Player Matchup

Sylvanus
Sylvanus
ImJustToNob3
Sylvanus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,202 Elo+
Party 1
Bastet
Bastet
iDrxp-PR
Bastet
Level 31
God Stats
7W - 2L
1,524 SR
Queue Stats
13W - 8L
1,473 Elo+
Solo
Cerberus
Cerberus
math0014
Cerberus
Level 89
God Stats
1W - 2L
1,375 SR
Queue Stats
45W - 71L
1,296 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,324 Elo+

VS

Team Averages
Level 39
1,624 SR
1,292 Elo+
Agni
Agni
Sassani14
Agni
Level 19
God Stats
24W - 21L
1,510 SR
Queue Stats
127W - 176L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
TeepingPom4112
Sylvanus
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
149W - 271L
1,142 Elo+
Solo
Danzaburou
Danzaburou
klines14
Danzaburou
Level 68
God Stats
26W - 22L
1,863 SR
Queue Stats
232W - 289L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImJustToNob3
Sylvanus
16
4 / 3 / 11
12,342
686
6,985
14,002
15,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
iDrxp-PR
Bastet
19
15 / 3 / 4
14,520
807
30,371
17,854
8,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
math0014
Cerberus
16
1 / 2 / 18
12,916
718
12,330
25,881
29,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 7 / 4
10,605
589
9,746
13,660
5,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
12
0 / 7 / 3
10,262
570
5,274
23,980
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
klines14
Danzaburou
17
8 / 6 / 0
13,243
736
22,840
18,499
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
8
8
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ImJustToNob3
Sylvanus
4
3
11
3.17
L
Agni
0
7
4
0.29
L
Sylvanus
0
7
3
0.21
W
Bastet
iDrxp-PR
Bastet
15
3
4
5.67
L
Danzaburou
klines14
Danzaburou
8
6
0
1.33
W
Cerberus
math0014
Cerberus
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,686
Damage
37,860
57,737
Taken
56,139
53,801
Mitigated
19,925
20,574
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ImJustToNob3
Sylvanus
6,985
2,334
3,444
4,856
14,002
15,774
879
5,514
8,488
28,411
6,742
L
Agni
9,746
388
159
1,368
13,660
5,239
0
3,017
10,643
36,260
0
L
Sylvanus
5,274
1,756
579
4,895
23,980
9,650
0
7,187
16,793
12,398
0
W
Bastet
iDrxp-PR
Bastet
30,371
8,641
558
4,976
17,854
8,281
1,026
4,398
13,456
0
57,630
L
Danzaburou
klines14
Danzaburou
22,840
10,300
433
3,313
18,499
5,036
190
8,805
9,694
0
60,593
W
Cerberus
math0014
Cerberus
12,330
958
264
6,476
25,881
29,746
516
5,402
19,846
40,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
34,110
202
Minions Killed
174
6
Camps Cleared
6
929,856
Distance Traveled
830,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,342
686
56
3
3
259,468
0
L
Agni
10,605
589
58
3
1
305,336
0
L
Sylvanus
10,262
570
23
1
1
215,563
1
W
Bastet
14,520
807
75
4
3
355,966
0
L
Danzaburou
13,243
736
93
5
4
309,755
1
W
Cerberus
12,916
718
71
4
0
314,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role