Player Matchup

Mulan
Mulan
BoBLucifer
Mulan
Level 66
God Stats
4W - 1L
1,901 SR
Queue Stats
6W - 2L
1,749 Elo+
Solo
Loki
Loki
LEGEND2019
Loki
Level 117
God Stats
5W - 4L
1,598 SR
Queue Stats
28W - 40L
1,376 Elo+
Solo
Bacchus
Bacchus
Scriptkiddy
Bacchus
Level 77
God Stats
5W - 2L
1,603 SR
Queue Stats
52W - 45L
1,389 Elo+
Solo
Medusa
Medusa
Svane01
Medusa
Level 63
God Stats
46W - 38L
1,404 SR
Queue Stats
163W - 166L
1,319 Elo+
Solo
Nu Wa
Nu Wa
zdwolfking
Nu Wa
Level 49
God Stats
4W - 0L
1,820 SR
Queue Stats
4W - 1L
1,636 Elo+
Solo
Team Averages
Level 74
1,665 SR
1,494 Elo+

VS

Team Averages
Level 66
1,551 SR
1,423 Elo+
Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bonecro
Heimdallr
Level 63
God Stats
68W - 52L
1,531 SR
Queue Stats
343W - 431L
1,413 Elo+
Solo
Agni
Agni
RodriixX
Agni
Level 125
God Stats
1W - 2L
1,511 SR
Queue Stats
38W - 39L
1,514 Elo+
Solo
Rama
Rama
YouStani420Tuber
Rama
Level 41
God Stats
1W - 2L
1,711 SR
Queue Stats
66W - 77L
1,431 Elo+
Solo
Geb
Geb
piftie88
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 0 / 0
6,009
546
1,289
5,088
3,147
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 2 / 1
6,135
558
2,240
5,682
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Scriptkiddy
Bacchus
9
1 / 1 / 2
5,595
509
3,083
6,919
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Svane01
Medusa
10
4 / 0 / 0
5,927
539
6,697
3,806
1,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
1 / 1 / 2
6,041
549
4,304
3,589
996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 1 / 0
5,743
522
2,296
3,514
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Bonecro
Heimdallr
8
0 / 1 / 1
4,874
443
1,997
5,509
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
10
1 / 3 / 1
5,489
499
2,630
4,784
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 2
5,333
485
1,633
4,836
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 1
4,845
440
2,397
8,143
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
2
4
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Mulan
1
0
0
1
L
Heimdallr
Bonecro
Heimdallr
0
1
1
0.5
W
2
2
1
1.25
L
Agni
1
3
1
0.5
W
Bacchus
Scriptkiddy
Bacchus
1
1
2
2
W
Medusa
Svane01
Medusa
4
0
0
4
L
1
0
2
2
L
0
4
1
0.13
W
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,613
Damage
10,953
25,084
Taken
26,786
11,008
Mitigated
9,244
7,170
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,296
115
0
1,497
3,514
1,460
0
439
3,075
25,752
0
W
Mulan
1,289
287
0
1,648
5,088
3,147
0
1,627
3,142
0
24,308
L
Heimdallr
Bonecro
Heimdallr
1,997
858
0
1,775
5,509
1,642
0
2,521
2,988
0
23,428
W
2,240
631
0
2,555
5,682
1,518
0
1,101
4,564
0
30,370
L
Agni
2,630
37
0
242
4,784
1,209
0
1,851
2,933
32,598
0
W
Bacchus
Scriptkiddy
Bacchus
3,083
492
0
2,527
6,919
4,288
0
1,229
5,690
15,836
0
W
Medusa
Svane01
Medusa
6,697
3,453
0
440
3,806
1,059
0
1,449
2,357
0
34,842
L
1,633
1,186
0
650
4,836
1,777
190
1,621
3,215
0
22,942
L
2,397
342
375
863
8,143
3,156
0
955
7,188
12,321
0
W
Nu Wa
4,304
2,020
0
0
3,589
996
794
1,581
2,008
27,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
26,284
270
Minions Killed
243
0
Camps Cleared
0
1,010,070
Distance Traveled
957,506
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,743
522
62
6
0
183,809
5
W
Mulan
6,009
546
60
5
0
199,235
3
L
Heimdallr
4,874
443
44
4
0
176,148
0
W
Loki
6,135
558
70
6
0
185,954
1
L
Agni
5,489
499
57
5
0
203,838
6
W
Bacchus
5,595
509
18
2
0
220,162
4
W
Medusa
5,927
539
64
6
0
244,440
3
L
Rama
5,333
485
55
5
0
183,194
0
L
Geb
4,845
440
25
2
0
210,517
2
W
Nu Wa
6,041
549
58
5
0
160,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role