Player Matchup

Tyr
Tyr
BdsmStoyka
Tyr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,583 Elo+
Party 2
Ao Kuang
Ao Kuang
Darilune
Ao Kuang
Level 68
God Stats
2W - 3L
1,532 SR
Queue Stats
91W - 90L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kars1999
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,367 Elo+
Solo
Sol
Sol
MaksF19
Sol
Level 18
God Stats
2W - 3L
1,677 SR
Queue Stats
46W - 43L
1,622 Elo+
Party 2
Chang'e
Chang'e
Xesha
Chang'e
Level 116
God Stats
11W - 9L
1,631 SR
Queue Stats
404W - 384L
1,530 Elo+
Solo
Team Averages
Level 74
1,568 SR
1,517 Elo+

VS

Team Averages
Level 75
1,546 SR
1,628 Elo+
Ah Puch
Ah Puch
BentHøie
Ah Puch
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 49L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
Fjallekisen
Heimdallr
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 17L
1,835 Elo+
Party 1
Horus
Horus
GrayestMsrlin70
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,642 Elo+
Solo
Scylla
Scylla
TheZungle
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,667 Elo+
Party 1
Hercules
Hercules
qwe123
Hercules
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
130W - 156L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
8,602
860
8,440
14,526
17,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Darilune
Ao Kuang
13
4 / 8 / 9
8,018
802
8,151
14,878
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Kars1999
Kumbhakarna
14
2 / 5 / 11
7,672
767
4,360
14,909
12,203
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
14
7 / 7 / 8
8,924
892
11,169
12,355
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Xesha
Chang'e
14
4 / 6 / 10
8,328
833
7,041
10,825
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BentHøie
Ah Puch
17
9 / 4 / 22
10,252
1,025
20,501
10,315
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Fjallekisen
Heimdallr
16
7 / 6 / 17
9,796
980
11,846
10,739
3,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 15
8,389
839
7,048
10,112
9,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
TheZungle
Scylla
16
11 / 4 / 8
10,032
1,003
10,509
7,464
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
qwe123
Hercules
17
4 / 2 / 20
9,547
955
9,993
16,234
15,260
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
18
Kills
33
33
Deaths
20
48
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Ah Puch
BentHøie
Ah Puch
9
4
22
5
L
Ao Kuang
Darilune
Ao Kuang
4
8
9
1.06
W
Heimdallr
Fjallekisen
Heimdallr
7
6
17
2.58
W
2
4
15
2.38
L
Kumbhakarna
Kars1999
Kumbhakarna
2
5
11
1.5
L
Sol
7
7
8
1.57
W
Scylla
TheZungle
Scylla
11
4
8
3.75
L
Chang'e
Xesha
Chang'e
4
6
10
1.5
W
Hercules
qwe123
Hercules
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
59,897
67,493
Taken
54,864
44,124
Mitigated
35,620
18,739
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,440
1,253
518
3,739
14,526
17,581
83
4,865
9,470
0
18,226
W
Ah Puch
BentHøie
Ah Puch
20,501
1,457
339
3,343
10,315
3,967
129
5,878
4,437
38,116
0
L
Ao Kuang
Darilune
Ao Kuang
8,151
2,800
380
2,070
14,878
5,563
0
6,733
7,999
11,461
0
W
Heimdallr
Fjallekisen
Heimdallr
11,846
5,091
0
213
10,739
3,768
2,136
5,104
4,405
0
28,682
W
7,048
3,505
2,504
2,728
10,112
9,857
435
6,519
3,593
0
9,647
L
Kumbhakarna
Kars1999
Kumbhakarna
4,360
713
836
919
14,909
12,203
0
5,213
9,480
11,454
0
L
Sol
11,169
3,949
327
2,208
12,355
4,706
523
7,427
4,895
20,540
0
W
Scylla
TheZungle
Scylla
10,509
1,621
489
911
7,464
2,768
1,585
5,209
2,255
22,080
0
L
Chang'e
Xesha
Chang'e
7,041
661
5,400
2,342
10,825
4,071
336
6,772
3,858
15,346
0
W
Hercules
qwe123
Hercules
9,993
2,250
632
8,615
16,234
15,260
650
8,011
8,223
0
15,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
48,016
90
Minions Killed
100
0
Camps Cleared
0
975,828
Distance Traveled
891,430
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,602
860
24
2
0
245,933
0
W
Ah Puch
10,252
1,025
34
3
0
171,011
1
L
Ao Kuang
8,018
802
7
1
0
184,135
0
W
Heimdallr
9,796
980
21
2
0
177,793
4
W
Horus
8,389
839
4
0
0
164,661
0
L
Kumbhakarna
7,672
767
8
1
0
190,996
0
L
Sol
8,924
892
39
4
0
176,613
0
W
Scylla
10,032
1,003
28
3
0
177,971
0
L
Chang'e
8,328
833
12
1
0
178,151
0
W
Hercules
9,547
955
13
1
0
199,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role