Player Matchup

Ao Kuang
Ao Kuang
BystrzakPL
Ao Kuang
Level 44
God Stats
17W - 15L
1,273 SR
Queue Stats
373W - 384L
1,132 Elo+
Solo
Odin
Odin
Don-FRANS010
Odin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,503 Elo+
Solo
Jormungandr
Jormungandr
EASE HARAMBE
Jormungandr
Level 106
God Stats
18W - 9L
1,914 SR
Queue Stats
279W - 104L
1,652 Elo+
Party 1
Izanami
Izanami
Sol Diff
Izanami
Level 18
God Stats
10W - 1L
1,927 SR
Queue Stats
96W - 19L
1,716 Elo+
Party 1
Medusa
Medusa
lunaticlivvy
Medusa
Level 160
God Stats
33W - 13L
1,791 SR
Queue Stats
897W - 348L
1,645 Elo+
Solo
Team Averages
Level 75
1,681 SR
1,530 Elo+

VS

Team Averages
Level 64
1,501 SR
1,366 Elo+
Kukulkan
Kukulkan
DRE_spartan117
Kukulkan
Level 6
God Stats
0W - 4L
1,123 SR
Queue Stats
0W - 7L
1,053 Elo+
Party 3
Susano
Susano
DrJizztazztic
Susano
Level 121
God Stats
239W - 105L
1,792 SR
Queue Stats
383W - 287L
1,578 Elo+
Party 2
Chang'e
Chang'e
E-Eye
Chang'e
Level 124
God Stats
2W - 4L
1,589 SR
Queue Stats
403W - 312L
1,622 Elo+
Party 2
Neith
Neith
MiNd_PoWeR97
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,304 Elo+
Party 3
Chaac
Chaac
Neck2Longg
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 100L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BystrzakPL
Ao Kuang
17
7 / 8 / 6
11,324
1,029
6,997
16,384
4,769
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 7
10,763
978
5,278
13,000
5,190
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
EASE HARAMBE
Jormungandr
17
1 / 1 / 13
10,955
996
12,756
12,237
13,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Sol Diff
Izanami
17
0 / 3 / 10
10,764
979
9,724
12,263
4,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
18
7 / 1 / 8
13,155
1,196
19,912
8,928
3,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

172

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 3 / 12
11,342
1,031
6,912
6,884
3,545
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
9 / 5 / 8
12,705
1,155
18,227
10,630
6,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
E-Eye
Chang'e
18
5 / 0 / 10
12,306
1,119
13,030
9,048
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 14
10,885
990
11,316
8,197
2,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
17
1 / 8 / 12
10,463
951
10,226
23,145
22,876
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
17
Kills
18
18
Deaths
17
44
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BystrzakPL
Ao Kuang
7
8
6
1.25
L
Kukulkan
2
3
12
2.67
W
2
5
7
1.1
L
9
5
8
2.6
L
Chang'e
E-Eye
Chang'e
5
0
10
10
W
Jormungandr
EASE HARAMBE
Jormungandr
1
1
13
7.5
L
1
1
14
8
L
Chaac
1
8
12
0.88
W
Izanami
Sol Diff
Izanami
0
3
10
1.67
W
Medusa
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
59,711
62,812
Taken
57,904
31,403
Mitigated
38,704
1,603
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BystrzakPL
Ao Kuang
6,997
1,071
0
1,190
16,384
4,769
0
5,785
10,348
13,512
0
L
Kukulkan
6,912
517
0
248
6,884
3,545
0
2,646
4,238
41,366
0
W
5,278
2,056
0
0
13,000
5,190
0
3,005
9,784
0
18,867
L
18,227
3,008
0
0
10,630
6,373
0
3,889
6,741
0
28,384
L
Chang'e
E-Eye
Chang'e
13,030
682
4,642
2,837
9,048
3,027
0
3,819
5,229
39,102
0
W
Jormungandr
EASE HARAMBE
Jormungandr
12,756
3,283
0
0
12,237
13,884
0
4,577
7,433
25,487
0
L
11,316
3,251
0
2,539
8,197
2,883
0
3,035
5,162
0
26,515
L
Chaac
10,226
3,914
323
4,098
23,145
22,876
0
6,364
16,781
0
16,263
W
Izanami
Sol Diff
Izanami
9,724
7,783
0
213
12,263
4,166
0
2,761
9,446
0
36,748
W
Medusa
19,912
7,982
0
200
8,928
3,394
0
3,031
5,809
0
59,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
57,701
232
Minions Killed
229
10
Camps Cleared
8
982,313
Distance Traveled
1,073,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,324
1,029
5
0
2
194,977
0
L
Kukulkan
11,342
1,031
93
8
1
196,528
0
W
Odin
10,763
978
19
2
3
182,504
0
L
Susano
12,705
1,155
17
2
3
224,803
0
L
Chang'e
12,306
1,119
73
7
1
235,649
0
W
Jormungandr
10,955
996
23
2
0
212,028
0
L
Neith
10,885
990
37
3
1
213,953
1
L
Chaac
10,463
951
9
1
2
202,487
1
W
Izanami
10,764
979
79
7
1
191,501
1
W
Medusa
13,155
1,196
106
10
4
201,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role