Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BreezieG28
Yemoja
Level 18
God Stats
0W - 1L
1,299 SR
Queue Stats
142W - 193L
1,449 Elo+
Solo
Hachiman
Hachiman
EvanAway
Hachiman
Level 62
God Stats
1W - 1L
1,422 SR
Queue Stats
136W - 113L
1,439 Elo+
Solo
Chaac
Chaac
PsychoMagna
Chaac
Level 95
God Stats
17W - 12L
1,501 SR
Queue Stats
168W - 159L
1,391 Elo+
Solo
Aphrodite
Aphrodite
Wind_Sculptor
Aphrodite
Level 29
God Stats
22W - 18L
1,227 SR
Queue Stats
34W - 45L
1,298 Elo+
Solo
Team Averages
Level 58
1,390 SR
1,415 Elo+

VS

Team Averages
Level 99
1,504 SR
1,537 Elo+
Charybdis
Charybdis
JimCrocodille
Charybdis
Level 29
God Stats
3W - 2L
1,480 SR
Queue Stats
13W - 34L
1,262 Elo+
Solo
Shiva
Shiva
McLuViN T4H
Shiva
Level 83
God Stats
5W - 4L
1,416 SR
Queue Stats
26W - 30L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
SlantSword
Baba Yaga
Level 147
God Stats
8W - 2L
1,793 SR
Queue Stats
20W - 11L
1,673 Elo+
Party 1
Serqet
Serqet
Uma no ashi
Serqet
Level 158
God Stats
1W - 1L
1,220 SR
Queue Stats
24W - 15L
1,636 Elo+
Party 1
Ares
Ares
killerx45632
Ares
Level 78
God Stats
13W - 3L
1,610 SR
Queue Stats
16W - 7L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 4 / 3
9,967
664
9,870
8,798
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
BreezieG28
Yemoja
15
0 / 6 / 2
9,064
604
3,019
15,687
14,274
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
EvanAway
Hachiman
18
2 / 4 / 4
10,791
719
7,858
12,905
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 5 / 3
9,526
635
7,545
16,741
9,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Wind_Sculptor
Aphrodite
17
1 / 3 / 6
10,293
686
6,888
11,186
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JimCrocodille
Charybdis
17
3 / 4 / 9
10,430
695
10,255
9,638
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 15
9,935
662
5,351
14,691
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
SlantSword
Baba Yaga
20
5 / 1 / 10
12,117
808
22,420
7,066
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
20
10 / 0 / 7
12,395
826
10,439
10,121
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 1 / 10
11,279
752
5,569
10,538
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
8
Kills
22
22
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
3
1.13
L
Yemoja
BreezieG28
Yemoja
0
6
2
0.17
L
Hachiman
EvanAway
Hachiman
2
4
4
1
W
Charybdis
JimCrocodille
Charybdis
3
4
9
1.88
W
0
2
15
3.75
L
2
5
3
0.7
W
Baba Yaga
SlantSword
Baba Yaga
5
1
10
10
W
Serqet
10
0
7
13.5
L
Aphrodite
Wind_Sculptor
Aphrodite
1
3
6
1.33
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
54,034
65,317
Taken
52,054
35,569
Mitigated
39,677
17,985
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,870
1,493
0
1,812
8,798
2,795
34
4,893
3,760
0
33,822
L
Yemoja
BreezieG28
Yemoja
3,019
794
1,583
349
15,687
14,274
288
3,913
10,770
19,166
0
L
Hachiman
EvanAway
Hachiman
7,858
3,723
0
1,854
12,905
4,024
889
6,339
6,201
0
46,167
W
Charybdis
JimCrocodille
Charybdis
10,255
4,475
0
2,469
9,638
3,951
2,765
1,310
8,328
0
32,449
W
5,351
1,016
584
1,712
14,691
12,915
650
3,155
11,536
0
21,302
L
7,545
832
0
3,468
16,741
9,601
112
7,222
8,827
0
26,007
W
Baba Yaga
SlantSword
Baba Yaga
22,420
411
0
1,695
7,066
3,789
2,040
1,625
5,441
65,675
0
W
Serqet
10,439
2,675
0
2,307
10,121
4,708
1,975
2,067
8,054
0
45,468
L
Aphrodite
Wind_Sculptor
Aphrodite
6,888
873
3,674
5,245
11,186
4,875
307
5,622
5,386
31,339
0
W
5,569
33
0
937
10,538
14,314
1,301
1,750
8,788
17,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,641
Gold Earned
56,156
256
Minions Killed
315
0
Camps Cleared
0
1,355,657
Distance Traveled
1,534,994
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,967
664
44
3
0
264,002
3
L
Yemoja
9,064
604
26
2
0
221,183
0
L
Hachiman
10,791
719
92
6
0
263,700
0
W
Charybdis
10,430
695
59
4
0
276,952
2
W
Shiva
9,935
662
44
3
0
308,975
0
L
Chaac
9,526
635
39
3
0
299,209
1
W
Baba Yaga
12,117
808
118
8
0
321,865
0
W
Serqet
12,395
826
76
5
0
326,952
0
L
Aphrodite
10,293
686
55
4
0
307,563
0
W
Ares
11,279
752
18
1
0
300,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role