Player Matchup

Charybdis
Charybdis
Muller935
Charybdis
Level 82
God Stats
12W - 9L
1,853 SR
Queue Stats
625W - 569L
1,567 Elo+
Party 4
Serqet
Serqet
XFAMAX
Serqet
Level 60
God Stats
5W - 5L
1,547 SR
Queue Stats
35W - 39L
1,526 Elo+
Party 2
Shiva
Shiva
XenonNitro
Shiva
Level 44
God Stats
2W - 1L
1,342 SR
Queue Stats
33W - 36L
1,547 Elo+
Party 2
Sol
Sol
lordword070708
Sol
Level 49
God Stats
7W - 5L
1,699 SR
Queue Stats
332W - 330L
1,464 Elo+
Solo
Ganesha
Ganesha
tomas379
Ganesha
Level 48
God Stats
38W - 29L
1,778 SR
Queue Stats
289W - 276L
1,573 Elo+
Party 4
Team Averages
Level 57
1,644 SR
1,535 Elo+

VS

Team Averages
Level 73
1,598 SR
1,568 Elo+
Ullr
Ullr
Afroli
Ullr
Level 125
God Stats
3W - 3L
1,696 SR
Queue Stats
81W - 105L
1,532 Elo+
Party 3
Thoth
Thoth
DANIELSEB
Thoth
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 347L
1,464 Elo+
Solo
Xing Tian
Xing Tian
FREEDYRUS
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,595 Elo+
Party 3
Thanatos
Thanatos
SailorsGang
Thanatos
Level 124
God Stats
3W - 2L
1,582 SR
Queue Stats
20W - 31L
1,611 Elo+
Party 1
Mulan
Mulan
Tolros
Mulan
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 6L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Muller935
Charybdis
19
4 / 0 / 4
12,661
576
9,985
11,202
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
XFAMAX
Serqet
18
5 / 4 / 6
11,378
517
10,061
17,944
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
17
6 / 2 / 6
11,585
527
17,196
18,483
17,988
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 5 / 4
12,190
554
12,843
13,407
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
tomas379
Ganesha
15
0 / 3 / 9
10,604
482
6,419
15,637
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Afroli
Ullr
19
2 / 3 / 2
11,331
515
12,444
15,531
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
DANIELSEB
Thoth
18
7 / 7 / 3
11,798
536
12,130
14,673
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
FREEDYRUS
Xing Tian
13
1 / 4 / 6
8,687
395
7,607
16,865
10,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
SailorsGang
Thanatos
15
2 / 3 / 1
9,429
429
5,212
17,060
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Tolros
Mulan
17
0 / 4 / 3
10,352
471
7,019
13,670
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
12
14
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
Afroli
Ullr
2
3
2
1
L
Thoth
DANIELSEB
Thoth
7
7
3
1.21
L
Xing Tian
FREEDYRUS
Xing Tian
1
4
6
1
W
Charybdis
Muller935
Charybdis
4
0
4
6
L
Thanatos
SailorsGang
Thanatos
2
3
1
0.83
L
Mulan
Tolros
Mulan
0
4
3
0.38
W
Serqet
XFAMAX
Serqet
5
4
6
2
W
Shiva
6
2
6
4.5
W
6
5
4
1.6
W
Ganesha
tomas379
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,504
Damage
44,412
76,673
Taken
77,799
47,691
Mitigated
39,820
17,628
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Afroli
Ullr
12,444
4,575
0
806
15,531
4,894
950
2,848
12,621
0
95,360
L
Thoth
DANIELSEB
Thoth
12,130
458
0
641
14,673
3,281
0
6,801
7,266
75,275
0
L
Xing Tian
FREEDYRUS
Xing Tian
7,607
970
647
2,231
16,865
10,333
0
3,685
12,890
14,207
0
W
Charybdis
Muller935
Charybdis
9,985
5,148
0
6,114
11,202
4,143
3,827
1,822
9,342
0
116,679
L
Thanatos
SailorsGang
Thanatos
5,212
1,752
0
10,092
17,060
5,232
426
2,390
14,142
0
56,786
L
Mulan
Tolros
Mulan
7,019
1,074
0
3,518
13,670
16,080
871
2,049
11,049
248
64,403
W
Serqet
XFAMAX
Serqet
10,061
3,458
0
5,114
17,944
6,770
1,010
4,215
13,573
0
79,390
W
Shiva
17,196
2,659
0
462
18,483
17,988
1,043
5,628
12,628
0
53,196
W
12,843
2,130
0
4,306
13,407
3,924
685
4,450
8,924
76,538
0
W
Ganesha
tomas379
Ganesha
6,419
363
0
1,632
15,637
14,866
280
3,870
10,955
30,669
6,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,418
Gold Earned
51,597
582
Minions Killed
579
0
Camps Cleared
0
2,191,536
Distance Traveled
2,126,863
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,331
515
174
8
0
423,417
7
L
Thoth
11,798
536
146
7
0
402,981
5
L
Xing Tian
8,687
395
13
1
0
437,022
6
W
Charybdis
12,661
576
216
10
0
432,799
6
L
Thanatos
9,429
429
94
4
0
464,169
1
L
Mulan
10,352
471
152
7
0
399,274
5
W
Serqet
11,378
517
106
5
0
448,702
6
W
Shiva
11,585
527
88
4
0
434,825
4
W
Sol
12,190
554
150
7
0
425,100
9
W
Ganesha
10,604
482
22
1
0
450,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role