Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Antonie_Stark08
Hades
Level 81
God Stats
11W - 4L
1,695 SR
Queue Stats
246W - 231L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Fa-Shawn
Danzaburou
Level 129
God Stats
3W - 3L
1,621 SR
Queue Stats
13W - 14L
1,482 Elo+
Solo
Ares
Ares
marcos_demadero-
Ares
Level 79
God Stats
17W - 16L
1,429 SR
Queue Stats
66W - 73L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
shifterboi41
Erlang Shen
Level 131
God Stats
6W - 4L
1,387 SR
Queue Stats
328W - 351L
1,462 Elo+
Solo
Team Averages
Level 101
1,526 SR
1,469 Elo+

VS

Team Averages
Level 117
1,537 SR
1,437 Elo+
Cthulhu
Cthulhu
Chumlee544
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Izanami
Izanami
DimeStoreProphet
Izanami
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 74L
1,348 Elo+
Solo
Susano
Susano
P4NC4K3_DR4G0N_
Susano
Level 87
God Stats
0W - 1L
1,701 SR
Queue Stats
124W - 110L
1,412 Elo+
Solo
Anubis
Anubis
Zimba2005_
Anubis
Level 119
God Stats
63W - 69L
1,487 SR
Queue Stats
284W - 282L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
nerdgasma
Erlang Shen
Level 149
God Stats
0W - 6L
1,500 SR
Queue Stats
171W - 178L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 2
6,127
557
3,672
6,588
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 3
7,389
672
6,665
5,393
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Fa-Shawn
Danzaburou
10
4 / 1 / 3
6,673
607
7,280
7,735
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 3
5,841
531
1,410
6,838
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
shifterboi41
Erlang Shen
12
2 / 1 / 0
6,961
633
7,321
9,756
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chumlee544
Cthulhu
8
0 / 2 / 1
5,121
466
2,316
6,794
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,252
477
2,818
5,965
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 2
5,958
542
4,408
7,384
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Zimba2005_
Anubis
11
3 / 5 / 1
6,411
583
4,978
8,520
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
nerdgasma
Erlang Shen
11
1 / 1 / 1
5,959
542
6,395
9,557
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
W
4
2
3
2.75
L
Cthulhu
Chumlee544
Cthulhu
0
2
1
0.25
L
1
2
1
0.75
W
Danzaburou
Fa-Shawn
Danzaburou
4
1
3
5.5
L
3
2
2
2
L
Anubis
Zimba2005_
Anubis
3
5
1
0.7
W
0
2
3
0.75
L
Erlang Shen
nerdgasma
Erlang Shen
1
1
1
1.5
W
Erlang Shen
shifterboi41
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,348
Damage
20,915
36,310
Taken
38,220
20,429
Mitigated
17,715
14,771
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,672
1,414
0
478
6,588
3,273
703
1,135
5,453
0
23,505
W
6,665
719
248
2,669
5,393
2,029
1,694
2,285
3,108
39,289
0
L
Cthulhu
Chumlee544
Cthulhu
2,316
277
0
1,201
6,794
3,139
243
1,576
5,218
13,578
0
L
2,818
2,097
0
2,402
5,965
1,172
921
845
5,120
0
26,644
W
Danzaburou
Fa-Shawn
Danzaburou
7,280
2,252
0
3,080
7,735
1,800
1,837
2,684
5,051
0
34,693
L
4,408
1,530
0
639
7,384
2,288
0
1,027
6,357
0
25,538
L
Anubis
Zimba2005_
Anubis
4,978
254
0
2,924
8,520
3,146
593
4,627
3,893
39,045
0
W
1,410
30
1,009
1,890
6,838
5,503
182
1,190
5,648
9,372
0
L
Erlang Shen
nerdgasma
Erlang Shen
6,395
3,470
0
3,977
9,557
7,970
0
0
9,557
0
29,921
W
Erlang Shen
shifterboi41
Erlang Shen
7,321
4,894
0
5,397
9,756
7,824
0
0
9,756
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
28,701
285
Minions Killed
269
0
Camps Cleared
0
1,048,018
Distance Traveled
1,011,486
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,127
557
46
4
0
252,407
4
W
Hades
7,389
672
77
7
0
208,962
0
L
Cthulhu
5,121
466
18
2
0
215,313
2
L
Izanami
5,252
477
64
6
0
173,200
3
W
Danzaburou
6,673
607
59
5
0
209,451
2
L
Susano
5,958
542
45
4
0
226,675
4
L
Anubis
6,411
583
78
7
0
193,851
8
W
Ares
5,841
531
22
2
0
190,002
3
L
Erlang Shen
5,959
542
64
6
0
202,447
0
W
Erlang Shen
6,961
633
81
7
0
187,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role