Player Matchup

Vulcan
Vulcan
Mephysto1
Vulcan
Level 160
God Stats
8W - 7L
1,508 SR
Queue Stats
166W - 179L
1,508 Elo+
Party 2
Hercules
Hercules
Mishtrel
Hercules
Level 155
God Stats
16W - 15L
1,578 SR
Queue Stats
213W - 214L
1,583 Elo+
Party 2
Yu Huang
Yu Huang
faillix31
Yu Huang
Level 129
God Stats
6W - 4L
1,448 SR
Queue Stats
124W - 137L
1,553 Elo+
Solo
Awilix
Awilix
lewigi211299
Awilix
Level 149
God Stats
1W - 0L
1,675 SR
Queue Stats
60W - 75L
1,461 Elo+
Solo
Ganesha
Ganesha
w33dka1ser
Ganesha
Level 145
God Stats
4W - 5L
1,438 SR
Queue Stats
141W - 174L
1,517 Elo+
Solo
Team Averages
Level 148
1,530 SR
1,524 Elo+

VS

Team Averages
Level 84
1,496 SR
1,596 Elo+
Da Ji
Da Ji
Arm1nVanKuzin
Da Ji
Level 135
God Stats
1W - 3L
1,776 SR
Queue Stats
39W - 45L
1,633 Elo+
Solo
Discordia
Discordia
GodKroonos
Discordia
Level 93
God Stats
200W - 227L
1,520 SR
Queue Stats
252W - 295L
1,495 Elo+
Solo
Neith
Neith
Jaduus
Neith
Level 29
God Stats
8W - 23L
1,346 SR
Queue Stats
189W - 208L
1,514 Elo+
Party 1
Eset
Eset
Rehvivez
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,831 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpaceXunity
Morgan Le Fay
Level 158
God Stats
3W - 6L
1,338 SR
Queue Stats
23W - 30L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mephysto1
Vulcan
20
5 / 6 / 12
13,591
799
17,103
12,287
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mishtrel
Hercules
20
14 / 1 / 8
14,277
840
14,680
23,706
31,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
faillix31
Yu Huang
19
1 / 6 / 11
12,104
712
8,528
16,007
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
8 / 2 / 7
13,327
784
9,087
12,596
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
w33dka1ser
Ganesha
20
0 / 1 / 22
12,704
747
13,842
21,582
20,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
12,087
711
8,148
14,888
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GodKroonos
Discordia
20
2 / 2 / 4
12,287
723
18,580
10,622
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Jaduus
Neith
17
1 / 9 / 8
10,914
642
10,139
18,464
6,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
19
3 / 8 / 8
12,014
707
19,144
17,082
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SpaceXunity
Morgan Le Fay
19
6 / 5 / 3
11,998
706
9,628
16,895
6,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
28
Kills
16
16
Deaths
28
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Discordia
GodKroonos
Discordia
2
2
4
2
L
Neith
Jaduus
Neith
1
9
8
0.56
W
Vulcan
Mephysto1
Vulcan
5
6
12
1.83
W
Hercules
Mishtrel
Hercules
14
1
8
18
L
Eset
3
8
8
0.88
L
Morgan Le Fay
SpaceXunity
Morgan Le Fay
6
5
3
1.5
W
Yu Huang
faillix31
Yu Huang
1
6
11
1.08
W
Awilix
8
2
7
5.75
W
Ganesha
w33dka1ser
Ganesha
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,240
Damage
65,639
86,178
Taken
77,951
68,068
Mitigated
26,167
19,033
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,148
701
0
1,417
14,888
5,183
0
7,396
7,284
0
34,073
L
Discordia
GodKroonos
Discordia
18,580
259
58
2,707
10,622
3,204
172
6,355
4,196
72,703
0
L
Neith
Jaduus
Neith
10,139
1,903
0
1,077
18,464
6,275
0
9,248
9,048
0
32,684
W
Vulcan
Mephysto1
Vulcan
17,103
7,485
0
2,095
12,287
4,603
2,621
6,098
5,953
67,920
0
W
Hercules
Mishtrel
Hercules
14,680
3,025
1,239
8,538
23,706
31,076
1,773
11,889
11,431
3,682
23,475
L
Eset
19,144
1,101
0
1,448
17,082
5,154
530
9,002
7,906
53,934
0
L
Morgan Le Fay
SpaceXunity
Morgan Le Fay
9,628
1,222
0
2,348
16,895
6,351
0
8,658
8,133
27,677
0
W
Yu Huang
faillix31
Yu Huang
8,528
782
0
2,658
16,007
5,933
2,659
10,655
5,026
37,867
0
W
Awilix
9,087
2,408
0
1,007
12,596
6,125
1,979
7,099
5,292
0
32,763
W
Ganesha
w33dka1ser
Ganesha
13,842
180
27
3,469
21,582
20,331
648
10,208
11,124
57,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,003
Gold Earned
59,300
314
Minions Killed
310
0
Camps Cleared
0
1,851,084
Distance Traveled
1,613,954
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,087
711
47
3
0
355,551
7
L
Discordia
12,287
723
114
7
0
357,342
4
L
Neith
10,914
642
40
2
0
277,606
2
W
Vulcan
13,591
799
102
6
0
353,923
2
W
Hercules
14,277
840
34
2
0
389,637
5
L
Eset
12,014
707
69
4
0
302,673
2
L
Morgan Le Fay
11,998
706
40
2
0
320,782
1
W
Yu Huang
12,104
712
79
5
0
333,629
2
W
Awilix
13,327
784
61
4
0
385,241
2
W
Ganesha
12,704
747
38
2
0
388,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role