Player Matchup

Artemis
Artemis
Gold I
AnimalMonster
Artemis
Gold I
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,882 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 68
1,500 SR
1,882 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,742 SR
1,400 MMR
Chronos
Chronos
Bronze III
yBronQuuiS
Chronos
Bronze III
Level 127
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
5 / 1 / 0
8,256
1,032
7,896
7,347
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BellonaUllrBakasuraCupidHades

VS

Bans
AnhurIzanamiNeithSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
yBronQuuiS
Chronos
12
1 / 5 / 0
6,306
788
5,170
9,223
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
1
0
5
L
Chronos
yBronQuuiS
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,896
Damage
5,170
7,347
Taken
9,223
4,284
Mitigated
5,403
2,343
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
7,896
4,766
0
2,343
7,347
4,284
763
4,672
2,675
0
41,967
L
Chronos
yBronQuuiS
Chronos
5,170
2,543
0
1,894
9,223
5,403
0
127
9,096
23,062
4,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,256
Gold Earned
6,306
72
Minions Killed
57
5
Camps Cleared
2
139,882
Distance Traveled
138,747
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,256
1,032
72
9
5
139,882
0
L
Chronos
6,306
788
57
7
2
138,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role