Player Matchup

Anubis
Anubis
BIGTIMEBAKE
Anubis
Level 28
God Stats
1W - 3L
1,476 SR
Queue Stats
9W - 13L
1,386 Elo+
Party 1
Rama
Rama
Daffs
Rama
Level 84
God Stats
18W - 18L
1,759 SR
Queue Stats
241W - 240L
1,467 Elo+
Party 1
Chaac
Chaac
Turmonator
Chaac
Level 66
God Stats
23W - 35L
1,262 SR
Queue Stats
260W - 291L
1,453 Elo+
Party 1
Team Averages
Level 59
1,499 SR
1,435 Elo+

VS

Team Averages
Level 65
1,592 SR
1,507 Elo+
Yu Huang
Yu Huang
Anbu-Senju
Yu Huang
Level 89
God Stats
3W - 3L
1,881 SR
Queue Stats
18W - 24L
1,444 Elo+
Solo
Ah Puch
Ah Puch
KotoKira
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,729 Elo+
Solo
Medusa
Medusa
UnsealedBoss7
Medusa
Level 67
God Stats
52W - 106L
1,396 SR
Queue Stats
344W - 638L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 7
7,855
786
2,189
6,679
2,555
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Daffs
Rama
14
5 / 1 / 6
8,929
893
7,414
6,522
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
13
4 / 1 / 6
8,142
814
5,768
6,536
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Anbu-Senju
Yu Huang
12
2 / 2 / 4
7,121
712
4,058
6,238
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
KotoKira
Ah Puch
11
2 / 6 / 2
7,164
716
3,973
6,829
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 4
7,510
751
5,332
6,461
2,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
7
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Anbu-Senju
Yu Huang
2
2
4
2
W
Anubis
2
5
7
1.1
W
Rama
Daffs
Rama
5
1
6
8
L
Ah Puch
KotoKira
Ah Puch
2
6
2
0.5
W
Chaac
4
1
6
7
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
13,363
19,737
Taken
19,528
9,660
Mitigated
6,759
7,006
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Anbu-Senju
Yu Huang
4,058
127
0
282
6,238
2,143
0
454
5,569
21,329
0
W
Anubis
2,189
235
363
1,242
6,679
2,555
500
2,982
3,697
21,741
0
W
Rama
Daffs
Rama
7,414
5,039
354
2,357
6,522
2,015
1,349
2,723
3,799
0
33,395
L
Ah Puch
KotoKira
Ah Puch
3,973
483
0
215
6,829
2,527
0
847
5,766
8,704
477
W
Chaac
5,768
404
336
2,354
6,536
5,090
456
2,708
3,828
0
21,108
L
5,332
943
0
689
6,461
2,089
0
1,414
4,995
0
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,926
Gold Earned
21,795
133
Minions Killed
103
7
Camps Cleared
4
576,910
Distance Traveled
516,356
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,121
712
34
3
1
193,642
1
W
Anubis
7,855
786
42
4
2
166,908
1
W
Rama
8,929
893
54
5
3
196,938
0
L
Ah Puch
7,164
716
21
2
2
128,438
2
W
Chaac
8,142
814
37
4
2
213,064
3
L
Medusa
7,510
751
48
5
1
194,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role