Player Matchup

Yu Huang
Yu Huang
AdiPchiarel
Yu Huang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
Tkyhe
Cernunnos
Level 144
God Stats
9W - 9L
1,523 SR
Queue Stats
217W - 294L
1,386 Elo+
Solo
Hercules
Hercules
WolfeTheEngineer
Hercules
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1
Team Averages
Level 117
1,440 SR
1,399 Elo+

VS

Team Averages
Level 105
1,509 SR
1,374 Elo+
Achilles
Achilles
Blavikent
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
LordKaldor1
Yu Huang
Level 107
God Stats
1W - 1L
1,517 SR
Queue Stats
4W - 7L
1,264 Elo+
Party 2
Geb
Geb
Susanoo0709
Geb
Level 86
God Stats
7W - 4L
1,509 SR
Queue Stats
63W - 85L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AdiPchiarel
Yu Huang
14
2 / 7 / 5
10,961
685
9,150
11,902
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Tkyhe
Cernunnos
15
5 / 5 / 4
10,988
687
14,678
16,718
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 4 / 5
12,441
778
12,891
15,791
10,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blavikent
Achilles
14
7 / 3 / 4
11,426
714
12,643
18,469
15,575
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
LordKaldor1
Yu Huang
18
7 / 4 / 5
12,264
767
17,357
10,154
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 7 / 9
11,278
705
9,515
21,705
24,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
14
Kills
16
16
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AdiPchiarel
Yu Huang
2
7
5
0.64
W
Achilles
Blavikent
Achilles
7
3
4
3
W
Yu Huang
LordKaldor1
Yu Huang
7
4
5
2.38
W
2
7
9
0.93
L
Cernunnos
Tkyhe
Cernunnos
5
5
4
1.4
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
39,515
44,411
Taken
50,328
19,680
Mitigated
44,760
6,551
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AdiPchiarel
Yu Huang
9,150
607
0
875
11,902
3,532
0
7,604
4,204
31,655
0
W
Achilles
Blavikent
Achilles
12,643
2,797
0
2,148
18,469
15,575
737
4,279
13,860
0
26,150
W
Yu Huang
LordKaldor1
Yu Huang
17,357
691
0
240
10,154
4,288
972
1,506
8,524
55,632
0
W
9,515
900
300
1,996
21,705
24,897
302
3,014
18,360
33,875
0
L
Cernunnos
Tkyhe
Cernunnos
14,678
6,389
281
1,568
16,718
5,862
554
9,848
6,599
0
45,286
L
12,891
2,615
0
3,827
15,791
10,286
78
9,420
5,934
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
34,968
148
Minions Killed
154
6
Camps Cleared
6
817,953
Distance Traveled
895,545
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,961
685
56
4
1
254,512
1
W
Achilles
11,426
714
23
1
1
344,059
0
W
Yu Huang
12,264
767
93
6
3
290,949
1
W
Geb
11,278
705
38
2
2
260,537
4
L
Cernunnos
10,988
687
56
4
3
265,305
3
L
Hercules
12,441
778
36
2
2
298,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role