Player Matchup

Mulan
Mulan
Chrisboiii
Mulan
Level 83
God Stats
21W - 18L
1,575 SR
Queue Stats
74W - 91L
1,428 Elo+
Party 3
Ne Zha
Ne Zha
MGMPower
Ne Zha
Level 59
God Stats
4W - 4L
1,420 SR
Queue Stats
94W - 130L
1,394 Elo+
Party 3
Neith
Neith
SGXCIV
Neith
Level 103
God Stats
9W - 8L
1,338 SR
Queue Stats
90W - 118L
1,214 Elo+
Party 1
Ymir
Ymir
Slimy90
Ymir
Level 14
God Stats
16W - 20L
1,122 SR
Queue Stats
66W - 79L
1,150 Elo+
Party 1
Scylla
Scylla
yellohaze
Scylla
Level 28
God Stats
17W - 24L
1,427 SR
Queue Stats
39W - 53L
1,366 Elo+
Party 3
Team Averages
Level 57
1,376 SR
1,310 Elo+

VS

Team Averages
Level 64
1,418 SR
1,364 Elo+
Mercury
Mercury
DEADGROWER
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 131L
1,299 Elo+
Party 2
Ares
Ares
Demon969
Ares
Level 89
God Stats
2W - 1L
1,749 SR
Queue Stats
292W - 321L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
Jatrick
Hou Yi
Level 60
God Stats
5W - 4L
1,185 SR
Queue Stats
186W - 207L
1,312 Elo+
Party 4
Nu Wa
Nu Wa
Peejees
Nu Wa
Level 65
God Stats
27W - 24L
1,368 SR
Queue Stats
207W - 225L
1,312 Elo+
Party 4
Tyr
Tyr
wannes189
Tyr
Level 89
God Stats
17W - 22L
1,286 SR
Queue Stats
178W - 172L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
6 / 0 / 3
13,815
601
19,143
18,394
22,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
MGMPower
Ne Zha
18
7 / 6 / 4
11,753
511
7,805
18,242
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
SGXCIV
Neith
17
3 / 5 / 7
11,127
484
17,122
13,955
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Slimy90
Ymir
17
6 / 2 / 5
12,271
534
9,645
18,511
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
yellohaze
Scylla
17
2 / 8 / 2
10,738
467
4,438
13,534
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEADGROWER
Mercury
14
0 / 7 / 6
9,114
396
3,438
18,202
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
0 / 6 / 10
9,469
412
9,168
17,802
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Jatrick
Hou Yi
17
10 / 2 / 2
11,627
506
15,065
13,838
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Peejees
Nu Wa
17
8 / 3 / 4
11,011
479
16,006
11,460
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 1
10,350
450
7,596
22,433
24,677
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
24
Kills
20
21
Deaths
24
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
0
3
7.5
L
Mercury
DEADGROWER
Mercury
0
7
6
0.43
L
Ares
0
6
10
0.83
L
Hou Yi
Jatrick
Hou Yi
10
2
2
5.5
W
Ne Zha
MGMPower
Ne Zha
7
6
4
1.5
L
Nu Wa
Peejees
Nu Wa
8
3
4
3.33
W
Neith
SGXCIV
Neith
3
5
7
1.3
W
Ymir
Slimy90
Ymir
6
2
5
4.25
L
2
6
1
0.42
W
Scylla
yellohaze
Scylla
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,153
Damage
51,273
82,636
Taken
83,735
60,233
Mitigated
58,758
29,023
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
19,143
1,214
0
11,661
18,394
22,517
1,698
2,330
15,896
0
106,063
L
Mercury
DEADGROWER
Mercury
3,438
1,828
0
0
18,202
5,942
0
3,023
15,179
0
73,384
L
Ares
9,168
879
672
2,979
17,802
19,307
0
3,928
13,874
25,706
0
L
Hou Yi
Jatrick
Hou Yi
15,065
8,050
0
6,700
13,838
5,010
0
3,477
10,361
0
68,658
W
Ne Zha
MGMPower
Ne Zha
7,805
1,859
0
7,647
18,242
7,712
0
4,656
13,406
0
76,804
L
Nu Wa
Peejees
Nu Wa
16,006
4,497
0
2,181
11,460
3,822
0
2,785
8,675
57,069
0
W
Neith
SGXCIV
Neith
17,122
4,530
0
3,371
13,955
5,766
4,615
4,522
9,307
0
85,783
W
Ymir
Slimy90
Ymir
9,645
1,641
0
3,607
18,511
20,382
650
5,179
13,174
54,712
0
L
7,596
861
0
5,459
22,433
24,677
0
870
21,563
76
59,779
W
Scylla
yellohaze
Scylla
4,438
370
0
2,737
13,534
3,856
372
7,603
5,603
57,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
51,571
671
Minions Killed
448
0
Camps Cleared
0
2,056,733
Distance Traveled
2,079,568
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,815
601
220
10
0
439,046
3
L
Mercury
9,114
396
92
4
0
443,401
0
L
Ares
9,469
412
31
1
0
376,569
5
L
Hou Yi
11,627
506
103
4
0
413,645
2
W
Ne Zha
11,753
511
118
5
0
444,147
1
L
Nu Wa
11,011
479
93
4
0
422,219
1
W
Neith
11,127
484
161
7
0
387,216
4
W
Ymir
12,271
534
71
3
0
437,145
5
L
Tyr
10,350
450
129
6
0
423,734
4
W
Scylla
10,738
467
101
4
0
349,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role