Player Matchup

Gilgamesh
Gilgamesh
CGADeathwalker
Gilgamesh
Level 154
God Stats
2W - 0L
1,685 SR
Queue Stats
61W - 79L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
DutchYourself
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
JoeySlapNuts35
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,476 Elo+
Solo
Achilles
Achilles
YoungMoneyDraco
Achilles
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 1
Khepri
Khepri
phlanic
Khepri
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,570 Elo+
Solo
Team Averages
Level 135
1,537 SR
1,537 Elo+

VS

Team Averages
Level 134
1,468 SR
1,518 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MNW Wasausky18
Tyr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 238L
1,519 Elo+
Solo
Thanatos
Thanatos
Squigs5
Thanatos
Level 125
God Stats
3W - 8L
1,274 SR
Queue Stats
124W - 130L
1,521 Elo+
Solo
Vamana
Vamana
xaolinfantastic
Vamana
Level 128
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CGADeathwalker
Gilgamesh
15
1 / 3 / 14
9,122
760
5,362
10,980
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DutchYourself
Danzaburou
20
11 / 2 / 8
12,242
1,020
16,814
9,423
4,640
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 5 / 11
10,717
893
13,787
9,709
3,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
3 / 3 / 11
9,475
790
7,293
11,083
16,485
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
phlanic
Khepri
15
1 / 4 / 16
9,052
754
6,857
10,570
12,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
2 / 4 / 9
9,479
790
16,156
11,068
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
 
Arachne
16
2 / 6 / 3
8,553
713
6,918
15,280
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 8
8,920
743
5,583
16,049
15,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Squigs5
Thanatos
17
12 / 5 / 1
9,999
833
10,028
13,229
7,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
6,312
526
0
1,281
348

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
20
Kills
17
17
Deaths
21
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
9
1.63
L
Arachne
 
Arachne
2
6
3
0.58
W
Gilgamesh
CGADeathwalker
Gilgamesh
1
3
14
2.67
W
Danzaburou
DutchYourself
Danzaburou
11
2
8
7.5
W
4
5
11
1.9
L
1
6
8
0.83
L
Thanatos
Squigs5
Thanatos
12
5
1
2.5
W
Achilles
3
3
11
2.83
W
Khepri
phlanic
Khepri
1
4
16
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
38,685
51,765
Taken
56,907
48,243
Mitigated
33,892
15,636
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
16,156
1,017
1,461
3,479
11,068
3,893
648
3,188
7,353
41,883
0
L
Arachne
 
Arachne
6,918
4,485
1,195
3,227
15,280
6,767
719
6,080
8,842
0
15,848
W
Gilgamesh
CGADeathwalker
Gilgamesh
5,362
572
1,096
2,891
10,980
10,830
1,073
2,758
7,987
0
11,440
W
Danzaburou
DutchYourself
Danzaburou
16,814
7,490
1,025
2,872
9,423
4,640
3,425
4,680
4,635
0
46,353
W
13,787
2,960
317
1,400
9,709
3,414
843
2,370
7,137
31,615
0
L
5,583
407
603
3,753
16,049
15,632
182
5,571
9,779
0
14,426
L
Thanatos
Squigs5
Thanatos
10,028
2,451
655
7,299
13,229
7,252
80
3,474
9,244
0
15,556
W
Achilles
7,293
1,133
1,128
2,620
11,083
16,485
199
4,475
6,449
415
14,575
W
Khepri
phlanic
Khepri
6,857
277
1,213
1,074
10,570
12,874
25
1,873
8,577
13,612
0
L
0
0
0
0
1,281
348
0
1,217
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
43,263
156
Minions Killed
104
0
Camps Cleared
0
1,126,863
Distance Traveled
788,175
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,479
790
53
4
0
215,352
0
L
Arachne
8,553
713
21
2
0
179,863
0
W
Gilgamesh
9,122
760
13
1
0
252,681
0
W
Danzaburou
12,242
1,020
63
5
0
212,484
3
W
Nu Wa
10,717
893
55
5
0
190,430
0
L
Tyr
8,920
743
18
2
0
178,244
0
L
Thanatos
9,999
833
12
1
0
214,716
1
W
Achilles
9,475
790
12
1
0
238,368
4
W
Khepri
9,052
754
13
1
0
232,900
3
L
Vamana
6,312
526
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role