Player Matchup

Tyr
Tyr
Droggelibecher
Tyr
Level 61
God Stats
19W - 15L
1,559 SR
Queue Stats
452W - 450L
1,430 Elo+
Party 3
Thor
Thor
EDGIdotEXE
Thor
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 100L
1,475 Elo+
Party 1
Neith
Neith
FemboyFoxOwO
Neith
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 84L
1,484 Elo+
Party 1
Ganesha
Ganesha
mind_hunt3rrr
Ganesha
Level 33
God Stats
8W - 5L
1,596 SR
Queue Stats
74W - 74L
1,455 Elo+
Party 3
Anubis
Anubis
sleekow
Anubis
Level 48
God Stats
13W - 6L
1,597 SR
Queue Stats
94W - 96L
1,488 Elo+
Party 1
Team Averages
Level 59
1,550 SR
1,466 Elo+

VS

Team Averages
Level 29
1,447 SR
1,412 Elo+
Cliodhna
Cliodhna
AFEMan
Cliodhna
Level 27
God Stats
5W - 2L
1,639 SR
Queue Stats
45W - 49L
1,469 Elo+
Party 4
Atlas
Atlas
Cgrts
Atlas
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,341 Elo+
Party 2
Zeus
Zeus
GRAPPAv2
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 2
Bellona
Bellona
PyBroo
Bellona
Level 34
God Stats
4W - 1L
1,340 SR
Queue Stats
89W - 74L
1,644 Elo+
Party 4
Neith
Neith
Zaekownz
Neith
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 11L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 10
11,396
495
15,952
22,117
24,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
20 / 3 / 7
13,546
589
20,464
22,613
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 3 / 13
11,438
497
17,084
17,868
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
16
0 / 3 / 26
11,606
505
13,060
23,225
24,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
sleekow
Anubis
20
19 / 3 / 8
13,837
602
30,856
18,505
9,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AFEMan
Cliodhna
12
0 / 14 / 4
9,073
394
17,376
27,470
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Cgrts
Atlas
14
2 / 8 / 6
10,347
450
11,566
23,454
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
11
0 / 15 / 1
7,842
341
7,984
15,078
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PyBroo
Bellona
18
12 / 5 / 0
12,554
546
18,961
29,649
26,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Zaekownz
Neith
16
5 / 12 / 3
10,770
468
20,824
22,139
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
33
54
Kills
19
19
Deaths
54
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AFEMan
Cliodhna
0
14
4
0.14
L
Atlas
Cgrts
Atlas
2
8
6
0.63
W
5
7
10
1.43
W
20
3
7
7.83
W
10
3
13
5.5
L
Zeus
0
15
1
0.03
L
Bellona
PyBroo
Bellona
12
5
0
2.4
L
Neith
Zaekownz
Neith
5
12
3
0.54
W
Ganesha
0
3
26
4.33
W
Anubis
sleekow
Anubis
19
3
8
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,416
Damage
76,711
104,328
Taken
117,790
74,457
Mitigated
58,282
37,346
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AFEMan
Cliodhna
17,376
2,741
0
3,211
27,470
5,363
0
12,423
15,047
0
49,462
L
Atlas
Cgrts
Atlas
11,566
5,344
0
1,993
23,454
19,672
0
9,315
14,139
36,483
0
W
15,952
1,493
0
2,578
22,117
24,924
2,340
1,556
20,191
1,110
69,171
W
20,464
6,320
0
7,470
22,613
9,175
650
3,148
19,465
0
84,152
W
17,084
7,517
0
7,848
17,868
6,084
1,756
4,258
13,610
0
64,448
L
Zeus
7,984
1,914
0
0
15,078
1,873
0
6,390
8,688
30,521
0
L
Bellona
PyBroo
Bellona
18,961
8,911
0
10,220
29,649
26,267
590
8,517
21,132
0
64,605
L
Neith
Zaekownz
Neith
20,824
10,853
0
5,500
22,139
5,107
2,278
7,567
14,572
0
65,159
W
Ganesha
13,060
1,499
1,054
6,459
23,225
24,670
601
7,436
15,789
29,961
4,526
W
Anubis
sleekow
Anubis
30,856
1,446
0
11,937
18,505
9,604
2,820
3,152
15,353
102,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,823
Gold Earned
50,586
486
Minions Killed
378
0
Camps Cleared
0
2,070,423
Distance Traveled
1,899,308
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,073
394
63
3
0
390,604
0
L
Atlas
10,347
450
34
1
0
398,746
4
W
Tyr
11,396
495
101
4
0
411,606
7
W
Thor
13,546
589
116
5
0
456,501
5
W
Neith
11,438
497
119
5
0
404,576
2
L
Zeus
7,842
341
59
3
0
336,852
2
L
Bellona
12,554
546
113
5
0
444,762
1
L
Neith
10,770
468
109
5
0
328,344
1
W
Ganesha
11,606
505
11
0
0
404,737
11
W
Anubis
13,837
602
139
6
0
393,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role