Player Matchup

Ullr
Ullr
ConfruityCrisp
Ullr
Level 146
God Stats
17W - 14L
1,647 SR
Queue Stats
536W - 468L
1,616 Elo+
Party 2
Ah Puch
Ah Puch
ItsJoeyPants
Ah Puch
Level 143
God Stats
7W - 6L
1,605 SR
Queue Stats
217W - 204L
1,621 Elo+
Party 1
Thanatos
Thanatos
M1ST3R_SIR--
Thanatos
Level 102
God Stats
6W - 6L
1,765 SR
Queue Stats
88W - 80L
1,629 Elo+
Party 2
Fafnir
Fafnir
MinuteRachrex
Fafnir
Level 67
God Stats
2W - 3L
1,431 SR
Queue Stats
47W - 42L
1,594 Elo+
Party 1
Horus
Horus
Rookie501
Horus
Level 155
God Stats
1W - 2L
1,773 SR
Queue Stats
222W - 211L
1,621 Elo+
Party 1
Team Averages
Level 123
1,644 SR
1,616 Elo+

VS

Team Averages
Level 76
1,654 SR
1,623 Elo+
King Arthur
King Arthur
AkashiXL-
King Arthur
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 171L
1,593 Elo+
Party 4
Mercury
Mercury
EbotRico
Mercury
Level 84
God Stats
11W - 11L
1,566 SR
Queue Stats
223W - 135L
1,562 Elo+
Party 3
Atlas
Atlas
IceLegendX
Atlas
Level 25
God Stats
4W - 2L
1,557 SR
Queue Stats
11W - 3L
1,817 Elo+
Party 4
Janus
Janus
LeenDSlime
Janus
Level 125
God Stats
5W - 1L
1,852 SR
Queue Stats
95W - 65L
1,593 Elo+
Party 3
Danzaburou
Danzaburou
RinBobby
Danzaburou
Level 18
God Stats
6W - 1L
1,797 SR
Queue Stats
160W - 79L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,762
512
5,909
14,128
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ItsJoeyPants
Ah Puch
18
2 / 3 / 3
11,337
540
14,028
11,587
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
M1ST3R_SIR--
Thanatos
19
5 / 3 / 2
11,357
541
5,762
13,674
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 4
9,211
439
2,120
7,181
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Rookie501
Horus
19
1 / 2 / 3
12,263
584
13,548
18,656
19,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkashiXL-
King Arthur
18
0 / 2 / 1
11,317
539
9,311
19,092
16,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
EbotRico
Mercury
20
6 / 0 / 2
12,363
589
9,560
14,041
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
15
0 / 1 / 5
9,715
463
2,280
9,364
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
16
1 / 4 / 3
10,206
486
7,426
10,038
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RinBobby
Danzaburou
20
9 / 2 / 0
12,937
616
14,537
12,773
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
16
16
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AkashiXL-
King Arthur
0
2
1
0.25
L
1
7
1
0.21
W
Mercury
EbotRico
Mercury
6
0
2
7
W
Atlas
0
1
5
2.5
L
Ah Puch
ItsJoeyPants
Ah Puch
2
3
3
1.17
W
Janus
1
4
3
0.63
L
Thanatos
M1ST3R_SIR--
Thanatos
5
3
2
2
L
0
1
4
2
W
Danzaburou
RinBobby
Danzaburou
9
2
0
4.5
L
Horus
Rookie501
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,367
Damage
43,114
65,226
Taken
65,308
39,642
Mitigated
37,149
31,894
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AkashiXL-
King Arthur
9,311
740
0
3,969
19,092
16,890
0
2,686
15,528
0
87,461
L
5,909
2,699
0
1,158
14,128
4,550
1,094
987
13,123
0
85,889
W
Mercury
EbotRico
Mercury
9,560
4,093
0
1,945
14,041
5,657
828
2,500
11,223
0
117,456
W
Atlas
2,280
812
0
2,012
9,364
7,303
486
2,202
6,955
21,476
0
L
Ah Puch
ItsJoeyPants
Ah Puch
14,028
201
135
4,404
11,587
4,273
0
3,295
8,066
81,433
0
W
Janus
7,426
87
0
480
10,038
2,560
0
5,950
3,470
69,327
0
L
Thanatos
M1ST3R_SIR--
Thanatos
5,762
1,048
0
14,589
13,674
4,750
0
2,320
11,202
0
65,114
L
2,120
331
0
1,396
7,181
6,982
0
1,940
5,131
17,286
0
W
Danzaburou
RinBobby
Danzaburou
14,537
5,366
0
2,620
12,773
4,739
2,631
1,808
10,865
0
117,834
L
Horus
Rookie501
Horus
13,548
5,132
1,168
9,044
18,656
19,087
0
598
17,998
0
101,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
56,538
665
Minions Killed
757
0
Camps Cleared
0
2,128,236
Distance Traveled
2,247,200
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,317
539
190
9
0
427,620
5
L
Ullr
10,762
512
156
7
0
392,835
0
W
Mercury
12,363
589
177
8
0
557,406
5
W
Atlas
9,715
463
43
2
0
416,637
1
L
Ah Puch
11,337
540
169
8
0
411,997
2
W
Janus
10,206
486
154
7
0
428,870
1
L
Thanatos
11,357
541
109
5
0
468,237
2
L
Fafnir
9,211
439
23
1
0
425,143
6
W
Danzaburou
12,937
616
193
9
0
416,667
5
L
Horus
12,263
584
208
10
0
430,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role