Player Matchup

Odin
Odin
Platinum I
Facu_Visca_98
Odin
Platinum I
Level 139
God Stats
14W - 9L
1,754 SR
Queue Stats
328W - 302L
1,825 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
LaureMuscia
Cabrakan
Diamond V
Level 123
God Stats
23W - 22L
1,597 SR
Queue Stats
287W - 251L
2,019 MMR
Party 2
Scylla
Scylla
Platinum I
RomeUltimo10
Scylla
Platinum I
Level 124
God Stats
36W - 33L
1,490 SR
Queue Stats
257W - 217L
1,859 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,614 SR
1,901 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,750 SR
1,757 MMR
Achilles
Achilles
Gold V
Madаra
Achilles
Gold V
Level 157
God Stats
33W - 5L
1,785 SR
Queue Stats
110W - 12L
1,747 MMR
Party 1
Vamana
Vamana
Gold IV
Mephelys Fur
Vamana
Gold IV
Level 141
God Stats
3W - 0L
1,717 SR
Queue Stats
8W - 0L
1,747 MMR
Party 1
Agni
Agni
Gold IV
maroon-solution4
Agni
Gold IV
Level 31
God Stats
2W - 0L
1,748 SR
Queue Stats
41W - 13L
1,775 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,621
616
3,398
16,301
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
LaureMuscia
Cabrakan
12
1 / 4 / 0
8,273
591
5,042
16,892
19,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
13
0 / 4 / 1
8,527
609
7,627
7,367
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasAh Muzen CabGilgameshShiva

VS

Bans
BastetSolZeusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Madаra
Achilles
16
7 / 0 / 4
10,439
746
15,382
14,171
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Vamana
15
1 / 0 / 10
9,977
713
7,635
11,195
7,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 8
10,156
725
14,790
6,910
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cabrakan
LaureMuscia
Cabrakan
1
4
0
0.25
W
Achilles
Madаra
Achilles
7
0
4
9
W
Vamana
1
0
10
6
L
Scylla
0
4
1
0.13
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
37,807
40,560
Taken
32,276
37,638
Mitigated
21,196
4,095
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,398
433
0
1,828
16,301
15,934
0
6,577
9,387
0
15,695
L
Cabrakan
LaureMuscia
Cabrakan
5,042
815
75
1,287
16,892
19,640
0
5,197
11,276
15,652
0
W
Achilles
Madаra
Achilles
15,382
5,343
325
3,759
14,171
10,867
774
5,052
8,863
0
39,371
W
Vamana
7,635
3,445
870
1,942
11,195
7,957
1,639
4,168
6,841
0
24,837
L
Scylla
7,627
519
0
905
7,367
2,064
0
3,265
3,908
42,333
0
W
14,790
1,572
0
2,193
6,910
2,372
612
3,151
3,587
57,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
30,572
140
Minions Killed
167
7
Camps Cleared
6
755,422
Distance Traveled
879,677
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,621
616
17
1
2
281,903
5
L
Cabrakan
8,273
591
30
2
3
221,366
0
W
Achilles
10,439
746
49
4
2
308,274
3
W
Vamana
9,977
713
35
3
0
296,238
2
L
Scylla
8,527
609
93
7
2
252,153
3
W
Agni
10,156
725
83
6
4
275,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role