Player Matchup

Morgan Le Fay
Morgan Le Fay
HandsomeJack46
Morgan Le Fay
Level 127
God Stats
7W - 3L
1,809 SR
Queue Stats
48W - 18L
1,834 Elo+
Party 1
Bacchus
Bacchus
Kamran9000
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,863 Elo+
Party 1
Cupid
Cupid
RockyHeisenberg
Cupid
Level 147
God Stats
2W - 1L
1,768 SR
Queue Stats
61W - 43L
1,781 Elo+
Party 1
Team Averages
Level 127
1,692 SR
1,826 Elo+

VS

Team Averages
Level 113
1,518 SR
1,695 Elo+
Shiva
Shiva
 
Shiva
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dark827
Anubis
Level 123
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 4L
1,676 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrEugeneKrabs
Ah Muzen Cab
Level 84
God Stats
7W - 4L
1,500 SR
Queue Stats
790W - 195L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HandsomeJack46
Morgan Le Fay
16
4 / 4 / 5
11,817
739
17,176
15,657
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Kamran9000
Bacchus
15
3 / 6 / 7
11,638
727
8,780
17,110
25,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 9 / 7
11,369
711
14,178
17,958
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 3 / 10
12,611
788
15,097
18,087
16,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Dark827
Anubis
17
3 / 4 / 12
11,812
738
11,949
12,638
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MrEugeneKrabs
Ah Muzen Cab
18
8 / 3 / 9
12,443
778
17,079
21,358
9,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
10
Kills
19
19
Deaths
10
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
3
10
4.33
W
Anubis
Dark827
Anubis
3
4
12
2.25
L
Morgan Le Fay
HandsomeJack46
Morgan Le Fay
4
4
5
1.63
L
Bacchus
Kamran9000
Bacchus
3
6
7
1.08
W
Ah Muzen Cab
MrEugeneKrabs
Ah Muzen Cab
8
3
9
4.17
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,134
Damage
44,125
50,725
Taken
52,083
34,928
Mitigated
31,465
6,172
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,097
2,209
459
5,590
18,087
16,128
858
7,055
11,032
5,280
44,193
W
Anubis
Dark827
Anubis
11,949
611
162
3,911
12,638
5,823
532
8,757
3,881
53,379
0
L
Morgan Le Fay
HandsomeJack46
Morgan Le Fay
17,176
962
0
1,864
15,657
4,813
0
1,914
13,743
54,422
0
L
Bacchus
Kamran9000
Bacchus
8,780
1,132
0
1,049
17,110
25,590
0
7,594
9,516
14,589
0
W
Ah Muzen Cab
MrEugeneKrabs
Ah Muzen Cab
17,079
5,808
0
8,031
21,358
9,514
1,621
10,813
10,545
0
56,815
L
14,178
8,023
188
3,071
17,958
4,525
0
4,358
13,600
0
49,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
36,866
173
Minions Killed
211
3
Camps Cleared
12
879,712
Distance Traveled
903,550
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,611
788
50
3
3
326,869
1
W
Anubis
11,812
738
95
6
5
272,653
3
L
Morgan Le Fay
11,817
739
81
5
2
308,278
3
L
Bacchus
11,638
727
17
1
0
309,457
2
W
Ah Muzen Cab
12,443
778
66
4
4
304,028
0
L
Cupid
11,369
711
75
5
1
261,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role