Player Matchup

Merlin
Merlin
BishopAlexander
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
Brentberg
Sylvanus
Level 149
God Stats
1W - 1L
1,746 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 3
Bastet
Bastet
DJMasterlip
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Party 1
Artemis
Artemis
Jakkosod
Artemis
Level 6
God Stats
3W - 4L
1,283 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 3
Artio
Artio
pelicanOFwar
Artio
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,593 Elo+

VS

Team Averages
Level 101
1,563 SR
1,609 Elo+
Athena
Athena
HeikiChikara
Athena
Level 155
God Stats
8W - 2L
1,706 SR
Queue Stats
50W - 51L
1,583 Elo+
Party 2
Nemesis
Nemesis
MeerWeergeven
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Party 2
Medusa
Medusa
MrBlonde666
Medusa
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
14W - 18L
1,518 Elo+
Solo
Charybdis
Charybdis
Sakură
Charybdis
Level 67
God Stats
4W - 3L
1,503 SR
Queue Stats
131W - 90L
1,623 Elo+
Party 2
Discordia
Discordia
Slyexx
Discordia
Level 158
God Stats
1W - 0L
1,607 SR
Queue Stats
32W - 32L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
4,826
483
1,930
6,386
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Brentberg
Sylvanus
7
1 / 3 / 1
4,637
464
2,739
9,927
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
8
1 / 4 / 2
5,413
541
2,975
6,148
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Jakkosod
Artemis
7
1 / 6 / 1
4,669
467
3,701
7,115
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,508
451
1,994
6,835
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 0 / 6
6,248
625
1,969
7,204
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
12
6 / 1 / 2
7,048
705
3,894
6,094
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
11
2 / 0 / 2
6,449
645
3,966
4,429
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Sakură
Charybdis
11
6 / 2 / 3
6,869
687
9,739
7,280
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Slyexx
Discordia
11
7 / 0 / 3
7,007
701
3,734
3,367
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
23
24
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Sylvanus
Brentberg
Sylvanus
1
3
1
0.5
L
Bastet
1
4
2
0.5
W
Athena
2
0
6
5
L
Artemis
Jakkosod
Artemis
1
6
1
0.25
W
Nemesis
6
1
2
7
W
Medusa
2
0
2
3
W
Charybdis
Sakură
Charybdis
6
2
3
3.75
W
Discordia
Slyexx
Discordia
7
0
3
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,339
Damage
23,302
36,411
Taken
28,374
13,254
Mitigated
8,963
8,312
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,930
195
0
350
6,386
1,407
0
2,984
3,402
18,184
0
L
Sylvanus
Brentberg
Sylvanus
2,739
760
692
2,916
9,927
4,517
0
902
9,025
14,909
0
L
Bastet
2,975
449
0
1,731
6,148
1,256
0
193
5,955
0
17,548
W
Athena
1,969
602
0
1,307
7,204
3,005
78
1,212
5,992
11,819
2,049
L
Artemis
Jakkosod
Artemis
3,701
2,127
0
696
7,115
1,887
84
1,505
5,610
0
15,066
W
Nemesis
3,894
2,160
0
642
6,094
2,063
0
864
5,230
0
42,818
W
Medusa
3,966
1,685
0
1,835
4,429
1,219
1,087
1,658
2,471
0
30,435
W
Charybdis
Sakură
Charybdis
9,739
7,177
0
3,475
7,280
1,819
375
1,644
5,636
0
45,596
W
Discordia
Slyexx
Discordia
3,734
636
0
500
3,367
857
500
985
2,382
34,736
0
L
1,994
108
2
1,925
6,835
4,187
0
0
6,835
13,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
33,621
151
Minions Killed
318
0
Camps Cleared
0
841,534
Distance Traveled
1,006,225
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,826
483
35
4
0
140,295
2
L
Sylvanus
4,637
464
15
2
0
172,265
3
L
Bastet
5,413
541
32
3
0
196,564
0
W
Athena
6,248
625
23
2
0
209,449
4
L
Artemis
4,669
467
33
3
0
150,000
0
W
Nemesis
7,048
705
89
9
0
244,058
4
W
Medusa
6,449
645
63
6
0
181,722
2
W
Charybdis
6,869
687
80
8
0
166,986
1
W
Discordia
7,007
701
63
6
0
204,010
4
L
Artio
4,508
451
36
4
0
182,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role