Player Matchup

Bastet
Bastet
Comfyottoman
Bastet
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
267W - 337L
1,432 Elo+
Party 1
Shiva
Shiva
IIIIVIKEIIII
Shiva
Level 125
God Stats
6W - 12L
1,612 SR
Queue Stats
20W - 31L
1,599 Elo+
Party 1
Cerberus
Cerberus
JohnAllynMyth
Cerberus
Level 155
God Stats
15W - 32L
1,384 SR
Queue Stats
1,212W - 1,302L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
Nannoc32
Yu Huang
Level 157
God Stats
22W - 18L
1,107 SR
Queue Stats
526W - 560L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
SchmeatDavidson
Zhong Kui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Solo
Team Averages
Level 132
1,421 SR
1,485 Elo+

VS

Team Averages
Level 98
1,682 SR
1,536 Elo+
Bakasura
Bakasura
Aficionadi
Bakasura
Level 141
God Stats
6W - 1L
1,792 SR
Queue Stats
146W - 154L
1,518 Elo+
Solo
Medusa
Medusa
GayJackP
Medusa
Level 160
God Stats
5W - 3L
1,776 SR
Queue Stats
381W - 296L
1,665 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PepperChubbs
Kumbhakarna
Level 62
God Stats
3W - 2L
1,540 SR
Queue Stats
853W - 765L
1,570 Elo+
Party 2
Mulan
Mulan
PepperChubbs
Mulan
Level 44
God Stats
11W - 3L
1,793 SR
Queue Stats
492W - 436L
1,467 Elo+
Party 2
Agni
Agni
contreritas102
Agni
Level 85
God Stats
5W - 5L
1,508 SR
Queue Stats
165W - 144L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 5 / 0
6,138
409
4,866
12,132
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 8 / 1
7,998
533
7,271
16,263
7,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
JohnAllynMyth
Cerberus
13
1 / 1 / 0
7,429
495
5,413
12,484
11,544
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Nannoc32
Yu Huang
13
0 / 2 / 2
7,804
520
5,133
6,207
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
SchmeatDavidson
Zhong Kui
12
2 / 9 / 1
7,498
500
4,162
11,535
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aficionadi
Bakasura
14
0 / 1 / 4
7,686
512
4,890
12,867
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
GayJackP
Medusa
15
15 / 2 / 2
9,994
666
16,662
10,918
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
PepperChubbs
Kumbhakarna
13
4 / 1 / 10
8,725
582
5,699
11,648
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 1
8,860
591
10,820
10,960
8,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 2
7,610
507
2,273
3,470
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
25
25
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aficionadi
Bakasura
0
1
4
2
L
Bastet
0
5
0
0
W
Medusa
GayJackP
Medusa
15
2
2
8
L
2
8
1
0.31
L
Cerberus
JohnAllynMyth
Cerberus
1
1
0
1
L
Yu Huang
Nannoc32
Yu Huang
0
2
2
0.5
W
Kumbhakarna
PepperChubbs
Kumbhakarna
4
1
10
9
W
4
1
1
4.5
L
Zhong Kui
SchmeatDavidson
Zhong Kui
2
9
1
0.28
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
40,344
58,621
Taken
49,863
29,127
Mitigated
28,126
15,188
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aficionadi
Bakasura
4,890
4,017
0
7,337
12,867
4,776
131
2,974
9,893
0
37,893
L
Bastet
4,866
1,198
0
1,939
12,132
3,669
0
1,927
9,865
0
41,697
W
Medusa
GayJackP
Medusa
16,662
9,339
0
5,096
10,918
3,845
1,742
3,370
7,548
0
72,690
L
7,271
959
893
2,795
16,263
7,050
0
978
15,087
2,226
32,221
L
Cerberus
JohnAllynMyth
Cerberus
5,413
444
0
5,910
12,484
11,544
0
574
11,715
46,129
0
L
Yu Huang
Nannoc32
Yu Huang
5,133
450
0
1,271
6,207
2,069
0
3,507
2,560
52,619
0
W
Kumbhakarna
PepperChubbs
Kumbhakarna
5,699
387
139
3,923
11,648
9,833
171
2,881
8,767
24,713
6,384
W
10,820
1,071
0
3,952
10,960
8,687
0
4,525
6,435
0
53,710
L
Zhong Kui
SchmeatDavidson
Zhong Kui
4,162
1,198
0
2,380
11,535
4,795
0
536
10,999
23,151
4,513
W
2,273
240
0
561
3,470
985
0
845
2,625
43,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
42,875
415
Minions Killed
485
0
Camps Cleared
0
1,449,166
Distance Traveled
1,537,124
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,686
512
102
7
0
371,481
1
L
Bastet
6,138
409
73
5
0
334,411
8
W
Medusa
9,994
666
113
8
0
253,526
2
L
Shiva
7,998
533
57
4
0
285,654
0
L
Cerberus
7,429
495
131
9
0
283,744
4
L
Yu Huang
7,804
520
117
8
0
295,312
5
W
Kumbhakarna
8,725
582
55
4
0
336,936
1
W
Mulan
8,860
591
118
8
0
306,161
1
L
Zhong Kui
7,498
500
37
2
0
250,045
3
W
Agni
7,610
507
97
6
0
269,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role