Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Chaos15Warrior
Ravana
Level 82
God Stats
3W - 7L
1,750 SR
Queue Stats
488W - 472L
1,447 Elo+
Party 3
Erlang Shen
Erlang Shen
Mitsuro__
Erlang Shen
Level 86
God Stats
1W - 2L
1,736 SR
Queue Stats
366W - 303L
1,464 Elo+
Party 3
Yu Huang
Yu Huang
XLewyssX
Yu Huang
Level 104
God Stats
3W - 5L
1,800 SR
Queue Stats
130W - 124L
1,445 Elo+
Party 3
Skadi
Skadi
saiki_ki
Skadi
Level 40
God Stats
4W - 5L
1,513 SR
Queue Stats
406W - 358L
1,472 Elo+
Party 3
Team Averages
Level 89
1,660 SR
1,466 Elo+

VS

Team Averages
Level 80
1,605 SR
1,504 Elo+
Yu Huang
Yu Huang
DestyFroster07
Yu Huang
Level 125
God Stats
8W - 7L
1,582 SR
Queue Stats
191W - 172L
1,508 Elo+
Party 2
Ullr
Ullr
Stevenseagalpapi
Ullr
Level 68
God Stats
31W - 30L
1,527 SR
Queue Stats
279W - 283L
1,476 Elo+
Party 1
Loki
Loki
WakeUpToReality7
Loki
Level 119
God Stats
17W - 8L
1,723 SR
Queue Stats
41W - 32L
1,561 Elo+
Party 2
Geb
Geb
spmitchel
Geb
Level 48
God Stats
12W - 11L
1,482 SR
Queue Stats
99W - 114L
1,487 Elo+
Party 1
Thor
Thor
xXILoveKurumiXx
Thor
Level 40
God Stats
3W - 0L
1,713 SR
Queue Stats
63W - 53L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 7
9,269
488
5,981
15,806
17,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 1 / 4
10,204
537
7,612
6,095
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Mitsuro__
Erlang Shen
19
0 / 1 / 3
11,135
586
7,679
14,622
13,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
XLewyssX
Yu Huang
17
5 / 2 / 2
10,232
539
6,252
8,882
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
saiki_ki
Skadi
14
6 / 4 / 1
9,684
510
13,697
16,191
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
3 / 4 / 1
8,890
468
11,758
13,705
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 3 / 4
7,994
421
9,495
12,053
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 0
10,753
566
10,532
14,948
5,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 4
8,445
444
3,682
11,775
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 6 / 0
8,739
460
5,718
12,502
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
10
10
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
7
2.25
L
4
1
4
6
W
Yu Huang
3
4
1
0.88
L
Erlang Shen
Mitsuro__
Erlang Shen
0
1
3
1.5
W
1
3
4
1
W
3
2
0
1.5
L
Yu Huang
XLewyssX
Yu Huang
5
2
2
3
L
Skadi
saiki_ki
Skadi
6
4
1
1.63
W
0
1
4
2
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
41,185
61,596
Taken
64,983
42,378
Mitigated
29,828
25,617
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,981
892
2,462
5,982
15,806
17,326
183
2,983
12,823
18,939
4,653
L
7,612
2,683
0
2,731
6,095
3,107
0
880
5,215
0
76,674
W
Yu Huang
11,758
1,103
117
2,378
13,705
5,114
0
3,292
10,413
63,991
0
L
Erlang Shen
Mitsuro__
Erlang Shen
7,679
3,860
0
9,850
14,622
13,164
168
3,978
10,644
0
79,594
W
9,495
4,666
0
3,983
12,053
4,258
903
2,021
10,032
0
58,534
W
10,532
3,676
0
3,879
14,948
5,890
0
3,163
11,785
0
93,094
L
Yu Huang
XLewyssX
Yu Huang
6,252
246
0
1,720
8,882
3,366
305
3,585
5,297
72,052
0
L
Skadi
saiki_ki
Skadi
13,697
5,814
0
2,872
16,191
5,415
96
4,014
12,177
0
59,382
W
3,682
399
203
3,392
11,775
10,056
58
1,998
9,777
22,051
0
W
5,718
1,441
0
1,085
12,502
4,510
0
885
11,617
0
62,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
44,821
555
Minions Killed
524
0
Camps Cleared
0
1,882,620
Distance Traveled
1,859,066
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,269
488
33
2
0
347,518
1
L
Ravana
10,204
537
133
7
0
440,820
5
W
Yu Huang
8,890
468
96
5
0
327,083
2
L
Erlang Shen
11,135
586
191
10
0
400,300
1
W
Ullr
7,994
421
97
5
0
355,516
3
W
Loki
10,753
566
189
10
0
419,852
5
L
Yu Huang
10,232
539
105
6
0
355,386
9
L
Skadi
9,684
510
93
5
0
338,596
2
W
Geb
8,445
444
34
2
0
385,361
2
W
Thor
8,739
460
108
6
0
371,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role