaac
ManuDefas
Chaac
17,630
1,762
645
13,494
40,452
39,453
388
9,744
30,708
0
53,289
L
Bacchus
Popcorn1006
Bacchus
26,856
4,861
0
2,164
24,086
20,250
41
5,084
18,415
73,216
0
W
Yu Huang
15,982
627
0
1,064
18,292
6,260
499
9,672
8,620
28,155
0
W
Mercury
courtekj
Mercury
14,533
5,838
0
6,178
30,006
18,658
2,235
8,642
21,364
0
68,761
L
26,894
12,054
0
4,450
17,584
8,897
558
4,432
12,785
0
75,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
45,980
237
Minions Killed
158
13
Camps Cleared
5
1,032,536
Distance Traveled
1,015,463
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,403
700
71
3
5
311,152
2
W
Chaac
15,257
694
61
3
1
326,656
0
L
Bacchus
16,365
744
71
3
3
387,379
2
W
Yu Huang
14,013
637
34
2
1
287,125
1
W
Mercury
16,710
760
63
3
3
401,682
2
L
Neith
15,064
685
95
4
5
334,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role